Fenrisul
|
2f31288ab2
|
[Unity] BoundingBoxFollower reset fix
|
2015-07-17 23:26:08 -07:00 |
|
Fenrisul
|
32b8dede3d
|
Merge branch 'master' of https://github.com/Fenrisul/spine-runtimes
|
2015-07-08 23:25:31 -07:00 |
|
ZimM
|
83624a2259
|
fixed warning
|
2015-06-29 21:02:29 +02:00 |
|
ZimM
|
7414476841
|
fix SubmeshRenderer
|
2015-06-29 19:24:07 +02:00 |
|
ZimM
|
4057316a91
|
Merge remote-tracking branch 'remotes/upstream/master' into optimizations
|
2015-06-29 19:07:39 +02:00 |
|
Fenrisul
|
5ee7823116
|
[Unity] Spine Gauge Example and misc importer tweak
|
2015-06-24 20:24:24 -07:00 |
|
Fenrisul
|
8e49f78bbc
|
[Unity] Patched Unity 5.1 problem with compiler directives
|
2015-06-14 09:44:48 -07:00 |
|
Fenrisul
|
1f550ce5af
|
[Unity] SkeletonAnimator lastTime calculation added to fix skipped frames
|
2015-06-04 11:18:52 -07:00 |
|
Fenrisul
|
62268f5bfa
|
[Unity] Updated some editor usability things
|
2015-06-04 10:41:27 -07:00 |
|
Fenrisul
|
f73ce8b447
|
[Unity] Refactored the Mecanim and Baking options in SkeletonDataAssetInspector for clarity.
|
2015-06-02 11:55:27 -07:00 |
|
Fenrisul
|
1f343c63b9
|
[Unity] Auto-import of .skel.bytes added.
Added missing semicolon for TK2D
|
2015-05-29 11:24:29 -07:00 |
|
Fenrisul
|
6b7fab2c88
|
[Unity] SkeletonUtilityBoneInspector.cs updated to update obviously previously existing collider's points array.
|
2015-05-26 21:35:48 -07:00 |
|
ZimM
|
292f8a6404
|
fixed SkeletonUtilitySubmeshRenderer
|
2015-05-20 03:11:45 +03:00 |
|
ZimM
|
dcab4d975b
|
fixed frontFacing stuff
|
2015-05-20 02:45:15 +03:00 |
|
Fenrisul
|
aef9b23a20
|
[Unity] Added SkeletonGhost stuff
SkeletonGhost Shader contributed by Alex Dixon
|
2015-05-17 05:20:06 -07:00 |
|
Fenrisul
|
45d8adb64c
|
[Unity] Repaired misc Ragdoll things.
|
2015-05-16 06:20:20 -07:00 |
|
Fenrisul
|
c6ecfb87ce
|
[Unity] Added SkeletonRagdoll, SkeletonRagdoll2D, and Ragdoll example.
|
2015-05-15 23:14:51 -07:00 |
|
Fenrisul
|
7facdba396
|
[Unity] Updated SkeletonAnimationInterface to include GetSkeleton to avoid additional GetComponents.
|
2015-05-02 00:36:45 -07:00 |
|
Fenrisul
|
65ef51d6bc
|
[Unity] Warnings cleanup
|
2015-04-25 01:06:47 -07:00 |
|
Fenrisul
|
7788abbee2
|
Merge branch 'master' of https://github.com/EsotericSoftware/spine-runtimes
|
2015-04-25 01:01:06 -07:00 |
|
Fenrisul
|
a2c9e9090d
|
[Unity] LibGDX Atlas integration improvements
|
2015-04-25 01:00:43 -07:00 |
|
NathanSweet
|
27270a5781
|
Spine Runtimes license update.
Minor update to fix "SOFTARE" typo and clairfy how to get permission.
|
2015-04-24 21:33:24 +02:00 |
|
Fenrisul
|
a4361c6f0c
|
[Unity] Added BoundingBoxFollower
|
2015-04-10 01:32:36 -07:00 |
|
Fenrisul
|
e5a3cf3070
|
[Unity] No seriously this time, fixed the Basic Platformer.unity example scene.
|
2015-04-07 11:55:36 -07:00 |
|
Fenrisul
|
2cc4add0a1
|
[Unity] Updated Basic Platformer example scene with mesh Hero.
|
2015-04-05 11:41:37 -07:00 |
|
NathanSweet
|
f8a76c6455
|
Blend modes for all runtimes.
|
2015-04-02 14:20:20 +02:00 |
|
NathanSweet
|
1ccef4f1cf
|
SkeletonDataAsset can now parse binary files.
