Davide Tantillo
|
83c987e43d
|
[ts][phaser] Add physics support and examples.
|
2024-04-16 17:41:19 +02:00 |
|
Mario Zechner
|
f68f5437d9
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2024-01-16 12:20:32 +01:00 |
|
Mario Zechner
|
2c69c2604f
|
[phaser] Closes #2449, proper basePath resolution if assets are served from root
|
2024-01-16 11:03:46 +01:00 |
|
Mario Zechner
|
c90823f698
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/example/drag-and-drop.js
# spine-ts/spine-webgl/package.json
|
2023-11-28 12:19:02 +01:00 |
|
Mario Zechner
|
eae8468dc2
|
[phaser] Use GLTexture.DISABLE_UNPACK_PREMULTIPLIED_ALPHA_WEBGL
|
2023-11-28 12:13:13 +01:00 |
|
Mario Zechner
|
4598da9a21
|
[ts] Temporarily use Physics.update everywhere
|
2023-11-26 12:58:14 +01:00 |
|
Mario Zechner
|
b09e189c64
|
[ts] Add missing .js extensions.
|
2023-11-06 13:32:35 +01:00 |
|
Mario Zechner
|
8d832b3834
|
[ts] Add missing .js extensions.
|
2023-11-06 13:30:50 +01:00 |
|
Mario Zechner
|
9d4d86ced3
|
[ts] Attempt to fix incompatibility with Node's ESM implementation. See #2407
|
2023-11-06 12:42:00 +01:00 |
|
Vadim Goncharov
|
09bb49b5db
|
[pixi][phaser][threejs] Fixed "ReferenceError: window is not defined" in Node.js environment. See #2409 (#2410)
|
2023-11-06 11:41:47 +01:00 |
|
Mario Zechner
|
8d4ed3056a
|
[phaser] Closes #2390, reset static gameWebGLRenderer to remounts in React/Vue work.
|
2023-10-24 19:13:43 +02:00 |
|
Mario Zechner
|
4f33a2aae6
|
[phaser] Closes #2348, fix visibility test
|
2023-09-07 13:37:40 +02:00 |
|
Mario Zechner
|
3acbc2ab7a
|
Formatting
|
2023-09-05 22:36:04 +02:00 |
|
spayton
|
f80bc5e110
|
The new SpineGameObject should use the gameObject's scene ref, not the system scene (#2357)
|
2023-09-05 22:30:54 +02:00 |
|
Mario Zechner
|
2f33d326a8
|
[phaser] Closes #2356, only instantiate a single SceneRenderer for the whole game.
|
2023-09-05 15:22:33 +02:00 |
|
Mario Zechner
|
600e43de24
|
Formatting
|
2023-09-04 10:56:28 +02:00 |
|
Mario Zechner
|
99f6aa5ced
|
[phaser] Backport of #2337
|
2023-09-04 10:47:27 +02:00 |
|
Mario Zechner
|
6ec9637ed6
|
[phaser] Closes #2333, users can set the name of the game object factory function via window.SPINE_GAME_OBJECT_TYPE, see custom-spine-object-type.html.
|
2023-09-04 10:35:24 +02:00 |
|
Mario Zechner
|
e404d0bede
|
[phaser] Closes #2348, SpineGameObject.willRender() didn't reset state correctly in case an object is inside a container.
|
2023-09-04 10:23:38 +02:00 |
|
Mario Zechner
|
4c3e3178bc
|
[phaser] Fix PMA parsing.
|
2023-08-06 03:00:37 +02:00 |
|
Mario Zechner
|
4047f1ba07
|
Updated license headers.
|
2023-07-31 13:29:16 +02:00 |
|
Mario Zechner
|
6fafd96eca
|
[pixi] License headers, see #2305
|
2023-07-12 15:15:56 +02:00 |
|
Mario Zechner
|
cb0f78bed2
|
[phaser] Add Origin mixin, don't call updateSize() on changes to scale.
|
2023-07-12 14:41:48 +02:00 |
|
Mario Zechner
|
0672c6c862
|
[phaser] Bounds providers return zero bounds in case there are no attachments to calculate the bounds with.
|
2023-07-11 09:10:28 +02:00 |
|
Mario Zechner
|
42626d7ff7
|
[phaser] Clean-up and inline documentation.
