Stephen Gowen
|
fc09ed9745
|
wip
|
2017-10-13 15:31:58 -04:00 |
|
Stephen Gowen
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54e54b21ca
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-12 12:18:12 -04:00 |
|
badlogic
|
77221b4cee
|
[ue4] SkeletonRendererComponent now generates collision meshes by default.
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2017-10-12 15:39:58 +02:00 |
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badlogic
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14108679bb
|
[c] Added void* userData to spAnimationState to be consumed in callbacks. Closes
#1017.
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2017-10-12 14:36:58 +02:00 |
|
badlogic
|
dc16e55647
|
[c] Fixed DeformTimeline, see #1016.
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2017-10-11 11:27:29 +02:00 |
|
badlogic
|
bb97951cf9
|
[lua] Fixed DeformTimeline, see #1016.
|
2017-10-11 11:20:40 +02:00 |
|
badlogic
|
bd3b5cd1fe
|
Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
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2017-10-11 11:10:29 +02:00 |
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badlogic
|
902e5e5432
|
[starling] Reverted example changes.
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2017-10-11 11:10:23 +02:00 |
|
John
|
4277027e0d
|
[csharp] Don't mix from uninitialized vertices. See https://github.com/EsotericSoftware/spine-runtimes/issues/1016
|
2017-10-11 17:09:59 +08:00 |
|
badlogic
|
f31d98506c
|
[as3] Fixed DeformTimeline, see #1016.
|
2017-10-11 11:05:08 +02:00 |
|
badlogic
|
adc01ab1e4
|
[ts] Fixed DeformTimeline, see #1016.
|
2017-10-11 10:43:13 +02:00 |
|
NathanSweet
|
9df8790c5e
|
Merge remote-tracking branch 'origin/3.6' into 3.6
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2017-10-10 19:11:25 +02:00 |
|
NathanSweet
|
33d4c60ac7
|
[libgdx] Don't mix from uninitialized vertices. Clear vertices instead of leaving them in current state before first key when alpha is 1. More efficient clearing of deform before first key.
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2017-10-10 19:11:20 +02:00 |
|
Stephen Gowen
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deb1b78c55
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-10 10:14:49 -04:00 |
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badlogic
|
8650c668e9
|
[cocos2dx] Removed hard coded scratch buffer size, replaced with dynamic allocation. Also made it a global scratch buffer, instead of a per instance buffer. Saves 4kb per SkeletonRenderer instance. Closes #1015.
|
2017-10-10 15:37:27 +02:00 |
|
badlogic
|
377aee58ec
|
[c] Replaced call to locale dependent strtof with customer float parser. Closes #1009
|
2017-10-10 12:42:03 +02:00 |
|
Stephen Gowen
|
69f1e88ea6
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-09 18:24:49 -04:00 |
|
NathanSweet
|
4d7d448197
|
Merge remote-tracking branch 'origin/3.6' into 3.6
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2017-10-09 11:52:32 +02:00 |
|
NathanSweet
|
812510e948
|
[libgdx] Avoid batch flush when switching between normal and additive rendering with PMA.
|
2017-10-09 11:52:29 +02:00 |
|
NathanSweet
|
76f0b208d9
|
Changed SV bg color to match editor default bg color (when gradient is off and square alpha is 0).
|
2017-10-09 11:52:01 +02:00 |
|
NathanSweet
|
f06bfd9f16
|
[libgdx] Better exception message for Batch that can't render meshes.
|
2017-10-09 11:44:00 +02:00 |
|
Stephen Gowen
|
26eabbf1df
|
wip
|
2017-10-08 19:03:24 -04:00 |
|
Stephen Gowen
|
20db47d4b7
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-06 16:35:52 -04:00 |
|
Stephen Gowen
|
4b48dae7f5
|
wip
|
2017-10-06 16:35:51 -04:00 |
|
John
|
bc6132b051
|
[unity] Assign default struct values.
