Harald Csaszar
|
dd81e4b062
|
[unity] Fixed SkeletonGraphic newly added SkeletonSubmeshGraphic having wrong offset. Closes #2433.
|
2023-12-12 13:39:47 +01:00 |
|
Harald Csaszar
|
7eea8ce8b3
|
[unity] On-demand loading: Fixed a bug of editor not always resetting textures when exiting play mode.
|
2023-11-21 14:34:37 +01:00 |
|
Harald Csaszar
|
97a03e059e
|
[unity] Minor fixed a typo in a documentation line.
|
2023-11-21 14:01:18 +01:00 |
|
Harald Csaszar
|
3a4d99d761
|
[unity] Minor: Added doc on skeleton baking unsupported uninherited rotation when negative scale is used. See #2419.
|
2023-11-21 13:48:28 +01:00 |
|
Harald Csaszar
|
f9bf739498
|
[unity] Fixed a memory leak in SkeletonPartsRenderer. Closes #2414.
|
2023-11-13 15:40:35 +01:00 |
|
Harald Csaszar
|
1cc01d6c6b
|
[unity] Increased package version for previous commit 3172475. See #2408.
|
2023-11-02 21:24:49 +01:00 |
|
Harald Csaszar
|
3172475cd6
|
[unity] Fixed SkeletonGraphic.MatchRectTransformWithBounds setting referenceSize. Closes #2408.
|
2023-11-02 21:19:47 +01:00 |
|
Harald Csaszar
|
3527b926bd
|
[unity] URP shader build error when added to always included shaders. Closes #2406.
|
2023-10-26 23:19:54 +02:00 |
|
Harald Csaszar
|
3c1492ac32
|
[unity] URP Shaders: Added Tint Black functionality at "Blend Modes" URP 2D and 3D shaders.
|
2023-10-18 18:20:54 +02:00 |
|
Harald Csaszar
|
a08c7dd419
|
[unity] URP Shaders: Removed unsupported Outline parameters from URP "Blend Mode" shaders (added in commit 408c0bc).
|
2023-10-17 18:41:38 +02:00 |
|
Harald Csaszar
|
408c0bcc3d
|
[unity] URP Shaders: Added URP "Blend Mode" shader variants for URP 3D and 2D renderers.
|
2023-10-16 22:10:51 +02:00 |
|
Harald Csaszar
|
ca06a5a7f6
|
[unity] Minor: formatting fixes.
|
2023-10-06 19:18:45 +02:00 |
|
Harald Csaszar
|
8bc1201b83
|
[unity] On-demand loading of Atlas Textures now supports SkeletonGraphic. Added method RequestLoadTexture and TextureRequested delegate to OnDemandTextureLoader. Fixed missing loader asset name suffix. See #1890.
|
2023-10-06 18:35:32 +02:00 |
|
Harald Csaszar
|
cc352cf026
|
[unity] Fixed exception at SkeletonMecanim with UpdateTiming InLateUpdate. Closes #2392.
|
2023-10-04 19:37:58 +02:00 |
|
Harald Csaszar
|
209acdc892
|
[unity] Added UpdateTiming mode In Late Update for all animated skeleton components.
|
2023-10-03 17:17:37 +02:00 |
|
Harald Csaszar
|
c0032b4ffb
|
[unity] Added manual Update(float) method at SkeletonMecanim for updateTiming ManualUpdate. Closes #2389.
|
2023-10-02 16:49:10 +02:00 |
|
Harald Csaszar
|
e384bb31e8
|
[unity] URP Shaders: Package examples as samples. Closes #2366.
|
2023-09-21 21:18:39 +02:00 |
|
Harald Csaszar
|
9487d3a5f3
|
[unity] BoneFollowerGraphic does not respect LayoutScaleMode. Closes #2378.
|
2023-09-21 19:29:41 +02:00 |
|
Harald Csaszar
|
b83ee23be8
|
[unity] URP Shaders: Added Depth Write property to URP 3D shaders URP/Spine/Skeleton and -/Skeleton Lit.
|
2023-09-14 18:10:16 +02:00 |
|
Harald Csaszar
|
97e3dd4134
|
[unity] Fixed exception when separation leads to empty mesh with no material at SkeletonGraphic. Closes #2364.
|
2023-09-14 15:24:42 +02:00 |
|
Harald Csaszar
|
ee502d854b
|
[unity] Fixed RenderCombinedMesh incorrect index offsets. See commit ed75bff.
|
2023-09-13 17:44:37 +02:00 |
|
Harald Csaszar
|
74615a5177
|
[unity] Timeline extension package: Added static EditorEvent callback for editor scripts to react to animation events outside play-mode.
|
2023-09-13 16:25:42 +02:00 |
|
Harald Csaszar
|
19d627592d
|
[unity] Fixed mask material generation issuing incorrect warnings when only animation sets visible attachments. Applying initial animation before mask material generation. Closes #2363.
|
2023-09-12 21:02:45 +02:00 |
|
Harald Csaszar
|
9d8c32b496
|
[unity] Fixed editor artifacts showing bones over Inspector window (Mac M1). Closes #2353.
|
2023-09-12 15:40:04 +02:00 |
|
Harald Csaszar
|
defa80c78d
|
[unity] Fixed compile error on older Unity versions of RenderCombinedMesh. See commit ed75bff.
