Harald Csaszar
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68595c439d
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[unity] Fixed clipping masks not always working on additional atlas pages, when clipping end slot is first submesh attachment. Closes #1618.
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2020-02-17 16:21:29 +01:00 |
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Harald Csaszar
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d386bcc466
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Merge branch '3.8' into 3.9-beta
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2020-02-12 16:03:18 +01:00 |
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Harald Csaszar
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405628baca
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[unity] Fixed Hierarchy drag-and-drop instantiation not working on empty area. Fixes #1614.
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2020-02-12 16:01:14 +01:00 |
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Harald Csaszar
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3295192379
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Merge branch '3.8' into 3.9-beta
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2020-02-06 20:51:42 +01:00 |
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Harald Csaszar
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aa46627a52
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[unity] Unity versions 2018.3+ now use TextureImporter Preset assets instead of template Texture2D assets. Closes #1524.
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2020-02-06 20:48:07 +01:00 |
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Harald Csaszar
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d8af0d3d24
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Merge branch '3.8' into 3.9-beta
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2020-02-06 19:02:43 +01:00 |
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Harald Csaszar
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6d3e63acf7
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[unity] Minor bugfixes regarding Spine texture atlas importer reference assets. See #1524.
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2020-02-06 19:01:16 +01:00 |
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Harald Csaszar
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6c205f666f
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Merge branch '3.8' into 3.9-beta
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2020-02-05 20:26:10 +01:00 |
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Harald Csaszar
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804d1156da
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[unity] Spine Preferences now provide an Atlas Texture Reference Settings parameter for applying customizable texture import settings at all newly imported Spine atlas textures. Materials Straight Alpha Texture parameter is also configured accordingly. Closes #1410, closes #1524.
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2020-02-05 20:24:50 +01:00 |
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Harald Csaszar
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d9f26b7dbd
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Merge branch '3.8' into 3.9-beta
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2020-02-04 18:21:21 +01:00 |
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Harald Csaszar
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0ecc597a17
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[unity] Preventing errors due to accidentally enabling TK2D defines via Spine Preferences, now only showing preferences section when TK2D is installed. Closes #1612.
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2020-02-04 18:18:27 +01:00 |
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Harald Csaszar
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98393ad244
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Merge branch '3.8' into 3.9-beta
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2020-01-30 17:05:57 +01:00 |
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Harald Csaszar
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3a7aff7a5c
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[unity] Improved SkeletonGraphic's "Match RectTransform with Mesh Bounds" features: providing a button in the Inspector, automatically called when instantiated in Editor. Closes #1607.
Improved general drag and drop behaviour of SkeletonDataAssets, they are now parented to the drop mouse-over target.
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2020-01-30 17:02:25 +01:00 |
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Harald Csaszar
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e611c8c82e
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Merge branch '3.8' into 3.9-beta
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2020-01-27 12:03:43 +01:00 |
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Harald Csaszar
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ed40731684
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[unity] Fixed unnecessary additional GC allocation of JSON deserializer in Editor (always caused allocation for version check). Closes #1608.
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2020-01-27 12:02:16 +01:00 |
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Harald Csaszar
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66da4e4282
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Merge branch '3.8' into 3.9-beta
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2020-01-24 13:59:33 +01:00 |
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Harald Csaszar
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d252df7ece
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[unity] Fixed some compiler warnings when building for platforms instead of editor. Closes #1604.
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2020-01-24 13:55:45 +01:00 |
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Harald Csaszar
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f4408185f7
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Merge branch '3.8' into 3.9-beta
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2020-01-21 13:44:43 +01:00 |
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Harald Csaszar
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c568169821
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[unity] Fixed BoneFollowerGraphic throwing null reference exception if it has no Canvas parent. Closes #1603.
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2020-01-21 13:41:26 +01:00 |
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Harald Csaszar
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28ab23d6d0
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[unity] minor - fixed method comment closing tag.
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2020-01-18 16:57:21 +01:00 |
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Harald Csaszar
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5a29e12fc4
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Merge branch '3.8' into 3.9-beta
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2020-01-18 16:55:20 +01:00 |
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Harald Csaszar
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ec7f79d460
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[unity] Fixed color space of normalmap result when calling GetRepackedSkin() in Linear color space project. Providing additional parameter to specify additional texture layer color space now. Closes #1602.
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2020-01-18 16:31:21 +01:00 |
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Harald Csaszar
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661f773e14
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Merge branch '3.8' into 3.9-beta
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2020-01-14 19:28:14 +01:00 |
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Harald Csaszar
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9acf99e763
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[unity] Fixed shader compilation error on PS4 platform related to static const in function. Closes #1600.
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2020-01-14 19:26:45 +01:00 |
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Harald Csaszar
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3cf66670cc
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[unity] Fixed SkinUtilities.GetClonedSkin performing shallow copy at Attachment key. Closes #1599.
