507 Commits

Author SHA1 Message Date
John
1bbb120e5b [unity] Fix merge duplicate line. 2017-03-04 23:51:44 +08:00
badlogic
1ad8e6b63c Merged with master, resolved conflicts 2017-03-02 13:04:44 +01:00
pharan
93ea3a56c2 [unity] Moved AtlasRegionAttacher and SpriteAttacher to Sample Components. 2017-02-28 22:55:46 +08:00
pharan
033edb5680 [unity] Updated examples for 3.6 2017-02-28 22:55:16 +08:00
pharan
1c5866a3a7 [unity] Fix disabling preprocessor defines. 2017-02-27 18:09:32 +08:00
pharan
0afe70ee9d [unity] Some cleanup and docs. 2017-02-27 18:08:30 +08:00
John
012cbe24bd Update README.md 2017-02-27 01:29:05 +08:00
pharan
e29f53785e [unity] Minor cleanup. 2017-02-27 00:52:20 +08:00
pharan
34f8afbefc [unity] Remove old front-facing-triangles code. 2017-02-27 00:51:54 +08:00
pharan
2ad6fd1280 [unity] Autoreset by default for SkeletonAnimator. 2017-02-27 00:42:51 +08:00
pharan
4e8cc0f79c [unity] Remove support for Unity 5.2 2017-02-27 00:42:06 +08:00
pharan
75ab281817 [unity] Tint Black support via uv2,uv3. 2017-02-27 00:41:11 +08:00
pharan
02b0e108bf [unity] Fix for TK2D from 3.5 2017-02-27 00:38:52 +08:00
pharan
757006f199 [unity] Match changes in spine-csharp 3.6 2017-02-27 00:38:26 +08:00
pharan
9b302de4ff [unity] Remove support for Unity 5.2 2017-02-27 00:35:47 +08:00
John
0199570a27 [unity] Fix mesh bounds on SkeletonGraphic. 2017-02-17 10:22:33 +08:00
pharan
4df97a8d06 [unity] Some docs and minor additions to SkeletonExtensions 2017-02-15 14:51:21 +08:00
pharan
3ae51cb0ec [unity] Fix BoundingBoxFollower release build bug. 2017-02-15 13:44:13 +08:00
pharan
04cabf7f3c [unity] Support attachmentless/skinless skeletons. 2017-02-15 13:43:31 +08:00
pharan
0ebc2e471f [unity] Fixed AtlasRegion.ToTexture scope. 2017-02-09 07:48:46 +08:00
pharan
444ef0feee [unity] Added version.txt 2017-02-09 07:47:52 +08:00
pharan
30fcad4718 [unity] Fix BoneFollower inspector. 2017-02-09 07:46:57 +08:00
pharan
986e74f62b [unity] Sample scripts now use properties. 2017-02-06 06:48:47 +08:00
badlogic
fcb6e61815 unity] SkeletonUtility now adds a kinematic Rigidbody2D for non-root bone boundingbox colliders. 2017-01-30 11:48:21 +01:00
pharan
369cda4335 [unity] Minor interface consistency fixes. 2017-01-18 15:54:33 +08:00
John
467853a786 [unity] Fix binary version check. 2017-01-05 19:01:58 +08:00
pharan
fe25ffda1a [unity] Basic multi-editing for AtlasAsset, SkeletonDataAsset and BoneFollower. 2017-01-04 01:01:01 +08:00
pharan
da5849d1b9 [unity] Fix clearing invalid SkeletonRenderer and SkeletonAnimation. 2017-01-04 00:58:03 +08:00
pharan
251ca5d03e [unity] Cleanup SkeletonAnimator Update. 2017-01-04 00:57:11 +08:00
pharan
d83361e8f0 [unity] Remove extra fields from default shaders. 2017-01-04 00:56:15 +08:00
pharan
c1dce1f476 [unity] Fix SkeletonAnimator autoreset weight. 2016-12-27 14:21:10 +08:00
pharan
73f8779efc [unity] Minor extensions update. 2016-12-26 11:32:19 +08:00
pharan
68fb6e78ae [unity] BoneFollower find bone on initialization. 2016-12-26 11:31:13 +08:00
pharan
0279c3a391 [unity] SkeletonAnimator deferred autoReset. 2016-12-26 11:30:05 +08:00
pharan
0a423c3757 [unity] Updated editors. 2016-12-23 12:24:58 +08:00
pharan
acd50548d5 [unity] Updated editors. 2016-12-23 10:16:39 +08:00
John
303b7b8c74 [unity] Remove link to spine-unity 2.1 2016-12-19 18:50:24 +08:00
pharan
c5616a4b55 [unity] Minor cleanup. 2016-12-17 14:45:58 +08:00
pharan
b0bdd4f93c [unity] Drag and Drop to Hierarchy view. 2016-12-17 14:45:38 +08:00
pharan
c54cb820fe [unity] Updates to asset types for custom loading. 2016-12-17 14:42:27 +08:00
John
2e086ff11c [unity] SkeletonGhost fixes and cleanup. 2016-12-16 05:31:14 +08:00
John
d2eebdf81f [unity] Fix case where only materials changed. 2016-12-15 05:52:51 +08:00
pharan
3ced1e1daf [unity] Updated Sprites shader code. 2016-12-14 04:14:30 +08:00
pharan
db36661be1 [unity] SpriteAttacher texture settings editor warning. 2016-12-14 04:13:11 +08:00
pharan
5726df0c60 [unity] Minor editor cleanup. 2016-12-14 04:12:20 +08:00
pharan
a6d9915c95 [unity] Updated editors. (undo, sceneview, context menus) 2016-12-13 03:59:33 +08:00
pharan
1ad7ffc850 [unity] Follow skeleton flip by default. 2016-12-13 03:57:53 +08:00
John
e46c60112e [unity] Fix SkeletonUtility ignore logic. 2016-12-13 03:05:00 +08:00
pharan
f36a573072 [unity] Clean up editor Sprite generation. 2016-12-10 07:12:08 +08:00
pharan
46c2c6428a [unity] Fix Sprite generation for resized textures. 2016-12-10 06:59:18 +08:00