Stephen Gowen
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fc09ed9745
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wip
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2017-10-13 15:31:58 -04:00 |
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badlogic
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f14db028b0
|
[ts] More playground changes.
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2017-10-13 17:17:45 +02:00 |
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badlogic
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2cb75e437b
|
Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
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2017-10-13 16:50:05 +02:00 |
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badlogic
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c4df324038
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[ts] playing around with playground.
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2017-10-13 16:49:03 +02:00 |
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NathanSweet
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5f03186b36
|
Merge remote-tracking branch 'origin/3.6' into 3.6
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2017-10-13 16:34:31 +02:00 |
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NathanSweet
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6dcd54368d
|
[libgdx] Added filtering checkbox to Skeleton Viewer.
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2017-10-13 16:34:28 +02:00 |
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badlogic
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1fc3aab814
|
Merge branch '3.6' into 3.7-beta
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2017-10-13 14:53:36 +02:00 |
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badlogic
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5a7db58772
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Updated CHANGELOG.
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2017-10-13 14:53:21 +02:00 |
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badlogic
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9a6da01892
|
Merge branch '3.6' into 3.7-beta
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2017-10-13 14:52:11 +02:00 |
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badlogic
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20b081ad5a
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[xna] Made MeshBatcher of SkeletonRenderer accessible. Users can use this instead of the less capable XNA SpriteBatch and ensure maximum batching. See #953.
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2017-10-13 14:51:50 +02:00 |
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badlogic
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9106f96309
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Merge branch '3.6' into 3.7-beta
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2017-10-13 14:44:27 +02:00 |
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badlogic
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aab6d81e34
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[ue4] Fixed tint black, see #1003.
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2017-10-13 14:44:10 +02:00 |
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badlogic
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16579d8dcc
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Merge branch '3.6' into 3.7-beta
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2017-10-13 14:16:37 +02:00 |
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badlogic
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77014b9f46
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[monogame] Fixed tint black, see #1003.
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2017-10-13 14:16:26 +02:00 |
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badlogic
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9c0860a591
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Merge branch '3.6' into 3.7-beta
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2017-10-13 14:13:12 +02:00 |
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badlogic
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791d813bf1
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[cs][xna] Fixed tint black, see #1003. Opened up Triangulator and SkeletonClipping for debug rendering.
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2017-10-13 14:12:57 +02:00 |
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badlogic
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d6737858e8
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Merge branch '3.6' into 3.7-beta
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2017-10-13 09:51:15 +02:00 |
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badlogic
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9cb8745deb
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Updated CHANGELOG
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2017-10-13 09:51:03 +02:00 |
|
Jare Guo
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041b6ddb00
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[cocos2dx] allow load custom atlas texture in _spAtlasPage_createTexture for CocosCreator (#1018)
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2017-10-13 09:50:03 +02:00 |
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Stephen Gowen
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54e54b21ca
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Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-12 12:18:12 -04:00 |
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badlogic
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1a7c11e86f
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Merge branch '3.6' into 3.7-beta
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2017-10-12 15:40:21 +02:00 |
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badlogic
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77221b4cee
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[ue4] SkeletonRendererComponent now generates collision meshes by default.
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2017-10-12 15:39:58 +02:00 |
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badlogic
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86fadc695c
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Merge branch '3.6' into 3.7-beta
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2017-10-12 14:37:33 +02:00 |
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badlogic
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14108679bb
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[c] Added void* userData to spAnimationState to be consumed in callbacks. Closes
#1017.
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2017-10-12 14:36:58 +02:00 |
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NathanSweet
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f4b3d6ddab
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Merge branch '3.6' into 3.7-beta
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2017-10-11 15:14:44 +02:00 |
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badlogic
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dc16e55647
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[c] Fixed DeformTimeline, see #1016.
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2017-10-11 11:27:29 +02:00 |
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badlogic
|
bb97951cf9
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[lua] Fixed DeformTimeline, see #1016.
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2017-10-11 11:20:40 +02:00 |
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badlogic
|
bd3b5cd1fe
|
Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
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2017-10-11 11:10:29 +02:00 |
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badlogic
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902e5e5432
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[starling] Reverted example changes.
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2017-10-11 11:10:23 +02:00 |
|
John
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4277027e0d
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[csharp] Don't mix from uninitialized vertices. See https://github.com/EsotericSoftware/spine-runtimes/issues/1016
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2017-10-11 17:09:59 +08:00 |
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badlogic
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f31d98506c
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[as3] Fixed DeformTimeline, see #1016.
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2017-10-11 11:05:08 +02:00 |
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badlogic
|
adc01ab1e4
|
[ts] Fixed DeformTimeline, see #1016.
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2017-10-11 10:43:13 +02:00 |
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NathanSweet
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9df8790c5e
|
Merge remote-tracking branch 'origin/3.6' into 3.6
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2017-10-10 19:11:25 +02:00 |
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NathanSweet
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33d4c60ac7
|
[libgdx] Don't mix from uninitialized vertices. Clear vertices instead of leaving them in current state before first key when alpha is 1. More efficient clearing of deform before first key.
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2017-10-10 19:11:20 +02:00 |
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Stephen Gowen
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deb1b78c55
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-10 10:14:49 -04:00 |
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badlogic
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66070960a5
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Merge branch '3.6' into 3.7-beta
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2017-10-10 15:37:43 +02:00 |
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badlogic
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8650c668e9
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[cocos2dx] Removed hard coded scratch buffer size, replaced with dynamic allocation. Also made it a global scratch buffer, instead of a per instance buffer. Saves 4kb per SkeletonRenderer instance. Closes #1015.
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2017-10-10 15:37:27 +02:00 |
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badlogic
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377aee58ec
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[c] Replaced call to locale dependent strtof with customer float parser. Closes #1009
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2017-10-10 12:42:03 +02:00 |
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Stephen Gowen
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69f1e88ea6
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Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-09 18:24:49 -04:00 |
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NathanSweet
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4d7d448197
|
Merge remote-tracking branch 'origin/3.6' into 3.6
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2017-10-09 11:52:32 +02:00 |
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NathanSweet
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812510e948
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[libgdx] Avoid batch flush when switching between normal and additive rendering with PMA.
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2017-10-09 11:52:29 +02:00 |
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NathanSweet
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76f0b208d9
|
Changed SV bg color to match editor default bg color (when gradient is off and square alpha is 0).
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2017-10-09 11:52:01 +02:00 |
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NathanSweet
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f06bfd9f16
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[libgdx] Better exception message for Batch that can't render meshes.
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2017-10-09 11:44:00 +02:00 |
|
Stephen Gowen
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26eabbf1df
|
wip
|
2017-10-08 19:03:24 -04:00 |
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Stephen Gowen
|
20db47d4b7
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-06 16:35:52 -04:00 |
|
Stephen Gowen
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4b48dae7f5
|
wip
|
2017-10-06 16:35:51 -04:00 |
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John
|
bc6132b051
|
[unity] Assign default struct values.
This prevents compiler errors with certain settings. Reproed in Unity 2017.3 beta
based on dddc1d3c67
@dorisugita
|
2017-10-07 00:49:08 +08:00 |
|
Mario Zechner
|
d61782201f
|
Update README.md
|
2017-10-06 15:26:07 +02:00 |
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badlogic
|
3dbab2122d
|
[c] Fixed KMemory and test harness for GCC on Linux.
|
2017-10-06 15:22:49 +02:00 |
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Stephen Gowen
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6c81a6e392
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-05 15:31:22 -04:00 |
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