badlogic
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3ea3402344
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[libgdx] Updated snapshot version.
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2018-06-06 11:38:02 +02:00 |
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John
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9589d4225e
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[csharp] Fix events firing during mix out.
Based on 2a7fd54224
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2018-06-01 19:04:17 +08:00 |
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NathanSweet
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2a7fd54224
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[libgdx] Fix events firing during mix out.
#1120
closes #1119
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2018-05-31 09:40:07 +02:00 |
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pharan
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8d67199c4f
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[unity] Editor asmdef.
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2018-05-30 13:24:32 +08:00 |
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pharan
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41359c12de
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[unity] New AtlasAssetBase base class.
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2018-05-30 13:24:17 +08:00 |
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pharan
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d44ee5ec2f
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[unity] Add default asmdef files.
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2018-05-29 13:24:25 +08:00 |
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pharan
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0d16ca0b12
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[unity] Rename SkeletonAnimator to SkeletonMecanim.
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2018-05-29 13:08:09 +08:00 |
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pharan
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065a10f4b3
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[unity] Reorganize folders for asmdef compatibility. Remove old files.
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2018-05-29 12:58:49 +08:00 |
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pharan
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b7da77b894
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Merge branch '3.6' into 3.7-beta
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2018-05-29 12:47:18 +08:00 |
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John
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41024db6eb
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[unity] Fix AnimationStateClip first frame mesh.
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2018-05-25 11:59:11 +08:00 |
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badlogic
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89f116ae82
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Final MSVC touches.
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2018-05-24 17:26:37 +02:00 |
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badlogic
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2bd8dc7326
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Clean up Clang warnings, refactor more size_t related code.
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2018-05-24 17:17:45 +02:00 |
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badlogic
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8259b44bdd
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Added audio file to spineboy
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2018-05-24 16:10:03 +02:00 |
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badlogic
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9c166de8e1
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Added cmake build dir to gitingore
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2018-05-24 15:53:49 +02:00 |
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badlogic
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c545d3cd4b
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Using std::map in debug memory tracker.
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2018-05-24 15:48:11 +02:00 |
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badlogic
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265b18571c
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Fixed all warnings on MSVC, fixed up usage of int instead of size_t, fixed some signatures.
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2018-05-24 15:30:58 +02:00 |
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badlogic
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b7ae63f743
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Fixed crashes on MSVC.
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2018-05-24 14:31:26 +02:00 |
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John
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d11ebfeded
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[unity] Skeleton preview in 2018.1 and 2017.4.
Special thanks to @GarlicDipping
Fixes https://github.com/EsotericSoftware/spine-runtimes/issues/1110
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2018-05-24 09:25:09 +08:00 |
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badlogic
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b60f21e6d8
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Merge branch '3.6' into 3.7-beta
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2018-05-17 13:44:53 +02:00 |
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badlogic
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3598f51a65
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[ts][canvas] Closes #1114, alpha tinting support for triangle rendering.
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2018-05-17 13:43:09 +02:00 |
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John
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df45ae9d22
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[csharp] Use explicit primitive declaration.
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2018-05-17 03:55:35 +08:00 |
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John
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a9c469a4a7
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[unity] Use MixBlend in 3.7
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2018-05-17 03:49:55 +08:00 |
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badlogic
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a3a0648ce7
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[cpp] Fixes completion event firing for 0 duration animations. See #1112.
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2018-05-16 11:52:28 +02:00 |
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badlogic
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eb69071a0a
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Merge branch '3.6' into 3.7-beta
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2018-05-16 11:46:01 +02:00 |
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badlogic
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0ad0fc4de8
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[csharp] Fixes completion event firing for 0 duration animations. See #1112.
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2018-05-16 11:42:19 +02:00 |
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badlogic
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1833f4211a
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[c] Fixes completion event firing for 0 duration animations. See #1112.
