Harald Csaszar
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9605df9737
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[unity] PMA workflow preset warning dialog only occurring once each import run, excluded Spine Examples assets. See #2940.
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2025-09-30 14:49:57 +02:00 |
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Harald Csaszar
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7bf2a6f385
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[unity] Added shorter documentation URL shared between English and translated pages as common section anchor.
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2025-09-29 18:03:29 +02:00 |
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Harald Csaszar
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c4a3239e51
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[unity] Fixed PMA workflow preset related warnings only occurring on first import. Closes #2940.
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2025-09-29 17:22:01 +02:00 |
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Harald Csaszar
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201063bbf4
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[unity] Added a workflow mismatch dialog showing whenever problematic PMA settings are detected at an atlas.
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2025-09-26 14:31:38 +02:00 |
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Harald Csaszar
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77b677bc02
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[unity] Fixed PMA BlendModeMaterials templates having 'Straight alpha texture' set (likely due to changed shader default). See commit d4aae74, see #2928.
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2025-09-26 14:31:38 +02:00 |
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Harald Csaszar
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1c0a7008b4
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[unity] Minor: Fixed incorrect param documentation. Closes #2937.
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2025-09-26 10:25:33 +02:00 |
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Harald Csaszar
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1531c15505
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[unity] Fixed one more example scene to use SkeletonGraphic straight alpha texture settings. See #2928.
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2025-09-22 21:09:02 +02:00 |
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Harald Csaszar
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2dc94a282c
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[unity] Fixed more example scenes to straight alpha textures. See #2928.
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2025-09-22 18:20:04 +02:00 |
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Harald Csaszar
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d4aae74fbb
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[unity] Adjusted shader parameter defaults to straight alpha texture defaults. See #2928.
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2025-09-19 16:38:01 +02:00 |
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Harald Csaszar
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e04f55bdb5
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[unity] Fixed "Apply Additive Material" incorrectly set based on atlas workflow, added Spine Preferences setting instead. Closes #2908.
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2025-09-18 14:29:36 +02:00 |
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Harald Csaszar
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611031beab
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[unity] Added warnings for PMA vs straight alpha mismatch between import settings and atlas.txt content. See #2928.
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2025-09-17 21:31:21 +02:00 |
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Harald Csaszar
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d83dfd2194
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[unity] Added Spine Preferences atlas texture PMA/straight-alpha workflow switching buttons. See #2928.
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2025-09-17 18:26:24 +02:00 |
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Harald Csaszar
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d543b22f92
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[unity] Increased package versions. See #2928.
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2025-09-17 15:23:28 +02:00 |
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Harald Csaszar
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346c4386fc
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[unity] Fixed SkeletonGraphic straight alpha settings in Render Texture FadeOut example scene.
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2025-09-16 20:49:46 +02:00 |
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Harald Csaszar
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7f822b458a
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[unity] Updated SkeletonGraphic materials and blend modes sample scene for SkeletonGraphic after switching from PMA to straight alpha for better compatibility with Linear color space.
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2025-09-16 20:37:37 +02:00 |
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Harald Csaszar
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f490c7bf48
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[unity] Changed default texture import settings from using PMA to straight alpha for better compatibility with Linear color space.
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2025-09-16 20:37:36 +02:00 |
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Harald Csaszar
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62458fa09e
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[unity] More skeleton asset updates: Changed example skeleton atlas assets from using PMA to straight alpha for better compatibility with Linear color space.
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2025-09-16 20:37:36 +02:00 |
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Harald Csaszar
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9b246edd2d
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[unity] Material and texture settings: Changed example skeleton atlas assets from using PMA to straight alpha for better compatibility with Linear color space.
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2025-09-16 20:37:36 +02:00 |
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Harald Csaszar
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c3e41214cf
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[unity] Changed example skeleton atlas assets from using PMA to straight alpha for better compatibility with Linear color space.
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2025-09-16 20:37:36 +02:00 |
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Harald Csaszar
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8bcadb454e
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[unity] Moved Spine Examples to main spine-unity package, now installed via Package Manager Samples tab. Closes #2926.
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2025-09-16 11:50:02 +02:00 |
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Mario Zechner
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b96e7c2461
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[assets] Re-exported and distributed to runtimes
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2025-09-11 01:09:23 +02:00 |
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Harald Csaszar
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c2b3b88820
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[unity] Restored broken Sprite Shaders example scene material (stretchyman) compatibility with Unity 2017.1.
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2025-09-10 19:02:01 +02:00 |
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Harald Csaszar
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6a77c6dbf2
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[unity] Fixed compile error after merging 4.2 commit.
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2025-09-02 14:03:37 +02:00 |
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Harald Csaszar
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92db076394
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[unity] Fixed render separator broken with slot alpha 0. Slot alpha 0 now skips attachments at multiple submeshes as well. Closes #2920.