|
2023-04-28 13:32:17 +02:00 |
|
Mario Zechner
|
b4969465a0
|
[phaser] Fix extracting atlas page file names.
|
2023-04-28 09:06:28 +02:00 |
|
Mario Zechner
|
9dbada6541
|
[phaser] Fix control bones example.
|
2023-04-27 17:32:36 +02:00 |
|
Mario Zechner
|
90e369fcfe
|
[phaser] More example work, Stretchyman idle animation.
|
2023-04-27 17:25:23 +02:00 |
|
Mario Zechner
|
a996baa2b0
|
[phaser] Add before and after update world transforms callbacks.
|
2023-04-26 10:53:01 +02:00 |
|
Mario Zechner
|
5662c75db9
|
[phaser] Expose getters for preloaded skeleton data and atlases.
|
2023-04-25 15:13:12 +02:00 |
|
Mario Zechner
|
f8837604f5
|
[phaser] Rework skeleton data loading. Cache based on data + atlas key.
|
2023-04-25 14:33:22 +02:00 |
|
Mario Zechner
|
cf68a9fd07
|
Formatting.
|
2023-04-24 10:11:14 +02:00 |
|
Mario Zechner
|
ba2eb2cf9c
|
[phaser] Fix GameObjectCreator.spine parameter types.
|
2023-04-21 14:05:32 +02:00 |
|
Mario Zechner
|
d24787b81e
|
[phaser] Fix preDestroy in SpineGameObject.
|
2023-04-21 13:54:28 +02:00 |
|
Mario Zechner
|
2900605300
|
[phaser] Clean-up, TypeScript example README, non-null SpineGameObject fields.
|
2023-04-21 13:52:35 +02:00 |
|
Mario Zechner
|
2cc7667a18
|
[phaser] Add vanilla JS and NPM/TS examples, fix typings.
|
2023-04-21 11:33:35 +02:00 |
|
Mario Zechner
|
aa1064b83b
|
[phaser] Update for 3.60.0 release.
|
2023-04-17 16:25:22 +02:00 |
|
Mario Zechner
|
14219fa609
|
[phaser] Fix pack file plugin loading, clipping, demos.
|
2023-04-12 15:13:25 +02:00 |
|
Mario Zechner
|
fb3ebb56eb
|
[phaser] More tests, fix make factory, add Alpha mixin
|
2023-04-06 15:41:54 +02:00 |
|
Mario Zechner
|
83945e17dc
|
Apply formatter.
|
2023-01-16 14:00:01 +01:00 |
|
Mario Zechner
|
97765425ec
|
[phaser] coordine system transforms and example.
|
2022-12-27 11:44:20 +01:00 |
|
Mario Zechner
|
f725a80994
|
[phaser] Post pipeline support.
|
2022-12-27 11:44:20 +01:00 |
|
Mario Zechner
|
90cd61e505
|
[phaser] Bounds providers.
|
2022-12-27 11:44:20 +01:00 |
|
Mario Zechner
|
be6b19afa5
|
[phaser] Bounds calculation, hit area support, more examples.
# Conflicts:
# spine-ts/package-lock.json
|
2022-12-27 11:44:17 +01:00 |
|
Mario Zechner
|
69cec06c23
|
[phaser] Clean-up rendering code.
|
2022-12-27 11:44:12 +01:00 |
|
Mario Zechner
|
2207b3e620
|
[phaser] Use Phaser transform matrix to transform vertices directly.
|
2022-12-27 11:44:12 +01:00 |
|
Mario Zechner
|
7ae9c490d5
|
[phaser] WebGL and Canvas rendering, fix mixins
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
|
2022-12-27 11:44:11 +01:00 |
|
Mario Zechner
|
b12e06d791
|
[phaser] Copy example skeletons in runtimes.sh
|
2022-12-27 11:43:02 +01:00 |
|
Mario Zechner
|
9ece84dc85
|
[phaser] Loading and caching of skeleton data, atlas, textures, creation of skeletons, animation state in game object.
# Conflicts:
# spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp
# spine-flutter/src/spine_flutter.cpp
|
2022-12-27 11:42:56 +01:00 |
|
Mario Zechner
|
e805b6c8bc
|
[phaser] Canvas stub.
|
2022-12-27 11:41:31 +01:00 |
|