This prevents compiler errors with certain settings. Reproed in Unity 2017.3 beta
based on dddc1d3c67
@dorisugita
|
2017-10-07 00:49:08 +08:00 |
|
Mario Zechner
|
d61782201f
|
Update README.md
|
2017-10-06 15:26:07 +02:00 |
|
badlogic
|
3dbab2122d
|
[c] Fixed KMemory and test harness for GCC on Linux.
|
2017-10-06 15:22:49 +02:00 |
|
Stephen Gowen
|
6c81a6e392
|
Merge branch 'EsotericSoftware/3.6' into 3.6
|
2017-10-05 15:31:22 -04:00 |
|
NathanSweet
|
5cd07084b0
|
[libgdx] Fixed non-PMA two color tinting for Skeleton Viewer.
|
2017-10-05 16:23:56 +02:00 |
|
badlogic
|
38c8c870e8
|
[starling] Fixed tint black shader. See #1003
|
2017-10-05 14:15:48 +02:00 |
|
Stephen Gowen
|
20a27e91ec
|
README.md url update
|
2017-10-04 10:52:45 -04:00 |
|
Stephen Gowen
|
f3c1c2f198
|
Merge remote-tracking branch 'EsotericSoftware/3.6' into 3.6
|
2017-10-04 10:33:49 -04:00 |
|
badlogic
|
d0cc44bfdb
|
Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch.
|
2017-10-04 15:08:22 +02:00 |
|
Stephen Gowen
|
08af18e86e
|
wip
|
2017-10-03 18:47:25 -04:00 |
|
Stephen Gowen
|
d173aa7e7d
|
wip
|
2017-10-03 16:09:03 -04:00 |
|
Stephen Gowen
|
35d84fff30
|
wip
|
2017-10-02 17:23:50 -04:00 |
|
Stephen Gowen
|
3ee1058628
|
Merge remote-tracking branch 'EsotericSoftware/3.6' into 3.6
|
2017-10-01 11:25:14 -04:00 |
|
Nathan Sweet
|
eb84807152
|
Don't fail to run if prefs were corrupt.
|
2017-09-30 20:19:58 +02:00 |
|
Nathan Sweet
|
5e829cb006
|
[gdx] Changed pma flag to uniform. Added blendFuncSeparate.
Functionally the same but seems a bit cleaner versus using the dark color's alpha.
#1003
|
2017-09-30 15:42:01 +02:00 |
|
Nathan Sweet
|
90ba0f6f78
|
Merge remote-tracking branch 'origin/3.6' into 3.6
|
2017-09-30 14:40:25 +02:00 |
|
Nathan Sweet
|
8ab5ad4b6c
|
[gdx] Minor cleanup for PMA tint black.
#1003
|
2017-09-30 14:40:13 +02:00 |
|
pharan
|
be753eb672
|
[unity] Minor cleanup of SkeletonBaker code.
|
2017-09-30 20:39:24 +08:00 |
|
pharan
|
4b3710abae
|
[unity] Update SkeletonExtensions.
|
2017-09-30 20:38:22 +08:00 |
|
pharan
|
145d1b6aef
|
[unity] Minor doc.
|
2017-09-30 20:37:59 +08:00 |
|
pharan
|
c7017067ea
|
[unity] Fix Tint and TintBlack shaders ignoring alpha.
|
2017-09-30 20:37:31 +08:00 |
|
badlogic
|
3f242450cf
|
[cocos2d-objc] Ported new tint black shader. See #1003.
|
2017-09-30 09:48:31 +02:00 |
|
badlogic
|
f9245031a6
|
[cocos2d-x] Ported new tint black shader. See #1003.
|
2017-09-30 09:43:19 +02:00 |
|
badlogic
|
2c45dd2f1e
|
[libgdx] Ported new tint black shader. See #1003. @nathansweet please have a look.
|
2017-09-30 09:27:08 +02:00 |
|
badlogic
|
221372e409
|
[libgdx] Fixed non-PMA rendering in SkeletonRenderer. Colors were always premultiplied by alpha.
|
2017-09-30 09:18:41 +02:00 |
|
Stephen Gowen
|
d67ac7120c
|
wip
|
2017-09-29 18:25:00 -04:00 |
|