Harald Csaszar
|
f221cf2085
|
Merge branch '4.1' into 4.2-beta
|
2023-09-14 18:13:13 +02:00 |
|
Harald Csaszar
|
b83ee23be8
|
[unity] URP Shaders: Added Depth Write property to URP 3D shaders URP/Spine/Skeleton and -/Skeleton Lit.
|
2023-09-14 18:10:16 +02:00 |
|
Harald Csaszar
|
97e3dd4134
|
[unity] Fixed exception when separation leads to empty mesh with no material at SkeletonGraphic. Closes #2364.
|
2023-09-14 15:24:42 +02:00 |
|
Harald Csaszar
|
0d1948a821
|
Merge branch '4.1' into 4.2-beta
|
2023-09-13 17:47:06 +02:00 |
|
Harald Csaszar
|
ee502d854b
|
[unity] Fixed RenderCombinedMesh incorrect index offsets. See commit ed75bff.
|
2023-09-13 17:44:37 +02:00 |
|
Harald Csaszar
|
74615a5177
|
[unity] Timeline extension package: Added static EditorEvent callback for editor scripts to react to animation events outside play-mode.
|
2023-09-13 16:25:42 +02:00 |
|
Harald Csaszar
|
bc44c5b94d
|
Merge branch '4.1' into 4.2-beta
|
2023-09-12 21:27:22 +02:00 |
|
Harald Csaszar
|
19d627592d
|
[unity] Fixed mask material generation issuing incorrect warnings when only animation sets visible attachments. Applying initial animation before mask material generation. Closes #2363.
|
2023-09-12 21:02:45 +02:00 |
|
Harald Csaszar
|
ed1bdc4a41
|
Merge branch '4.1' into 4.2-beta
|
2023-09-12 15:41:35 +02:00 |
|
Harald Csaszar
|
9d8c32b496
|
[unity] Fixed editor artifacts showing bones over Inspector window (Mac M1). Closes #2353.
|
2023-09-12 15:40:04 +02:00 |
|
Harald Csaszar
|
1dad0098d5
|
Merge branch '4.1' into 4.2-beta
|
2023-09-11 21:52:34 +02:00 |
|
Harald Csaszar
|
defa80c78d
|
[unity] Fixed compile error on older Unity versions of RenderCombinedMesh. See commit ed75bff.
|
2023-09-11 21:12:56 +02:00 |
|
Harald Csaszar
|
ee3486ce5a
|
[unity] Minor: Fixed another formatting issue, not covered in inactive preprocessor code branch.
|
2023-09-11 20:43:25 +02:00 |
|
Harald Csaszar
|
e49453d774
|
[unity] Minor: formatting whitespace issue fixed of last commit.
|
2023-09-11 20:35:20 +02:00 |
|
Harald Csaszar
|
ed75bffc6f
|
[unity] Added RenderCombinedMesh sample component for combined outlines with SkeletonRenderSeparator or multiple atlas pages.
|
2023-09-11 20:31:21 +02:00 |
|
Harald Csaszar
|
51b108f2e1
|
[unity] Fixed a logic error of loader asset creation from commit 76e8538. See #1890.
|
2023-09-08 20:02:31 +02:00 |
|
Harald Csaszar
|
1f57fb2a9d
|
[unity] Fixed compile error in conditional version branch of commit 76e8538. See #1890.
|
2023-09-08 19:35:05 +02:00 |
|
Harald Csaszar
|
e4721a8cf3
|
[unity] Minor: Formatting changes of last commit 76e8538. See #1890.
|
2023-09-08 19:28:26 +02:00 |
|
Harald Csaszar
|
76e85387d1
|
[unity] Implemented first experimental preview package version of delayed on-demand loading of Atlas assets. See #1890.
|
2023-09-08 19:22:08 +02:00 |
|
Harald Csaszar
|
03b6a397d9
|
Merge branch '4.1' into 4.2-beta
|
2023-09-07 14:07:16 +02:00 |
|
Harald Csaszar
|
a740fae009
|
[unity] Fixed compile error of previous commit 238818d on Unity 2017. See #2358.
|
2023-09-07 13:28:56 +02:00 |
|
Harald Csaszar
|
238818dd13
|
[unity] Fixed ShaderGraph shaders not displayed at PartsRenderers on Unity 2023.1. Closes #2358.
|
2023-09-07 13:14:04 +02:00 |
|
Harald Csaszar
|
c2f7c7e0fc
|
Merge branch '4.1' into 4.2-beta
|
2023-08-29 21:12:46 +02:00 |
|
Harald Csaszar
|
c9fb1c372c
|
[unity] Fixed URP shaders compile error on Unity 2023.1 since Unity changed the OUTPUT_SH() signature back again in the same URP package patch version 15.0.6. See #2311. See commit 5635f31.