|
2023-09-11 21:12:56 +02:00 |
|
Harald Csaszar
|
ee3486ce5a
|
[unity] Minor: Fixed another formatting issue, not covered in inactive preprocessor code branch.
|
2023-09-11 20:43:25 +02:00 |
|
Harald Csaszar
|
e49453d774
|
[unity] Minor: formatting whitespace issue fixed of last commit.
|
2023-09-11 20:35:20 +02:00 |
|
Harald Csaszar
|
ed75bffc6f
|
[unity] Added RenderCombinedMesh sample component for combined outlines with SkeletonRenderSeparator or multiple atlas pages.
|
2023-09-11 20:31:21 +02:00 |
|
Harald Csaszar
|
51b108f2e1
|
[unity] Fixed a logic error of loader asset creation from commit 76e8538. See #1890.
|
2023-09-08 20:02:31 +02:00 |
|
Harald Csaszar
|
1f57fb2a9d
|
[unity] Fixed compile error in conditional version branch of commit 76e8538. See #1890.
|
2023-09-08 19:35:05 +02:00 |
|
Harald Csaszar
|
e4721a8cf3
|
[unity] Minor: Formatting changes of last commit 76e8538. See #1890.
|
2023-09-08 19:28:26 +02:00 |
|
Harald Csaszar
|
76e85387d1
|
[unity] Implemented first experimental preview package version of delayed on-demand loading of Atlas assets. See #1890.
|
2023-09-08 19:22:08 +02:00 |
|
Harald Csaszar
|
a740fae009
|
[unity] Fixed compile error of previous commit 238818d on Unity 2017. See #2358.
|
2023-09-07 13:28:56 +02:00 |
|
Harald Csaszar
|
238818dd13
|
[unity] Fixed ShaderGraph shaders not displayed at PartsRenderers on Unity 2023.1. Closes #2358.
|
2023-09-07 13:14:04 +02:00 |
|
Harald Csaszar
|
c9fb1c372c
|
[unity] Fixed URP shaders compile error on Unity 2023.1 since Unity changed the OUTPUT_SH() signature back again in the same URP package patch version 15.0.6. See #2311. See commit 5635f31.
|
2023-08-29 21:00:26 +02:00 |
|
Harald Csaszar
|
062303a419
|
[unity] Potential fix for editor artifacts showing bones over Inspector window (Mac M1). See #2353.
|
2023-08-29 19:37:08 +02:00 |
|
Harald Csaszar
|
f44490b1f3
|
[unity] Fixed compile error on Unity 2017.1 of last commits related to pull request #2351, commit 01273670.
|
2023-08-28 21:06:50 +02:00 |
|
Harald Csaszar
|
d652f560ce
|
[unity] Fixed compile error on Unity 2019.1 and older of last commits related to pull request #2351, commit 01273670.
|
2023-08-28 20:19:17 +02:00 |
|
Harald Csaszar
|
0515b398f4
|
[unity] Finalizing changes after pull request #2351, commit 01273670. Finalizes support for arbitrary frame animation preview in Scene, closes #1304.
|
2023-08-28 19:53:45 +02:00 |
|
Harald Csaszar
|
cb154ed1ec
|
[unity] Further improved upon pull request #2351, commit 01273670. EditorSkeletonPlayer now provides alternative Fixed Track Time to set a specific frame.
|
2023-08-28 19:40:13 +02:00 |
|
Harald Csaszar
|
c0db9fb91f
|
[unity] Improved upon pull request #2351, commit 01273670. Coding style adaptations, added robustness and configurability.
|
2023-08-28 18:57:01 +02:00 |
|
SR
|
1553b95863
|
Add a component that allows playing the skeleton even in Edit Mode in Unity.
|
2023-08-28 09:46:56 +09:00 |
|
Harald Csaszar
|
076e4e9e94
|
[unity] Potential fix for ArgumentOutOfRangeException at SkeletonGraphic.PrepareRendererGameObjects. See #2346.
|
2023-08-21 18:55:10 +02:00 |
|
Harald Csaszar
|
4239912146
|
[unity] Added warning when 'CanvasGroup compatible' is enabled at Material and SkeletonGraphic 'PMA Vertex Colors' is incorrectly enabled as well.
|
2023-08-21 17:50:47 +02:00 |
|
Harald Csaszar
|
597af11179
|
[unity] Minor: Increased officially compatible Unity version to 2023.1.
|
2023-08-21 16:59:23 +02:00 |
|
Harald Csaszar
|
a3cc68d077
|
[unity] Updated more license files to the latest license.
|
2023-08-18 12:26:21 +02:00 |
|
Harald Csaszar
|
d9d836d5e5
|
[unity] URP Skeleton Lit shader does not apply GI in shadow areas. Closes #2343.
|
2023-08-14 20:14:38 +02:00 |
|
Harald Csaszar
|
1a6ccff401
|
[unity] URP Shaders: Increased UPM package version for preceding commit c9952ef.
|
2023-08-02 18:21:49 +02:00 |
|
Harald Csaszar
|
c5afe7be35
|
[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
|
2023-08-02 18:11:51 +02:00 |
|
Harald Csaszar
|
c9952ef71d
|
[unity] URP Shaders: Fixed a shader compile error in "URP/Spine/Sprite" shader on old Unity versions 2019.X.
|
2023-08-02 17:00:23 +02:00 |
|