Harald Csaszar
|
e3c98b8a62
|
Merge branch '4.1' into 4.2-beta
|
2024-03-07 17:22:59 +01:00 |
|
Harald Csaszar
|
b9b6e0d352
|
[unity] Fixed Leftover AnimationState applied when calling Initialize(true). Closes #2475.
|
2024-03-07 17:20:44 +01:00 |
|
Harald Csaszar
|
651611b573
|
Merge branch '4.1' into 4.2-beta
|
2024-03-07 16:06:59 +01:00 |
|
Harald Csaszar
|
795fb92080
|
[unity] Fixed SkeletonBinary hash {" accidentally being detected as json. Closes #2474.
|
2024-03-07 16:05:10 +01:00 |
|
Harald Csaszar
|
f4c0f64f0d
|
[unity] Fixed Tint Black for transparent vertex alpha, see #2457 (previous fix was incorrect). Added SkeletonGraphic TintBlack blend mode shaders and separate material sets.
|
2024-03-05 18:31:20 +01:00 |
|
Harald Csaszar
|
506c2dd33a
|
[unity] PhysicsConstraints: Changed boolean ApplyTranslation/RotationToPhysics properties to float and Vector2 scale properties for more flexibility. See commit 9602a71.
|
2024-02-14 17:27:35 +01:00 |
|
Harald Csaszar
|
c64096ccad
|
Merge branch '4.1' into 4.2-beta
|
2024-02-07 21:04:30 +01:00 |
|
Harald Csaszar
|
a8f400b9bf
|
[unity] Fixed incomplete bugfix commit b3aa3e0 regarding GetRepackedSkin issue with 270 degree rotation polygon packing and non-square atlas. See #2445.
|
2024-02-07 20:59:11 +01:00 |
|
Harald Csaszar
|
c46ae017fd
|
[unity] PhysicsConstraints: Made applyRotationToPhysics and applyTranslationToPhysics protected, added getter/setter automatically resetting last position (see commit 4266c72).
|
2024-02-06 16:20:54 +01:00 |
|
Harald Csaszar
|
2a42f1a160
|
[unity] PhysicsConstraints: Made physicsMovementRelativeTo protected, added getter/setter automatically resetting last position (see commit 4266c72).
|
2024-02-05 20:12:21 +01:00 |
|
Harald Csaszar
|
b850ff7715
|
[unity] Fixed compile error on Unity 2017.1 introduced by preceding commit 4266c72.
|
2024-02-05 17:49:03 +01:00 |
|
Harald Csaszar
|
ad825305f0
|
[unity] PhysicsConstraints: Added inspector properties for Movement relative to, see previous commit 4266c72.
|
2024-02-05 17:35:02 +01:00 |
|
Harald Csaszar
|
4266c727cb
|
[unity] PhysicsConstraints: Added Movement relative to Transform property for relative instead of world-space movement.
|
2024-02-05 17:00:07 +01:00 |
|
Harald Csaszar
|
6812160239
|
[unity] Fixed Skeleton Tint Black shaders where Black color ignored transparent vertex alpha. Closes #2457.
|
2024-01-31 21:57:05 +01:00 |
|
Harald Csaszar
|
b5f6e8066f
|
[unity] PhysicsConstraints: Fixed a potential bug with last position and rotation being reset too early in Initialize().
|
2024-01-26 18:04:42 +01:00 |
|
Harald Csaszar
|
9602a715d9
|
[unity] Automatically applying Transform rotation changes to skeleton physics constraints at skeleton components. See commit 05e37fc.
|
2024-01-22 18:25:44 +01:00 |
|
Harald Csaszar
|
900e92ba46
|
[unity] Physics Transform position changes: Fixed Z instead of Y axis affecting vertical translation (see commit 09e1436).
|
2024-01-22 17:55:45 +01:00 |
|
Harald Csaszar
|
09e1436504
|
[unity] Automatically applying Transform position changes to skeleton physics constraints at skeleton components. See commit b5d1aea.
|
2024-01-19 17:25:55 +01:00 |
|
Harald Csaszar
|
7aeb4c3a27
|
Merge branch '4.1' into 4.2-beta
|
2024-01-10 17:16:26 +01:00 |
|
Harald Csaszar
|
b3aa3e0c48
|
[unity] Fixed GetRepackedSkin issue with polygon packing and 270 degree rotation and atlas is non-square. Closes #2445.
|
2024-01-10 17:08:38 +01:00 |
|
Harald Csaszar
|
0b9bab2392
|
Merge branch '4.1' into 4.2-beta
|
2023-12-19 16:53:43 +01:00 |
|
Harald Csaszar
|
05de65cf9e
|
[unity] Fixed SkeletonRenderSeparator with CustomMaterialOverride potentially throwing ArgumentNullException. Closes #2435.
|
2023-12-19 16:44:44 +01:00 |
|
Harald Csaszar
|
003adc70d6
|
Merge branch '4.1' into 4.2-beta
|
2023-12-12 13:41:08 +01:00 |
|
Harald Csaszar
|
dd81e4b062
|
[unity] Fixed SkeletonGraphic newly added SkeletonSubmeshGraphic having wrong offset. Closes #2433.