Left benchmark code commented out.
|
2015-03-29 17:54:08 +02:00 |
|
NathanSweet
|
f9e0e103b8
|
Fixed warnings.
|
2015-03-29 00:48:18 +01:00 |
|
pharan
|
7bf9b0f524
|
Added skeleton.SetColor to Unity SkeletonExtensions.
|
2015-03-28 14:26:57 +08:00 |
|
Fenrisul
|
ceff50030c
|
Merge pull request #390 from Fenrisul/master
Temporary patchjob for SkeletonUtility Submeshes
|
2015-03-16 18:06:09 -07:00 |
|
Fenrisul
|
974ae1d640
|
Formatting cleanup
|
2015-03-16 18:03:40 -07:00 |
|
Fenrisul
|
1f0a23a9aa
|
Temporary patch job for SkeletonUtilitySubmeshRenderer
|
2015-03-16 18:03:06 -07:00 |
|
Fenrisul
|
7d52923c84
|
Merge pull request #389 from Fenrisul/master
Added BoundingBoxAttachment support to spine-unity
|
2015-03-16 00:24:07 -07:00 |
|
Fenrisul
|
1e6764d4d5
|
Added BoundingBoxAttachment support for SkeletonUtility and SkeletonDataAssetInspector.
|
2015-03-16 00:21:51 -07:00 |
|
NathanSweet
|
39f379efd7
|
Removed spine-tk2d, it has been merged into spine-unity.
|
2015-03-15 23:32:38 +01:00 |
|
Fenrisul
|
a295b528f5
|
Made things prettier for Pharan.
|
2015-03-15 11:38:54 -07:00 |
|
Fenrisul
|
528a182c93
|
Formatting cleanup
|
2015-03-15 11:00:11 -07:00 |
|
Fenrisul
|
34b08bceec
|
Added TK2D support to main spine-unity runtime with compiler directive.
spine-tk2d now obsolete
Added PreferenceItem GUI to SpineEditorUtilities (Default Mix and TK2D)
|
2015-03-15 10:59:30 -07:00 |
|
Fenrisul
|
abdd68ba02
|
Fixed non-packed sprite attachment issue
|
2015-03-13 22:44:14 -07:00 |
|
Fenrisul
|
fcf90be386
|
Return Attachment after adding from Sprite.
Misc clean up
|
2015-03-13 20:24:30 -07:00 |
|
Fenrisul
|
18bbcfdc6a
|
Formatting clean up
|
2015-03-13 20:15:29 -07:00 |
|
Fenrisul
|
f73d6e5d1c
|
SpriteAttachmentLoader and friends
|
2015-03-13 20:15:01 -07:00 |
|
pharan
|
b28b7674d8
|
Fixed ambiguous method return in Unity 5 release.
|
2015-03-04 10:13:53 +08:00 |
|
ZimM
|
3347ffcf86
|
moved meshBoundsMin/Max.z calculation outside the loop
pass by ref in LastState.Equals
return true right away in SkeletonRenderer.MustUpdateMeshStructure
|
2015-02-28 05:53:47 +02:00 |
|
ZimM
|
f42d76a59b
|
fixed a regression when using Front Facing or Immutable Triangles
|
2015-02-28 05:31:44 +02:00 |
|
ZimM
|
be7480bca4
|
update and set mesh triangles only when it's required
|
2015-02-28 03:43:30 +02:00 |
|
ZimM
|
de4fc8b483
|
remove string comparisons in SkeletonAnimator
|
2015-02-28 03:10:07 +02:00 |
|
ZimM
|
ab396af5f3
|
fixed type in SkeletonUtility
|
2015-02-28 03:09:09 +02:00 |
|
ZimM
|
cdaa7c7460
|
don't update the mesh if Renderer is disabled
|
2015-02-27 05:14:36 +02:00 |
|
ZimM
|
77b5f36336
|
derp. forgot to revert Gizmo color.
do not calculate alpha when using additive blending
|
2015-02-26 23:29:53 +02:00 |
|