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2020-01-14 18:54:04 +01:00 |
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Harald Csaszar
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9213141312
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Merge branch '3.8' into 3.9-beta
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2020-01-13 18:03:00 +01:00 |
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Harald Csaszar
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ce61d429fd
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[unity] Fixed SkeletonAnimationMulti sample component showing wrong first frame after switching skeletons. Closes #1598.
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2020-01-13 18:02:35 +01:00 |
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Harald Csaszar
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73ed75cef6
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[unity] Fixed Timeline extension package compile error with latest 3.9-beta updates. Closes #1594.
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2020-01-10 12:46:29 +01:00 |
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Harald Csaszar
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5565022e42
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[unity] minor: added parameter description comment.
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2020-01-08 21:29:28 +01:00 |
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Harald Csaszar
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7b02253831
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[unity] Fixed GetRepackedSkin partially ignoring textureFormat argument. Closes #1593. Also added optional TextureFormat array parameter for additional texture layers.
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2020-01-08 21:26:34 +01:00 |
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Harald Csaszar
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0f341f0594
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[unity] Fixed GetRepackedSkin partially ignoring textureFormat argument. Closes #1593. Also added optional TextureFormat array parameter for additional texture layers.
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2020-01-08 20:44:25 +01:00 |
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Harald Csaszar
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3e02f02f63
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[unity] Minor - fixed a component menu name string (looed like accidental string replacement).
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2020-01-08 20:28:54 +01:00 |
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Harald Csaszar
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99ff4cba6b
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[unity] Minor - fixed a component menu name string (looed like accidental string replacement).
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2020-01-08 20:27:07 +01:00 |
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Harald Csaszar
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a297e7f7c5
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[unity] Fixed GetRepackedSkin() ignoring mipmaps argument. Closes #1582.
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2019-12-23 17:48:40 +01:00 |
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Harald Csaszar
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12897260d7
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[unity] Fixed GetRepackedSkin() ignoring mipmaps argument. Closes #1582.
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2019-12-23 17:34:37 +01:00 |
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badlogic
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934bec56b7
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Merge branch '3.8' into 3.9-beta
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2019-12-20 12:27:35 +01:00 |
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badlogic
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89d9474e40
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Merge branch '3.8' of https://github.com/esotericsoftware/spine-runtimes into 3.8
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2019-12-20 12:23:21 +01:00 |
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badlogic
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b67bf992a0
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Single bone IK fix and license header update. Closes #1580, closes #1581.
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2019-12-20 12:20:46 +01:00 |
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Harald Csaszar
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d18f64c734
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[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package. Closes #1413.
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2019-12-20 10:08:21 +01:00 |
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Harald Csaszar
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d4b29c34c7
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[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package. Closes #1413.
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2019-12-20 10:07:20 +01:00 |
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Harald Csaszar
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043d2b6365
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[unity] Fixed SkeletonData asset preview constantly loading when editing a prefab. Closes #1545.
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2019-12-16 17:15:07 +01:00 |
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Harald Csaszar
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3f9d7b1c63
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[unity] Fixed SkeletonData asset preview constantly loading when editing a prefab. Closes #1545.
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2019-12-16 17:13:33 +01:00 |
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Harald Csaszar
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9d46a0c8bf
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[unity] Now supporting correct CanvasGroup alpha blending at SkeletonGraphic shaders via an additional parameter CanvasGroup Compatible. Closes #1576.
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2019-12-16 14:54:11 +01:00 |
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Harald Csaszar
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ce0b4ff2b2
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[unity] Now supporting correct CanvasGroup alpha blending at SkeletonGraphic shaders via an additional parameter CanvasGroup Compatible. Closes #1576.
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2019-12-16 14:52:08 +01:00 |
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Harald Csaszar
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01c252689d
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[unity] Fixed Spine shader stencil parameters being hidden/shown inconsistently. Now there is a unified stencil foldout section, hiding complexity by default. Closes #1570.
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2019-12-12 15:55:11 +01:00 |
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Harald Csaszar
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c59b2676bb
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[unity] Fixed Spine shader stencil parameters being hidden/shown inconsistently. Now there is a unified stencil foldout section, hiding complexity by default. Closes #1570.
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2019-12-12 15:54:16 +01:00 |
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Harald Csaszar
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814d3a0408
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[unity] Fixed Prefab Inspector constantly reloading in Unity 2019.3. Closes #1387.
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2019-12-11 21:04:51 +01:00 |
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Harald Csaszar
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9550e9e6bc
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[unity] Fixed Prefab Inspector constantly reloading in Unity 2019.3. Closes #1387.
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2019-12-11 21:04:02 +01:00 |
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Harald Csaszar
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cdcdb64a4f
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[unity] BoneFollower can now optionally follow (uniform) world scale of the reference bone. Renamed BoneFollower.followLocalScale to followScale. Scenes and prefabs are automatically upgraded, code needs manual correction.
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2019-12-10 16:28:32 +01:00 |
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Harald Csaszar
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a8062da998
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[unity] Fixed error when querying outline properties at LWRP shaders. Closes #1565.
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2019-12-09 15:55:35 +01:00 |
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