|
2023-12-12 13:39:47 +01:00 |
|
Harald Csaszar
|
ae67ba9b8d
|
[unity] Simplified UpdateWorldTransform at all ISkeletonAnimation components, removed options added in commit 2a31b4d. Added missing old changelog entry.
|
2023-12-01 19:44:06 +01:00 |
|
Harald Csaszar
|
72b2b9c26f
|
[unity] Fixed GetRepackedSkin not always working with sequences. See #2268.
|
2023-12-01 16:01:30 +01:00 |
|
Harald Csaszar
|
2a31b4d9b1
|
[unity] Made UpdateWorldTransform mode configurable at all ISkeletonAnimation components. Fixed SkeletonRootMotionBase physics update mode.
|
2023-11-29 18:10:30 +01:00 |
|
Harald Csaszar
|
5fe6da05d6
|
[unity] Optimization: Not rendering slot alpha 0 attachments by default.
|
2023-11-27 20:22:32 +01:00 |
|
Harald Csaszar
|
ebdc26ce9f
|
[unity] Minor code cleanup.
|
2023-11-24 19:47:46 +01:00 |
|
Harald Csaszar
|
f029c1d4fd
|
[unity] Code and method signature cleanup (made ApplyAnimation and AfterAnimationApplied public virtual).
|
2023-11-24 19:32:11 +01:00 |
|
Harald Csaszar
|
fb2a76248f
|
[unity] Moved skeleton.Update to UpdateAnimationStatus.
|
2023-11-24 18:09:58 +01:00 |
|
Harald Csaszar
|
f8352dce0a
|
[unity] Ported 4.2-beta physics. Updated skeleton assets.
|
2023-11-17 17:18:18 +01:00 |
|
Harald Csaszar
|
0b287f9a0a
|
Merge branch '4.1' into 4.2-beta
|
2023-11-13 15:46:23 +01:00 |
|
Harald Csaszar
|
f9bf739498
|
[unity] Fixed a memory leak in SkeletonPartsRenderer. Closes #2414.
|
2023-11-13 15:40:35 +01:00 |
|
Harald Csaszar
|
f9cd75a0db
|
Merge branch '4.1' into 4.2-beta
|
2023-11-02 21:26:48 +01:00 |
|
Harald Csaszar
|
3172475cd6
|
[unity] Fixed SkeletonGraphic.MatchRectTransformWithBounds setting referenceSize. Closes #2408.
|
2023-11-02 21:19:47 +01:00 |
|
Mario Zechner
|
6241ce9f14
|
Merge branch '4.1' into 4.2-beta
|
2023-10-11 11:45:00 +02:00 |
|
Harald Csaszar
|
ca06a5a7f6
|
[unity] Minor: formatting fixes.
|
2023-10-06 19:18:45 +02:00 |
|
Harald Csaszar
|
9999ea82ca
|
Merge branch '4.1' into 4.2-beta
|
2023-10-06 18:47:28 +02:00 |
|
Harald Csaszar
|
8bc1201b83
|
[unity] On-demand loading of Atlas Textures now supports SkeletonGraphic. Added method RequestLoadTexture and TextureRequested delegate to OnDemandTextureLoader. Fixed missing loader asset name suffix. See #1890.
|
2023-10-06 18:35:32 +02:00 |
|
Harald Csaszar
|
9385fb741f
|
Merge branch '4.1' into 4.2-beta
|
2023-10-04 19:42:59 +02:00 |
|
Harald Csaszar
|
cc352cf026
|
[unity] Fixed exception at SkeletonMecanim with UpdateTiming InLateUpdate. Closes #2392.
|
2023-10-04 19:37:58 +02:00 |
|
Harald Csaszar
|
f56086826b
|
Merge branch '4.1' into 4.2-beta
|
2023-10-03 17:20:19 +02:00 |
|
Harald Csaszar
|
209acdc892
|
[unity] Added UpdateTiming mode In Late Update for all animated skeleton components.
|
2023-10-03 17:17:37 +02:00 |
|
Harald Csaszar
|
10b7cc01a6
|
Merge branch '4.1' into 4.2-beta
|
2023-10-02 16:50:44 +02:00 |
|
Harald Csaszar
|
c0032b4ffb
|
[unity] Added manual Update(float) method at SkeletonMecanim for updateTiming ManualUpdate. Closes #2389.
|
2023-10-02 16:49:10 +02:00 |
|
Harald Csaszar
|
4749175aeb
|
Merge branch '4.1' into 4.2-beta
|
2023-09-21 21:37:11 +02:00 |
|
Harald Csaszar
|
9487d3a5f3
|
[unity] BoneFollowerGraphic does not respect LayoutScaleMode. Closes #2378.
|
2023-09-21 19:29:41 +02:00 |
|
Harald Csaszar
|
f221cf2085
|
Merge branch '4.1' into 4.2-beta
|
2023-09-14 18:13:13 +02:00 |
|
Harald Csaszar
|
97e3dd4134
|
[unity] Fixed exception when separation leads to empty mesh with no material at SkeletonGraphic. Closes #2364.
|
2023-09-14 15:24:42 +02:00 |
|