badlogic
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d6c047359d
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-09-11 15:41:29 +02:00 |
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badlogic
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de6bbc356d
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[cpp] Ported holdPrevious in AnimationState. See #1169.
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2018-09-11 15:41:17 +02:00 |
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badlogic
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0ff14743f5
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[c] Ported holdPrevious in AnimationState. See #1169.
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2018-09-11 14:49:23 +02:00 |
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badlogic
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939cecdd0f
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-09-10 16:16:43 +02:00 |
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badlogic
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03c3052b51
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Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta
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2018-09-10 16:16:30 +02:00 |
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badlogic
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018d3a9e3d
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[as3] Ported holdPrevious in AnimationState. See #1169.
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2018-09-10 16:16:25 +02:00 |
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pharan
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053456d893
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[csharp] AnimationState holdPrevious (fixed).
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2018-09-10 19:21:02 +08:00 |
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badlogic
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4202fd1363
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[ts] Fixes reference cycle in animation state. See #1174.
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2018-09-10 11:58:32 +02:00 |
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pharan
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01564c622a
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[csharp] Revert holdPrevious AnimationState change
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2018-09-10 15:59:40 +08:00 |
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pharan
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2d7f26a21c
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[csharp] Fix and match AnimationState port.
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2018-09-09 18:24:09 +08:00 |
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pharan
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c741ed18c9
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[unity] SkeletonDataModifierAsset
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2018-09-08 21:30:38 +08:00 |
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pharan
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1d0221e44d
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[unity] SkeletonUtility replace flip with scale.
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2018-09-08 21:14:52 +08:00 |
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pharan
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7b631b2961
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[unity] BlendModeMaterials Asset.
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2018-09-08 21:13:57 +08:00 |
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pharan
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514450f3a5
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[csharp] IHasRendererObject setter
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2018-09-08 21:08:28 +08:00 |
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pharan
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da58acd9c2
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[csharp] Memberwise cloning for AtlasPage and AtlasRegion.
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2018-09-08 21:08:05 +08:00 |
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NathanSweet
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18bd64f657
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Added BoneTimeline and SlotTimeline interfaces.
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2018-09-07 21:18:20 +02:00 |
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badlogic
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519d7a6278
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[ts] Ported holdPrevious addition in AnimationState. See #1169."
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2018-09-07 16:37:50 +02:00 |
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badlogic
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e06c4056ae
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[cpp] Fixed name spacing.
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2018-09-06 16:03:41 +02:00 |
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badlogic
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7c398be3b6
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-09-06 16:01:12 +02:00 |
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badlogic
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97c978a749
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Updated CHANGELOG.
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2018-09-06 15:59:53 +02:00 |
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badlogic
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751c6e23db
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[lua] Added event volume and balance, see #1171.
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2018-09-06 15:57:27 +02:00 |
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badlogic
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ab3dcb0823
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Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta
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2018-09-06 15:45:27 +02:00 |
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badlogic
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e496bdd6c1
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[as3] Added event volume and balance, see #1171.
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2018-09-06 15:43:55 +02:00 |
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pharan
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068559e6cb
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[csharp] TrackEntry holdPrevious. See #1169
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2018-09-06 21:38:30 +08:00 |
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NathanSweet
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bc77029711
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[libgdx] Removed unnecessary local.
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2018-09-06 15:35:44 +02:00 |
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badlogic
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454ecf0c2c
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[cpp] Added event volume and balance, see #1171.
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2018-09-06 15:27:49 +02:00 |
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badlogic
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7e1a0c172d
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[c] Added event volume and balance, see #1171.
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2018-09-06 15:05:13 +02:00 |
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badlogic
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c408b7bae0
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Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta
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2018-09-06 14:46:18 +02:00 |
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badlogic
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a4584a1a1c
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[ts] Added event volume and balance, see #1171.
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2018-09-06 14:45:55 +02:00 |
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pharan
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0d33b54ef0
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[csharp] Add event volume and balance.
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2018-09-06 20:33:41 +08:00 |
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NathanSweet
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45fbd64e30
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Added event volume and balance.
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2018-09-06 10:59:02 +02:00 |
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badlogic
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dce7731855
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-09-05 15:31:42 +02:00 |
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badlogic
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1d3d425028
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[cpp] Fixed parsing of points in skin. See #1168.
[c] Fixed c unit tests.
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2018-09-05 15:31:28 +02:00 |
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badlogic
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642687f882
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Merge branch '3.6' into 3.7-beta
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2018-09-05 15:24:31 +02:00 |
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badlogic
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3a1aedc035
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[c] Json parser was missing parsing of points in skins. See #1168
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2018-09-05 15:22:08 +02:00 |
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badlogic
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3a64a3d389
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-09-03 15:16:37 +02:00 |
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badlogic
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74734bc542
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[runtimes] Re-exported samples with 3.7.
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2018-09-03 15:16:20 +02:00 |
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badlogic
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0cbf875eca
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-09-03 15:01:25 +02:00 |
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badlogic
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057d81799b
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[as3] Ported addition of uniform/compressed IK and rotation fix. See #1163.
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2018-09-03 15:01:13 +02:00 |
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badlogic
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14c7946c7e
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-09-03 13:51:08 +02:00 |
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Nick Pruehs
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b67b2f098a
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Expose collision generation for skeleons for Unreal 4 blueprints. (#1167)
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2018-08-30 13:32:39 +02:00 |
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Nick Pruehs
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77ae166c99
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Expose USpineAtlasAsset and USpineSkeletonDataAsset types for Unreal 4 blueprints. (#1165)
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2018-08-30 13:31:36 +02:00 |
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pharan
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5a73833416
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[unity] Fix GetRemappedClone not using sourceMaterial when non-pma.
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2018-08-25 05:54:51 +08:00 |
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pharan
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23c4f3501f
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[unity] Fix GetRemappedClone not using sourceMaterial when non-pma.
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2018-08-25 05:52:56 +08:00 |
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Mario Zechner
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1d703ce052
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-08-24 16:41:27 +02:00 |
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Mario Zechner
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c1e62e9690
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[cocos2dx] Fixed VS2015 example project.
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2018-08-24 16:27:23 +02:00 |
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Mario Zechner
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af32155930
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Merge branch '3.6' into 3.7-beta
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2018-08-24 16:16:55 +02:00 |
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Mario Zechner
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68f329c4fc
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[cocos2d] Fixed VS 2015 solution.
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2018-08-24 15:02:37 +02:00 |
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badlogic
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f5cc2933be
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Merge branch '3.7-beta' into 3.7-beta-cpp
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2018-08-24 11:37:12 +02:00 |
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pharan
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aef9261d40
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[unity] Add IkConstraint compress and uniform to SkeletonDebugWindow.
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2018-08-24 05:59:20 +08:00 |
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