|
2023-08-29 21:00:26 +02:00 |
|
Harald Csaszar
|
85f97a721d
|
Merge branch '4.1' into 4.2-beta
|
2023-08-29 20:09:45 +02:00 |
|
Harald Csaszar
|
062303a419
|
[unity] Potential fix for editor artifacts showing bones over Inspector window (Mac M1). See #2353.
|
2023-08-29 19:37:08 +02:00 |
|
Harald Csaszar
|
2914b106e9
|
Merge branch '4.1' into 4.2-beta
|
2023-08-28 21:16:29 +02:00 |
|
Harald Csaszar
|
f44490b1f3
|
[unity] Fixed compile error on Unity 2017.1 of last commits related to pull request #2351, commit 01273670.
|
2023-08-28 21:06:50 +02:00 |
|
Harald Csaszar
|
d652f560ce
|
[unity] Fixed compile error on Unity 2019.1 and older of last commits related to pull request #2351, commit 01273670.
|
2023-08-28 20:19:17 +02:00 |
|
Harald Csaszar
|
0515b398f4
|
[unity] Finalizing changes after pull request #2351, commit 01273670. Finalizes support for arbitrary frame animation preview in Scene, closes #1304.
|
2023-08-28 19:53:45 +02:00 |
|
Harald Csaszar
|
cb154ed1ec
|
[unity] Further improved upon pull request #2351, commit 01273670. EditorSkeletonPlayer now provides alternative Fixed Track Time to set a specific frame.
|
2023-08-28 19:40:13 +02:00 |
|
Harald Csaszar
|
c0db9fb91f
|
[unity] Improved upon pull request #2351, commit 01273670. Coding style adaptations, added robustness and configurability.
|
2023-08-28 18:57:01 +02:00 |
|
SR
|
1553b95863
|
Add a component that allows playing the skeleton even in Edit Mode in Unity.
|
2023-08-28 09:46:56 +09:00 |
|
Harald Csaszar
|
22770247c0
|
Merge branch '4.1' into 4.2-beta
|
2023-08-21 18:56:44 +02:00 |
|
Harald Csaszar
|
076e4e9e94
|
[unity] Potential fix for ArgumentOutOfRangeException at SkeletonGraphic.PrepareRendererGameObjects. See #2346.
|
2023-08-21 18:55:10 +02:00 |
|
Harald Csaszar
|
65d063276b
|
Merge branch '4.1' into 4.2-beta
|
2023-08-21 17:53:04 +02:00 |
|
Harald Csaszar
|
4239912146
|
[unity] Added warning when 'CanvasGroup compatible' is enabled at Material and SkeletonGraphic 'PMA Vertex Colors' is incorrectly enabled as well.
|
2023-08-21 17:50:47 +02:00 |
|
Harald Csaszar
|
597af11179
|
[unity] Minor: Increased officially compatible Unity version to 2023.1.
|
2023-08-21 16:59:23 +02:00 |
|
Harald Csaszar
|
a3cc68d077
|
[unity] Updated more license files to the latest license.
|
2023-08-18 12:26:21 +02:00 |
|
Harald Csaszar
|
7c37565520
|
Merge branch '4.1' into 4.2-beta
|
2023-08-14 20:20:54 +02:00 |
|
Harald Csaszar
|
d9d836d5e5
|
[unity] URP Skeleton Lit shader does not apply GI in shadow areas. Closes #2343.
|
2023-08-14 20:14:38 +02:00 |
|
Harald Csaszar
|
cc6c428e32
|
Merge branch '4.1' into 4.2-beta
|
2023-08-02 18:24:01 +02:00 |
|
Harald Csaszar
|
1a6ccff401
|
[unity] URP Shaders: Increased UPM package version for preceding commit c9952ef.
|
2023-08-02 18:21:49 +02:00 |
|
Harald Csaszar
|
c5afe7be35
|
[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
|
2023-08-02 18:11:51 +02:00 |
|
Harald Csaszar
|
c9952ef71d
|
[unity] URP Shaders: Fixed a shader compile error in "URP/Spine/Sprite" shader on old Unity versions 2019.X.
|
2023-08-02 17:00:23 +02:00 |
|
Mario Zechner
|
74b7882efa
|
Merge branch '4.1' into 4.2-beta
|
2023-07-31 13:29:29 +02:00 |
|
Mario Zechner
|
4047f1ba07
|
Updated license headers.
|
2023-07-31 13:29:16 +02:00 |
|
Harald Csaszar
|
55e8cf5e78
|
[unity] Fixed preceding merge commit, shader DepthNormals pass section was added twice due to existing 4.2-beta code.
|
2023-07-24 20:50:27 +02:00 |
|
Harald Csaszar
|
ea16621fb1
|
Merge branch '4.1' into 4.2-beta
|
2023-07-24 20:46:11 +02:00 |
|
Harald Csaszar
|
5eca100d60
|
[unity] URP shaders: Fixed DoF effect ignoring written depth when Decal feature is enabled. Closes #2283.
|
2023-07-24 20:34:58 +02:00 |
|