169 Commits

Author SHA1 Message Date
Nathan Sweet
56bee5ccd2 Merge pull request #447 from zilongshanren/fix-warnings
add override keyword to remove warnings.
2015-08-06 13:16:16 +02:00
NathanSweet
baaa8bd78c Allow SkeletonRenderer to be extendable in JavaScript.
closes #461
2015-08-05 14:51:17 +02:00
NathanSweet
7073e262cd Fixed atlas leak. 2015-08-05 14:48:00 +02:00
NathanSweet
01cb844993 You get a license file, you get a license file, EVERYBODY GETS A LICENSE FILE! 2015-07-30 22:47:00 +02:00
NathanSweet
f06fbb3d8d Clarified licensing on runtimes pages. 2015-07-30 22:44:47 +02:00
andyque
fc1ebf4bb4 add override keyword to remove warnings. 2015-07-16 10:25:15 +08:00
NathanSweet
2bc909850b Added missing bool ownsSkeletonData. 2015-04-28 16:42:30 +02:00
NathanSweet
27270a5781 Spine Runtimes license update.
Minor update to fix "SOFTARE" typo and clairfy how to get permission.
2015-04-24 21:33:24 +02:00
NathanSweet
f8a76c6455 Blend modes for all runtimes. 2015-04-02 14:20:20 +02:00
NathanSweet
371aaefa9f Added const char* methods so NULL can be passed. 2015-03-16 20:02:11 +01:00
NathanSweet
fae952d73c Docs, accept empty string for std::string refs that can be null in the C API. 2015-03-16 19:56:51 +01:00
Igor Mats
2725eff1c8 Some improvements. 2014-12-02 17:06:03 +02:00
Igor Mats
22a0eb0c5f Cocos2d-x: changes for JSB support. 2014-11-28 08:43:52 +02:00
NathanSweet
60d724b7c4 Moved scheduleUpdate to onEnter, added unscheduleUpdate onExit.
closes #230
2014-11-19 17:56:44 +01:00
NathanSweet
962321574c Added missing ctor.
closes #209
2014-11-19 17:40:22 +01:00
NathanSweet
b2f09b352b Reanedm goblins-ffd example to goblins-mesh. 2014-10-05 18:53:47 +02:00
NathanSweet
8471e6718d Getter for skeleton. 2014-09-28 23:24:09 +02:00
NathanSweet
34c98688ed Fixed default scale. 2014-09-02 17:19:48 +02:00
Nathan Sweet
5797d5a46d Merge pull request #277 from jpoag/master
* [SPINE-C] fix mem leak
2014-09-01 21:26:45 +02:00
NathanSweet
9749db7a0a Added IK keys to raptor example. 2014-09-01 18:41:43 +02:00
jpoag
059f1c57b7 * [spine-cocos2d-iphone] update SkeletonRenderer to latest refactor
* [spine-cocos2dx/2] update SkeletonRenderer to latest refactor
2014-09-01 11:55:02 -04:00
NathanSweet
80763b60d8 Fixed setting blend func extra time. 2014-08-31 17:17:59 +02:00
NathanSweet
2ff2d10d60 Docs. 2014-08-31 16:52:59 +02:00
NathanSweet
25a892d7ff Docs. 2014-08-31 16:52:07 +02:00
NathanSweet
446327b1f8 Dropped support for cocos2d-x 3.0 and 3.1.
Will support only the latest 3.x.
2014-08-31 16:50:51 +02:00
NathanSweet
5faff9b10f Updated to latest spine-c. 2014-08-31 16:48:14 +02:00
NathanSweet
33a64f6f64 Images are premultiplied again in cocos2dx 3.2
C'mon guys, make up your minds! :)
2014-08-31 16:47:53 +02:00
Vladislav Cecalenco
19272feb4e PolygonBatch::flush crash fix 2014-08-27 21:02:53 +03:00
Ricardo Quesada
931347e731 Fixes compilation warnings 2014-07-31 13:00:44 -07:00
Ricardo Quesada
de3de39f57 Sample works with the new v3.2 API
Updates API in samples

Adds iOS and Mac projects. Convient Xcode project to test
the sample really easy.
2014-07-31 12:53:37 -07:00
Ricardo Quesada
05c2315008 Fixes for the cocos2d-x v3.2 API 2014-07-30 15:33:52 -07:00
Ricardo Quesada
61222e3a28 Updates README with v3.2 information 2014-07-25 11:04:15 -07:00
Ricardo Quesada
c8bc2bc378 Supports cocos2d-x v3.2
- Changes `draw()` with the new v3.2 API: `bool transformUpdated` -> `uint32_t transformFlags`
- cocos2d-ified the API:
  - `const char*` -> `const std::string&`
  - constructors and destructors are `protected` (not `public`)
  - using `_` prefix for ivars
2014-07-25 10:16:11 -07:00
Ricardo Quesada
234e8cf5f2 Adds runtime for cocos2d-x v3.2
Copies v3.1
2014-07-25 09:46:24 -07:00
NathanSweet
e648aa66ae Changed cocos2d-based runtimes to not apply contentScale.
http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2771
2014-06-04 01:59:00 +02:00
NathanSweet
634e7a3469 Fixed switch warning. 2014-05-29 20:36:58 +02:00
NathanSweet
6e162a2fe7 Updated to 3.1 final. 2014-05-29 20:34:40 +02:00
NathanSweet
292cd144fe Missing text file. 2014-05-29 19:39:20 +02:00
NathanSweet
37c27ca3f9 Don't clear VAO on each PolygonBatch flush. 2014-05-29 19:34:09 +02:00
NathanSweet
d043d8204c boundingBox -> getBoundingBox. 2014-05-22 14:15:28 +02:00
NathanSweet
99df3bf619 Updated boundingBox. 2014-05-22 11:37:21 +02:00
NathanSweet
f8f9a2d80e Use getDisplayedOpacity. 2014-05-22 11:09:00 +02:00
NathanSweet
45a1745449 Unbind VAO. 2014-05-20 16:59:08 +02:00
NathanSweet
305aabfc8a Always apply content scale. 2014-05-19 21:19:33 +02:00
NathanSweet
066fa3dcae Fixed TrackEntry leak. 2014-05-17 23:21:22 +02:00
NathanSweet
d0c417e850 Docs. 2014-05-17 22:26:39 +02:00
NathanSweet
6c0eecc4c2 Clean up. 2014-05-17 21:49:36 +02:00
NathanSweet
68fcaed97d Fixed atlas. 2014-05-17 20:50:00 +02:00
NathanSweet
4a95547d98 No PMA for cocos2dx v2 (cocos2dx does it). 2014-05-17 20:48:41 +02:00
NathanSweet
bbfcd99e8e Docs. 2014-05-17 20:47:33 +02:00