Stephen Gowen
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e91a12cff1
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wip
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2017-11-09 11:04:29 -05:00 |
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Stephen Gowen
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c20f4a5c79
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Forgot to add #include <stdlib.h>
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2017-11-08 17:20:30 -05:00 |
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Stephen Gowen
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818d580531
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Whoops, apparently I do not know how to use swap
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2017-11-07 17:01:54 -05:00 |
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Stephen Gowen
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a3172ec584
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Use swap instead of move (std::move was introduced in C++11)
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2017-11-07 16:08:16 -05:00 |
|
Stephen Gowen
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7c2b6b8271
|
wip
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2017-11-06 16:54:39 -05:00 |
|
Stephen Gowen
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04e0556c4e
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Removing section of HashMap that didn't seem to work at all...
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2017-11-06 11:47:08 -05:00 |
|
Stephen Gowen
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51f3306a72
|
Temporarily commenting out some sections so I can build
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2017-11-02 13:41:56 -04:00 |
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Stephen Gowen
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ac0302d09c
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Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-11-02 11:55:46 -04:00 |
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badlogic
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361378b275
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[c] Error in color parsing, off-by-one resulting in invalid memory access. Closes #1031. Thanks @minggo for the adress sanitizer hint.
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2017-11-02 11:20:57 +01:00 |
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badlogic
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095fe71ff8
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[cocos2dx] Updated to cocos2d-x 3.16.
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2017-11-02 10:51:26 +01:00 |
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Stephen Gowen
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5619d05536
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Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-31 13:38:30 -04:00 |
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John
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06a18da27b
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[unity] Fix Repacking caching.
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2017-10-31 21:07:09 +08:00 |
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Stephen Gowen
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0e78d1d074
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Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-30 09:59:57 -04:00 |
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badlogic
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e6c2b75101
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[ts] More test refactoring.
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2017-10-30 14:12:03 +01:00 |
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badlogic
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470ae4a1f3
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[ts] More test refactoring.
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2017-10-30 14:09:56 +01:00 |
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badlogic
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de3acaf084
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[ts] reworked example/tests
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2017-10-30 14:06:41 +01:00 |
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badlogic
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ed24d3b33f
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[ue4] Updated to 4.18, fixed compilation error in RuntimeMEshComponentDetails.cpp, kept compatibility with older versions.
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2017-10-30 10:11:07 +01:00 |
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Stephen Gowen
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87a18e22b8
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wip
Almost ready to implement file loading
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2017-10-29 20:54:08 -04:00 |
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Stephen Gowen
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c3e94bee82
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-29 15:57:13 -04:00 |
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badlogic
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3006353c8c
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[c] Fix handling of SP_MIX_POSE_CURRENT_LAYERED, closes #1028.
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2017-10-28 16:23:27 +02:00 |
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badlogic
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ed2594deca
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[csharp] Fix not returning to setup pose when multiple mixing from entries end at same time. See #1027
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2017-10-28 09:44:21 +02:00 |
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badlogic
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a8c5282653
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[c] Fix not returning to setup pose when multiple mixing from entries end at same time. See #1027
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2017-10-28 09:43:26 +02:00 |
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badlogic
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bb23c5e25c
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[lua] Fix not returning to setup pose when multiple mixing from entries end at same time. See #1027
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2017-10-28 09:41:28 +02:00 |
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badlogic
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77c990c75e
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[as3] Fix not returning to setup pose when multiple mixing from entries end at same time. See #1027
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2017-10-28 09:40:17 +02:00 |
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badlogic
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5b410bf2ba
|
[ts] Fix not returning to setup pose when multiple mixing from entries end at same time. See #1013
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2017-10-28 09:37:28 +02:00 |
|
Nathan Sweet
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882f49f5a9
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Fix not returning to setup pose when multiple mixing from entries end at same time
#1024
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2017-10-28 00:20:33 +02:00 |
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Nathan Sweet
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1514b4acbb
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Removed bad fix for #1024
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2017-10-28 00:05:56 +02:00 |
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Stephen Gowen
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6916003d13
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-27 14:33:46 -04:00 |
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badlogic
|
93d34666b0
|
Fixed typo in README.md
|
2017-10-27 10:45:29 +02:00 |
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Stephen Gowen
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d6215acf17
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-25 16:25:33 -04:00 |
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John
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b502aa3c23
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[unity] Handle null preview texture in editor.
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2017-10-25 20:30:23 +08:00 |
|
Stephen Gowen
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873b4d397f
|
wip
|
2017-10-24 20:54:27 -04:00 |
|
Stephen Gowen
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8ef11955a7
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-24 17:56:29 -04:00 |
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John
|
7c29b9573a
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[unity] Fix SkeletonGraphic shader alpha.
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2017-10-24 18:29:01 +08:00 |
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Stephen Gowen
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10c2ae1514
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-23 12:55:34 -04:00 |
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John
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1f704aec5e
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[csharp] Don't use the dip fix if mixing is complete.
Based on: 28fd5aff09
See https://github.com/EsotericSoftware/spine-runtimes/issues/1024
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2017-10-24 00:41:35 +08:00 |
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NathanSweet
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28fd5aff09
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[libgdx] Don't use the dip fix if mixing is complete.
closes #1024
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2017-10-23 18:30:46 +02:00 |
|
NathanSweet
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472392190f
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[libgdx] Documented track entry timeline mix types.
#1024
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2017-10-23 18:15:49 +02:00 |
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Stephen Gowen
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d7a569d47d
|
wip
|
2017-10-22 21:08:29 -04:00 |
|
Stephen Gowen
|
9129d64100
|
wip
|
2017-10-21 11:34:38 -04:00 |
|
Stephen Gowen
|
7b585cde41
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-20 18:04:01 -04:00 |
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NathanSweet
|
751c99ad2d
|
Merge remote-tracking branch 'origin/3.6' into 3.6
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2017-10-20 22:00:29 +02:00 |
|
NathanSweet
|
1e7f7026ab
|
[libgdx] Fixed off by 1 errors.
|
2017-10-20 22:00:16 +02:00 |
|
NathanSweet
|
77b38c2ed1
|
[libgdx] Javadocs.
|
2017-10-20 22:00:08 +02:00 |
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Stephen Gowen
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f2b9e49d81
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-20 15:00:51 -04:00 |
|
pharan
|
92a5faba58
|
[unity] Use UnityObjectViewPos in Sprite shader.
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2017-10-20 17:30:53 +08:00 |
|
pharan
|
652506df0c
|
[unity] Handle playModeStateChanged API change (2017.2).
|
2017-10-20 17:30:07 +08:00 |
|
pharan
|
6659902457
|
[unity] Add rotation param to RegionAttachment creation.
|
2017-10-20 17:29:33 +08:00 |
|
badlogic
|
299fa5dc8f
|
[c] Fix PathConstraint length spacing for zero length bones. See #1023.
|
2017-10-20 11:18:52 +02:00 |
|
badlogic
|
52a300eeae
|
[lua] Fix PathConstraint length spacing for zero length bones. See #1023.
|
2017-10-20 11:16:44 +02:00 |
|