4384 Commits

Author SHA1 Message Date
badlogic
d6c047359d Merge branch '3.7-beta' into 3.7-beta-cpp 2018-09-11 15:41:29 +02:00
badlogic
de6bbc356d [cpp] Ported holdPrevious in AnimationState. See #1169. 2018-09-11 15:41:17 +02:00
badlogic
0ff14743f5 [c] Ported holdPrevious in AnimationState. See #1169. 2018-09-11 14:49:23 +02:00
badlogic
939cecdd0f Merge branch '3.7-beta' into 3.7-beta-cpp 2018-09-10 16:16:43 +02:00
badlogic
03c3052b51 Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta 2018-09-10 16:16:30 +02:00
badlogic
018d3a9e3d [as3] Ported holdPrevious in AnimationState. See #1169. 2018-09-10 16:16:25 +02:00
pharan
053456d893
[csharp] AnimationState holdPrevious (fixed). 2018-09-10 19:21:02 +08:00
badlogic
4202fd1363 [ts] Fixes reference cycle in animation state. See #1174. 2018-09-10 11:58:32 +02:00
pharan
01564c622a
[csharp] Revert holdPrevious AnimationState change 2018-09-10 15:59:40 +08:00
pharan
2d7f26a21c
[csharp] Fix and match AnimationState port. 2018-09-09 18:24:09 +08:00
pharan
c741ed18c9 [unity] SkeletonDataModifierAsset 2018-09-08 21:30:38 +08:00
pharan
1d0221e44d [unity] SkeletonUtility replace flip with scale. 2018-09-08 21:14:52 +08:00
pharan
7b631b2961 [unity] BlendModeMaterials Asset. 2018-09-08 21:13:57 +08:00
pharan
514450f3a5 [csharp] IHasRendererObject setter 2018-09-08 21:08:28 +08:00
pharan
da58acd9c2 [csharp] Memberwise cloning for AtlasPage and AtlasRegion. 2018-09-08 21:08:05 +08:00
NathanSweet
18bd64f657 Added BoneTimeline and SlotTimeline interfaces. 2018-09-07 21:18:20 +02:00
badlogic
519d7a6278 [ts] Ported holdPrevious addition in AnimationState. See #1169." 2018-09-07 16:37:50 +02:00
badlogic
e06c4056ae [cpp] Fixed name spacing. 2018-09-06 16:03:41 +02:00
badlogic
7c398be3b6 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-09-06 16:01:12 +02:00
badlogic
97c978a749 Updated CHANGELOG. 2018-09-06 15:59:53 +02:00
badlogic
751c6e23db [lua] Added event volume and balance, see #1171. 2018-09-06 15:57:27 +02:00
badlogic
ab3dcb0823 Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta 2018-09-06 15:45:27 +02:00
badlogic
e496bdd6c1 [as3] Added event volume and balance, see #1171. 2018-09-06 15:43:55 +02:00
pharan
068559e6cb [csharp] TrackEntry holdPrevious. See #1169 2018-09-06 21:38:30 +08:00
NathanSweet
bc77029711 [libgdx] Removed unnecessary local. 2018-09-06 15:35:44 +02:00
badlogic
454ecf0c2c [cpp] Added event volume and balance, see #1171. 2018-09-06 15:27:49 +02:00
badlogic
7e1a0c172d [c] Added event volume and balance, see #1171. 2018-09-06 15:05:13 +02:00
badlogic
c408b7bae0 Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta 2018-09-06 14:46:18 +02:00
badlogic
a4584a1a1c [ts] Added event volume and balance, see #1171. 2018-09-06 14:45:55 +02:00
pharan
0d33b54ef0 [csharp] Add event volume and balance. 2018-09-06 20:33:41 +08:00
NathanSweet
45fbd64e30 Added event volume and balance. 2018-09-06 10:59:02 +02:00
badlogic
dce7731855 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-09-05 15:31:42 +02:00
badlogic
1d3d425028 [cpp] Fixed parsing of points in skin. See #1168.
[c] Fixed c unit tests.
2018-09-05 15:31:28 +02:00
badlogic
642687f882 Merge branch '3.6' into 3.7-beta 2018-09-05 15:24:31 +02:00
badlogic
3a1aedc035 [c] Json parser was missing parsing of points in skins. See #1168 2018-09-05 15:22:08 +02:00
badlogic
3a64a3d389 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-09-03 15:16:37 +02:00
badlogic
74734bc542 [runtimes] Re-exported samples with 3.7. 2018-09-03 15:16:20 +02:00
badlogic
0cbf875eca Merge branch '3.7-beta' into 3.7-beta-cpp 2018-09-03 15:01:25 +02:00
badlogic
057d81799b [as3] Ported addition of uniform/compressed IK and rotation fix. See #1163. 2018-09-03 15:01:13 +02:00
badlogic
14c7946c7e Merge branch '3.7-beta' into 3.7-beta-cpp 2018-09-03 13:51:08 +02:00
Nick Pruehs
b67b2f098a Expose collision generation for skeleons for Unreal 4 blueprints. (#1167) 2018-08-30 13:32:39 +02:00
Nick Pruehs
77ae166c99 Expose USpineAtlasAsset and USpineSkeletonDataAsset types for Unreal 4 blueprints. (#1165) 2018-08-30 13:31:36 +02:00
pharan
5a73833416
[unity] Fix GetRemappedClone not using sourceMaterial when non-pma. 2018-08-25 05:54:51 +08:00
pharan
23c4f3501f
[unity] Fix GetRemappedClone not using sourceMaterial when non-pma. 2018-08-25 05:52:56 +08:00
Mario Zechner
1d703ce052 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-08-24 16:41:27 +02:00
Mario Zechner
c1e62e9690 [cocos2dx] Fixed VS2015 example project. 2018-08-24 16:27:23 +02:00
Mario Zechner
af32155930 Merge branch '3.6' into 3.7-beta 2018-08-24 16:16:55 +02:00
Mario Zechner
68f329c4fc [cocos2d] Fixed VS 2015 solution. 2018-08-24 15:02:37 +02:00
badlogic
f5cc2933be Merge branch '3.7-beta' into 3.7-beta-cpp 2018-08-24 11:37:12 +02:00
pharan
aef9261d40 [unity] Add IkConstraint compress and uniform to SkeletonDebugWindow. 2018-08-24 05:59:20 +08:00