1630 Commits

Author SHA1 Message Date
Harald Csaszar
c6d12296b1 Merge branch '4.0' of https://github.com/EsotericSoftware/spine-runtimes into 4.0 2022-05-23 16:30:50 +02:00
Harald Csaszar
86116f7b2d [unity] Minor: Fixed main object name to match file name to avoid Inspector warnings. 2022-05-23 16:30:05 +02:00
Harald Csaszar
9882fe1da3 [unity] Fixed straight blend mode material templates which were setup as PMA. Closes #2084. 2022-05-18 15:11:17 +02:00
Harald Csaszar
4f5bc00d66 [unity] Added missing null checks in SkeletonRendererCustomMaterials. Closes #2081. 2022-05-16 19:43:24 +02:00
Harald Csaszar
662c00d547 [unity] Minor cleanup of example scene description, removal of unnecessary lines. 2022-05-16 16:59:49 +02:00
Harald Csaszar
a82b24a649 [unity] Fixed drag and drop code affecting other non-Spine drag and drop events, introduced in commit 29e0e917. See #2077. 2022-05-09 11:50:17 +02:00
Harald Csaszar
29e0e9172b [unity] Fixed drag and drop instantiation for Unity 2021.2 and newer (which provides a new callback method). Closes #2077. 2022-05-06 15:12:14 +02:00
Harald Csaszar
362a9fcd20 [unity] Added additional null checks (unlikely to trigger, but added for sake of correctness). 2022-05-05 18:23:21 +02:00
Harald Csaszar
3ad0192912 [unity] Quick fix of last commit was incorrect, sorry, fixed for real now. 2022-05-05 18:04:47 +02:00
Harald Csaszar
f63dd6027e [unity] Fixes compile error on code branch for old Unity versions < 2018.3 of (added by previous commit). 2022-05-05 17:51:19 +02:00
Harald Csaszar
d00be040e2 [unity] Fixed null reference exception upon import when default shader is used but preferences has default shader set to a non-existing/null shader path. 2022-05-05 17:34:21 +02:00
Harald Csaszar
edea4bef94 [unity] Now keeping manually placed AnimationClip Events when updating skeleton assets (Mecanim). Closes #1838. 2022-04-26 19:18:28 +02:00
Harald Csaszar
70277b8f04 [unity] Fixed incorrect reloading behaviour (especially of deform timeline) at Domain Reload. (Fix of previous commit 0820bd7). Closes #2066. 2022-04-13 20:41:58 +02:00
Harald Csaszar
0820bd7024 [unity] Fixed incorrect reloading behaviour (especially of deform timeline) at Domain Reload. Closes #2066. 2022-04-07 16:36:20 +02:00
Harald Csaszar
3372ce0ba8 [unity] Timeline: Fixed compile errors on Unity 2018.4. Closes #2062. 2022-04-06 18:21:01 +02:00
Harald Csaszar
1121112c1d [unity] Minor: Removed leftover .meta file. 2022-04-06 12:41:46 +02:00
Harald Csaszar
4792522de0 [unity] Fixed Spine URP shaders package using non UPM include paths in common shaders. Closes #2050. 2022-03-29 15:13:20 +02:00
Harald Csaszar
cf9903a6b6 [unity] Added UPM package readme.md file documentation to last commit (added clip Alpha parameter). 2022-03-24 17:52:39 +01:00
Harald Csaszar
5bde0730d3 [unity] Timeline clips now offer an additional Alpha parameter for setting a custom constant mix alpha (as TrackEntry.Alpha). 2022-03-24 11:58:29 +01:00
Harald Csaszar
ec53964603 [unity] Hopefully fixed some occurrances of a build crash when building many prefabs and textures. See #2047. 2022-03-18 15:44:34 +01:00
Harald Csaszar
dbabe96e6c [unity] Increased package.json version number of URP shaders UPM package. 2022-03-15 19:21:46 +01:00
Harald Csaszar
5a32e002b8 [unity] Fixed URP lit shaders ignoring straight alpha settings during fallback to unlit. Affected SkeletonRenderTexture. Closes #2044. 2022-03-15 19:17:51 +01:00
Harald Csaszar
9cd38191fc [unity] Added example component SkeletonRenderTextureFadeout and improved example scene and documentation. See #1337. 2022-03-10 17:00:26 +01:00
Harald Csaszar
5ff19ea31c [unity] Added meta file of add spine-csharp here.txt to prevent an error message when using Unity Package Manager and git URL. 2022-03-07 17:57:18 +01:00
Harald Csaszar
b8da2fa27b [unity] Previous commit did not compile on Unity 2017.1 and earlier, fixed. See #1337. 2022-03-02 22:46:03 +01:00
Harald Csaszar
5e8e4c21f1 [unity] Previous commit did not compile on Unity 2019.2 and earlier, fixed. See #1337. 2022-03-02 22:35:11 +01:00
Harald Csaszar