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2018-05-16 11:40:30 +02:00 |
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badlogic
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6c18d55d94
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[lua] Fixes completion event firing for 0 duration animations. See #1112.
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2018-05-16 11:36:23 +02:00 |
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badlogic
|
ca15f5e64f
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[ts] Fixes completion event firing for 0 duration animations. See #1112.
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2018-05-16 11:33:18 +02:00 |
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badlogic
|
3d8e55d909
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[as3] Fixes completion event firing for 0 duration animations. See #1112.
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2018-05-16 11:31:46 +02:00 |
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badlogic
|
99ca67ca77
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Fixes completion event firing for 0 duration animations. See #1112.
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2018-05-16 11:26:22 +02:00 |
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pharan
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f3a3281fa5
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[unity] Fix MixBlend in last merge.
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2018-05-16 05:58:27 +08:00 |
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badlogic
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74d71691fb
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Merge branch '3.6' into 3.7-beta
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2018-05-15 11:26:43 +02:00 |
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badlogic
|
0d2ca5a62b
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[starling] Don't perform hit test if SkeletonSprite is invisible or untouchable. Closes #1111
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2018-05-15 11:22:31 +02:00 |
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badlogic
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e632d4b94f
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[starling] Don't perform hit test if SkeletonSprite is invisible or untouchable. Closes #1111
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2018-05-15 11:20:51 +02:00 |
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pharan
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5919e0bea3
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[unity] Add Spine Playables and Clip types.
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2018-05-14 04:37:15 +08:00 |
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pharan
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d3a38367e1
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[unity] Fix AnimationReferenceAsset inspector without SkeletonDataAsset.
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2018-05-13 03:20:01 +08:00 |
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pharan
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debc5801c8
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[unity] Handle obsolete APIs in 2018.1
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2018-05-13 03:19:03 +08:00 |
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pharan
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8ee47b2f5a
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[unity] Handle BoneFollowerGraphic error on editor instantiate.
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2018-05-11 06:38:03 +08:00 |
|
pharan
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093d06cfdb
|
[unity] Remove old code.
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2018-05-11 06:33:24 +08:00 |
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pharan
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f6f264336a
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[unity] SkeletonAnimator.GetAnimation(clip)
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2018-05-11 06:33:02 +08:00 |
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pharan
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0c24e5e2d3
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[unity] Fix clipping subsets of submeshes.
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2018-05-11 06:31:58 +08:00 |
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pharan
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afc0b3ff4e
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[unity] Some code cleanup.
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2018-05-11 06:31:18 +08:00 |
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pharan
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093090875f
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[unity] Remove Unity 5.4 code.
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2018-05-11 06:30:34 +08:00 |
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badlogic
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8d087341ac
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[lua] port of PathConstraint changes, see #1109.
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2018-05-04 14:53:11 +02:00 |
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badlogic
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6f1ef88f1e
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[c][c++] port of PathConstraint changes, see #1109.
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2018-05-04 14:35:37 +02:00 |
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badlogic
|
7da4a9e63c
|
[as3] port of PathConstraint changes, see #1109.
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2018-05-04 14:25:33 +02:00 |
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badlogic
|
2e4d3a1808
|
[ts] port of PathConstraint changes, see #1109.
|
2018-05-04 14:07:13 +02:00 |
|
John
|
162977d2f9
|
[csharp] Fix PathConstraint spacing.
Based on : e4839352ec
|
2018-05-03 12:39:51 +08:00 |
|
Nathan Sweet
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398636a20a
|
Merge remote-tracking branch 'origin/3.7-beta' into 3.7-beta
|
2018-05-02 22:24:38 +02:00 |
|
Nathan Sweet
|
e4839352ec
|
Fixed percent spacing incorrectly being affected by scale. Made fixed position and fixed spacing be affected by scale.
Caveats: Fixed position is not affected by scale in setup mode nor for non-constant speed paths.
|
2018-05-02 22:24:29 +02:00 |
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