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2025-09-02 13:25:40 +02:00 |
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Harald Csaszar
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93b85a5b57
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[unity] Changed local URP shader include paths to package-relative to allow re-use outside package. Closes #2919.
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2025-09-01 19:37:44 +02:00 |
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Harald Csaszar
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32a8552387
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[unity] Update UI Toolkit package to 4.3-beta code changes.
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2025-08-21 16:29:27 +02:00 |
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Harald Csaszar
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78f9e63420
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[unity] Added option to BoneFollower components to follow attachment Z spacing offset. Defaults to false to maintain existing behaviour.
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2025-08-13 23:10:43 +02:00 |
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Harald Csaszar
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38bc30cf54
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[unity] Keep manually placed AnimationClip Events when updating skeleton assets (Mecanim) even when string param used. See #1838.
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2025-08-13 23:05:23 +02:00 |
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Harald Csaszar
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0786af7586
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[unity] minor: increased package version for last commit.
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2025-08-07 15:09:01 +02:00 |
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Harald Csaszar
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49999e417e
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[unity] Fixed BoneFollower MissingReferenceException when skeleton is destroyed. Closes #2903.
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2025-08-07 15:06:01 +02:00 |
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Harald Csaszar
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75e58c70ce
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[unity] Fixed SkeletonGraphic shader texcoord precision issue. Closes #2892.
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2025-07-18 19:22:53 +02:00 |
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Harald Csaszar
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f509cd160b
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[unity] Increased officially compatible Unity version to 6000.1.
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2025-07-04 19:22:24 +02:00 |
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Harald Csaszar
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4adbb66167
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[unity] Fixed URP shader compile error with URP 17.1. Closes #2878.
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2025-07-03 21:27:51 +02:00 |
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Harald Csaszar
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2d6da868c5
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[csharp] Adjusted last cherry pick 4.2 commit to 4.3 changes.
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2025-07-01 21:31:53 +02:00 |
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Harald Csaszar
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239c1c996d
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[unity] Fixed animations not mixing out on some Update When Invisible modes, leaving e.g. leftover slots. Closes #2873.
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2025-07-01 20:51:55 +02:00 |
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Harald Csaszar
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6b978fcdf4
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[unity] Disabled raptor project's problematic inheric scale at jaw bone. Increased package version numbers.
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2025-06-24 18:01:26 +02:00 |
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Harald Csaszar
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0c8ad6e0a7
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[csharp] Minor: Fixed formatting.
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2025-06-24 13:51:16 +02:00 |
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Harald Csaszar
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7427479312
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[unity] Fixed root motion unit test asset.
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2025-06-24 13:44:14 +02:00 |
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Harald Csaszar
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2e6f632000
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[unity] Updated sample skeleton assets to 4.3.37-beta.
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2025-06-20 22:33:08 +02:00 |
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Harald Csaszar
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ec757bf9b7
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[csharp][unity] Port of 4.3 changes until (including) 2d9f86a (4.3.37-beta).
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2025-06-20 22:25:27 +02:00 |
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Nathan Sweet
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f4f1ea1fd9
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Ran: examples/export/runtimes.sh
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2025-06-20 15:56:02 -04:00 |
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Nathan Sweet
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9b596c3856
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Merge branch '4.2' into 4.3-beta
# Conflicts:
# spine-unity/Assets/Spine/package.json
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2025-05-21 10:29:28 -04:00 |
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Harald Csaszar
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e4f791bd29
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[unity] minor: fixed whitespace formatting.
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2025-05-19 18:46:27 +02:00 |
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Harald Csaszar
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c429bfd6b0
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[unity] Using allocation-avoiding TextAsset.GetData call in editor-only GetVersionInfo and IsJsonFile checks as well. See #2851.
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2025-05-16 20:46:22 +02:00 |
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Harald Csaszar
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5a0d0ed696
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[unity] Fixed missing using statement around stream of commit fb8bc40. See #2851.
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2025-05-16 20:34:08 +02:00 |
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Harald Csaszar
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80479320f7
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[unity] Minor: fixed formatting to please format checks.
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2025-05-16 19:10:23 +02:00 |
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Harald Csaszar
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845773671e
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[unity] Fixed compile error of last commit fb8bc40 on Unity 2017. See #2851.
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2025-05-16 16:03:38 +02:00 |
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Harald Csaszar
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fb8bc402e7
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[unity] Added option for unsafe data loading avoiding some allocations on skel.bytes data. Closes #2851.
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2025-05-16 15:29:29 +02:00 |
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Harald Csaszar
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393ef29cb3
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[unity] Increased package version after previous revert-commit to avoid decreasing version number issues.
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2025-05-15 20:58:41 +02:00 |
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Harald Csaszar
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0865206b15
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[unity] Reverts 23adb6b: Inside/Outside Mask Materials recreated unnecessarily upon material changes. See #2848.
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2025-05-15 20:57:25 +02:00 |
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