935 Commits

Author SHA1 Message Date
pharan
8d67199c4f [unity] Editor asmdef. 2018-05-30 13:24:32 +08:00
pharan
41359c12de [unity] New AtlasAssetBase base class. 2018-05-30 13:24:17 +08:00
pharan
d44ee5ec2f [unity] Add default asmdef files. 2018-05-29 13:24:25 +08:00
pharan
0d16ca0b12 [unity] Rename SkeletonAnimator to SkeletonMecanim. 2018-05-29 13:08:09 +08:00
pharan
065a10f4b3 [unity] Reorganize folders for asmdef compatibility. Remove old files. 2018-05-29 12:58:49 +08:00
pharan
b7da77b894 Merge branch '3.6' into 3.7-beta 2018-05-29 12:47:18 +08:00
John
41024db6eb
[unity] Fix AnimationStateClip first frame mesh. 2018-05-25 11:59:11 +08:00
John
d11ebfeded
[unity] Skeleton preview in 2018.1 and 2017.4.
Special thanks to @GarlicDipping
Fixes https://github.com/EsotericSoftware/spine-runtimes/issues/1110
2018-05-24 09:25:09 +08:00
John
a9c469a4a7
[unity] Use MixBlend in 3.7 2018-05-17 03:49:55 +08:00
pharan
f3a3281fa5 [unity] Fix MixBlend in last merge. 2018-05-16 05:58:27 +08:00
badlogic
74d71691fb Merge branch '3.6' into 3.7-beta 2018-05-15 11:26:43 +02:00
pharan
5919e0bea3 [unity] Add Spine Playables and Clip types. 2018-05-14 04:37:15 +08:00
pharan
d3a38367e1 [unity] Fix AnimationReferenceAsset inspector without SkeletonDataAsset. 2018-05-13 03:20:01 +08:00
pharan
debc5801c8 [unity] Handle obsolete APIs in 2018.1 2018-05-13 03:19:03 +08:00
pharan
8ee47b2f5a [unity] Handle BoneFollowerGraphic error on editor instantiate. 2018-05-11 06:38:03 +08:00
pharan
093d06cfdb [unity] Remove old code. 2018-05-11 06:33:24 +08:00
pharan
f6f264336a [unity] SkeletonAnimator.GetAnimation(clip) 2018-05-11 06:33:02 +08:00
pharan
0c24e5e2d3 [unity] Fix clipping subsets of submeshes. 2018-05-11 06:31:58 +08:00
pharan
afc0b3ff4e [unity] Some code cleanup. 2018-05-11 06:31:18 +08:00
pharan
093090875f [unity] Remove Unity 5.4 code. 2018-05-11 06:30:34 +08:00
John
517d25f6a0
[unity] Resolve leftover merge conflict. 2018-05-01 21:58:52 +08:00
pharan
496c3dd2ca [unity] Minor cleanup for AnimationReferenceAsset. 2018-04-25 09:55:41 +08:00
pharan
861aa8d5c8 [unity] Handle extra case for attributes without dataField. 2018-04-25 09:55:12 +08:00
pharan
aea15e63d8 [unity] Better GetPathSafeName 2018-04-25 09:53:49 +08:00
pharan
72269c9718 Merge branch '3.6' into 3.7-beta 2018-04-20 12:21:25 +08:00
pharan
5766aa747d [unity] Minor updates to editors. 2018-04-20 12:05:32 +08:00
pharan
69cb86eeef [unity] Add PointAttachment icon to editor. 2018-04-20 12:05:02 +08:00
Dennis Lieu
ba129b7b90 [unity] Use public properties in examples.
* Use public Rotation property instead of internal rotation field in code example to allow Spine to be imported in Plugins folder

* Use public Attachment property instead of internal attachment field to allow Spine to be imported in Plugins folder
2018-04-20 08:14:33 +08:00
pharan
d5e75febee Merge branch '3.6' into 3.7-beta
# Conflicts:
#	examples/hero/export/hero-pro.json
#	examples/hero/export/hero-pro.skel
2018-04-19 15:02:08 +08:00
John
58f0c7f21e
[unity] Remove extraneous update call. 2018-04-18 12:02:31 +08:00
pharan
99166771e5 [unity] Update Basic Platformer example. 2018-04-18 07:30:47 +08:00
badlogic
906c0b4b60 Merge branch '3.6' into 3.7-beta 2018-04-17 11:57:58 +02:00
pharan
207d51ae93 [unity] Update Examples. 2018-04-17 08:05:46 +08:00
pharan
36db4e381d [unity] Add AnimationReferenceAsset 2018-04-17 08:04:07 +08:00
pharan
a04242cacf [unity] More class segregation for SpineEditorUtilities. 2018-04-17 08:01:10 +08:00
pharan
2a792c0247 [unity] Update SkeletonInspectorPreview. 2018-04-17 08:00:19 +08:00
pharan
0a23ed3d85 [unity] MeshGenerator can fill mesh with setup pose attachment. 2018-04-17 07:59:27 +08:00
pharan
1c3f6b1b32 [unity] Spine.BoneMatrix struct. 2018-04-17 07:58:54 +08:00
pharan
f3bb19a339 [unity] Minor changes to SpineMesh. NewMesh is now NewSkeletonMesh. 2018-04-17 07:57:35 +08:00
pharan
331228e5e4 [unity] Minor cleanup of Skeleton Baking. 2018-04-17 07:55:47 +08:00
pharan
488e6a8b2c [unity] Some cleanup. 2018-04-17 07:54:58 +08:00
badlogic
4f91425115 Merge branch '3.6' into 3.7-beta 2018-04-12 10:31:47 +02:00
John
e25989ca6d
[unity] Handle TintBlack with no attachments. 2018-04-12 09:19:26 +08:00
pharan
0ae50007a7 Merge branch '3.7-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.7-beta 2018-04-09 20:39:15 +08:00
pharan
2fad707529 [unity] Update API use and compatibility notes to 3.7. 2018-04-09 20:37:16 +08:00
John
7c2fb931d8
[unity] Minor cleanup for SkeletonBaker.cs 2018-04-08 23:32:04 +08:00
badlogic
b06c91333d Merge branch '3.6' into 3.7-beta 2018-04-05 16:44:39 +02:00
John
b21ce6cc37
[unity] Use MixBlend for SkeletonAnimator 3.7 2018-04-05 22:29:58 +08:00
John
297018405d
[unity] Use MixBlend in SkeletonExtensions 3.7 2018-04-05 22:29:08 +08:00
pharan
0a61f34c61 [unity] Updated examples. 2018-04-04 17:17:06 +08:00