9acc768353 [unity] Added example component SkeletonRenderTexture to render to a render texture. Added fadeout example scene named 'RenderTexture FadeOut Transparency'. Closes #1337. 2022-03-02 22:15:13 +01:00
Harald Csaszar
20c421c1d4 [unity] Fixed changing atlas asset at SkeletonData asset not reloading automatically. Closes #2037. 2022-03-01 19:23:18 +01:00
Harald Csaszar
4cb0f16ae6 [unity] Minor: removed a debug log statement added in commit 299ab8f. 2022-03-01 12:24:03 +01:00
Harald Csaszar
b7f4bbc5e3 [unity] Added missing added changes of previous commit 6a3fb6a. 2022-03-01 11:32:41 +01:00
Harald Csaszar
6a3fb6a42a [unity] Added warnings when Spine Preferences - Texture Atlas Settings PMA and blend mode materials PMA do not match. Added straight alpha blend modes material templates. 2022-02-28 16:14:44 +01:00
Harald Csaszar
299ab8fff8 [unity] Improved memory utilization during build pre- and post processing. 2022-02-24 21:34:05 +01:00
Harald Csaszar
689daa147a [unity] Minor: example script documentation improved (CustomMaterialOverride). 2022-02-21 18:27:37 +01:00
Harald Csaszar
dcb593489b [unity] Unity SpriteAtlas Support: Removed unnecessary material reference to generated editor atlas texture in pre-build step. See #1900. 2022-02-17 11:13:53 +01:00
Harald Csaszar
ece6530b0c [unity] Fixed exception at prefab baking. Closes #2034. 2022-02-16 20:04:02 +01:00
Harald Csaszar
dc2bddd883 [unity] Fixed import issue when suitable atlas found in multiple directories, wrong one could be assigned if named identically. Closes #2033. 2022-02-10 17:04:52 +01:00
Harald Csaszar
6b8c6b31cf [unity] Timeline: Fixed Editor scrubbing preview not showing SkeletonUtilityBone overrides (Update callback based). Closes #2031. 2022-02-07 16:18:44 +01:00
Harald Csaszar
5048034053 [unity] Timeline UPM package documentation updated to latest changes, also on website documentation. 2022-02-04 20:46:25 +01:00
Harald Csaszar
e160380d0e [unity] Minor: made Timeline Track and Clip colors consistent. 2022-02-04 16:01:08 +01:00
Harald Csaszar
431910d660 [unity] Timeline add Track menu naming improvements. Changed clip property Custom Duration to Default Mix Duration (inverted). Improved track appearance in the Timeline window and track Inspector. 2022-02-04 14:38:24 +01:00
Harald Csaszar
5f51705f13 [unity] Fixed Resolve atlases dialog failing to load just created atlas asset. Closes #2024. Fixed an unnecessary exception thrown after aborting skeleton import and adjusting blend mode materials. 2022-01-19 20:21:19 +01:00
Harald Csaszar
9e54dc4faa [unity] Increased version number of Spine URP Shaders UPM package in package.json. 2022-01-18 19:06:47 +01:00
Harald Csaszar
8a30203ab9 [unity] Fixed incorrect normal orientation for lighting in URP 2D shaders. Closes #2023. Fixed compile error of URP/2D/Spine/Sprite shader on Unity 2021.2. Closes #2022. 2022-01-18 19:03:12 +01:00
Harald Csaszar
ae186964a2 [unity] Timeline: Removed editor warning when SpineAnimationStateTrack 'Track Index' is identical at different tracks, different skeleton objects can be targeted. Timeline API prevents a target object check. See commit 7db783c. 2022-01-12 16:01:56 +01:00
Harald Csaszar
1233bce55e [unity] Support fix prefab override via mesh filter global settings. Closes #1938. 2022-01-10 18:21:55 +01:00
Harald Csaszar
7400da8896 [unity] Fixed BoundingBoxFollowerGraphic vertices being 0.0 in some occasions, closes #1999. Problem introduced in commit 506a1ab, see issue #1990. 2021-12-21 13:07:48 +01:00
Harald Csaszar
ceade3f804 [unity] Minor: unified TextureType of all example skeleton atlas textures to Default. Some were set to Sprite (2D and UI) which caused confusion. 2021-12-16 11:22:32 +01:00
Harald Csaszar
a77f9010f3 [unity] minor formatting, format checks failed after commit 193882f. 2021-12-15 17:01:56 +01:00
Harald Csaszar
193882f2c6 [unity] BoneFollower and BoneFollowerGraphic now provide an additional Follow Parent World Scale parameter. 2021-12-15 16:52:14 +01:00
Harald Csaszar
0e2fe5c6c9 [unity] Minor: documentation improvement of SpineAtlasAsset.CreateRuntimeInstance method description. 2021-12-13 17:24:10 +01:00