Harald Csaszar
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20c421c1d4
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[unity] Fixed changing atlas asset at SkeletonData asset not reloading automatically. Closes #2037.
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2022-03-01 19:23:18 +01:00 |
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Harald Csaszar
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b2c45b7fde
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Merge branch '4.0' into 4.1-beta
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2022-03-01 12:27:56 +01:00 |
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Harald Csaszar
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4cb0f16ae6
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[unity] Minor: removed a debug log statement added in commit 299ab8f.
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2022-03-01 12:24:03 +01:00 |
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Harald Csaszar
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b7f4bbc5e3
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[unity] Added missing added changes of previous commit 6a3fb6a.
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2022-03-01 11:32:41 +01:00 |
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Harald Csaszar
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6a3fb6a42a
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[unity] Added warnings when Spine Preferences - Texture Atlas Settings PMA and blend mode materials PMA do not match. Added straight alpha blend modes material templates.
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2022-02-28 16:14:44 +01:00 |
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Harald Csaszar
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299ab8fff8
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[unity] Improved memory utilization during build pre- and post processing.
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2022-02-24 21:34:05 +01:00 |
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Harald Csaszar
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3688bdb25e
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[unity] SkeletonRootMotion components now support rotation root motion.
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2022-02-23 20:49:15 +01:00 |
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Harald Csaszar
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689daa147a
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[unity] Minor: example script documentation improved (CustomMaterialOverride).
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2022-02-21 18:27:37 +01:00 |
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Harald Csaszar
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dcb593489b
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[unity] Unity SpriteAtlas Support: Removed unnecessary material reference to generated editor atlas texture in pre-build step. See #1900.
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2022-02-17 11:13:53 +01:00 |
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Harald Csaszar
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a4e7654bc5
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[unity] Fixed prefab baking ignoring separated timelines. Closes #2035.
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2022-02-16 21:18:42 +01:00 |
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Harald Csaszar
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ece6530b0c
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[unity] Fixed exception at prefab baking. Closes #2034.
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2022-02-16 20:04:02 +01:00 |
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Harald Csaszar
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c523576895
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[unity] Fixed exception at prefab baking. Closes #2034.
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2022-02-16 19:51:02 +01:00 |
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Harald Csaszar
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5af852d83f
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[unity] Unity SpriteAtlas Support: Removed unnecessary material reference to generated editor atlas texture in pre-build step. See #1900.
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2022-02-15 14:54:30 +01:00 |
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Harald Csaszar
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684693fd1c
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Merge branch '4.0' into 4.1-beta
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2022-02-10 17:06:28 +01:00 |
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Harald Csaszar
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dc2bddd883
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[unity] Fixed import issue when suitable atlas found in multiple directories, wrong one could be assigned if named identically. Closes #2033.
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2022-02-10 17:04:52 +01:00 |
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Harald Csaszar
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3289550eb0
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[unity] Added skeleton component Inspector parameter Advanced - Animation Update with modes In Update, In FixedUpdate and Manual Update. Added SkeletonRootMotion properties PreviousRigidbodyRootMotion and AdditionalRigidbody2DMovement.
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2022-02-09 12:22:02 +01:00 |
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Harald Csaszar
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76068cc4f4
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Merge branch '4.0' into 4.1-beta
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2022-02-07 16:25:34 +01:00 |
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Harald Csaszar
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431910d660
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[unity] Timeline add Track menu naming improvements. Changed clip property Custom Duration to Default Mix Duration (inverted). Improved track appearance in the Timeline window and track Inspector.
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2022-02-04 14:38:24 +01:00 |
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Harald Csaszar
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9c0c1ce176
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[unity] Minor: removed unnecessary else statement.
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2022-01-20 11:44:42 +01:00 |
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Harald Csaszar
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135d9819a7
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Merge branch '4.0' into 4.1-beta
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2022-01-19 20:22:07 +01:00 |
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Harald Csaszar
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5f51705f13
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[unity] Fixed Resolve atlases dialog failing to load just created atlas asset. Closes #2024. Fixed an unnecessary exception thrown after aborting skeleton import and adjusting blend mode materials.
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2022-01-19 20:21:19 +01:00 |
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Harald Csaszar
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40f5e2723d
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[unity] Fixed BoneFollower components change Transform scale regardless of settings. Closes #2018.
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2022-01-13 12:24:26 +01:00 |
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Harald Csaszar
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1cc2a57be5
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Merge branch '4.0' into 4.1-beta
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2022-01-10 18:28:36 +01:00 |
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Harald Csaszar
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1233bce55e
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[unity] Support fix prefab override via mesh filter global settings. Closes #1938.
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2022-01-10 18:21:55 +01:00 |
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Harald Csaszar
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cd1a55b0af
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Merge branch '4.0' into 4.1-beta
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2021-12-21 13:38:47 +01:00 |
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Harald Csaszar
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7400da8896
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[unity] Fixed BoundingBoxFollowerGraphic vertices being 0.0 in some occasions, closes #1999. Problem introduced in commit 506a1ab, see issue #1990.
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2021-12-21 13:07:48 +01:00 |
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Harald Csaszar
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ceade3f804
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[unity] Minor: unified TextureType of all example skeleton atlas textures to Default. Some were set to Sprite (2D and UI) which caused confusion.
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2021-12-16 11:22:32 +01:00 |
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Harald Csaszar
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eb9702b1b1
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[unity] minor: format check fix, different auto-formatting due to preprocessor #if.
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2021-12-15 19:52:20 +01:00 |
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Harald Csaszar
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5a1a19b4e5
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[unity] SpineAtlasAsset.CreateRuntimeInstance methods now provide an optional newCustomTextureLoader parameter.
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2021-12-15 19:44:10 +01:00 |
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Harald Csaszar
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af4a511722
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Merge branch '4.0' into 4.1-beta
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2021-12-15 17:03:06 +01:00 |
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Harald Csaszar
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a77f9010f3
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[unity] minor formatting, format checks failed after commit 193882f.
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2021-12-15 17:01:56 +01:00 |
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Harald Csaszar
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2d86973980
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Merge branch '4.0' into 4.1-beta
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2021-12-15 16:55:15 +01:00 |
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Harald Csaszar
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193882f2c6
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[unity] BoneFollower and BoneFollowerGraphic now provide an additional Follow Parent World Scale parameter.
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2021-12-15 16:52:14 +01:00 |
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Mario Zechner
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ced0771c37
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[ts] Merge fix for #2003, fix ping pong reverse in Sequencetimeline
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-core/src/Slot.ts
# spine-ts/spine-core/src/attachments/MeshAttachment.ts
# spine-ts/spine-core/src/attachments/RegionAttachment.ts
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2021-12-15 15:09:03 +01:00 |
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Harald Csaszar
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0e2fe5c6c9
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[unity] Minor: documentation improvement of SpineAtlasAsset.CreateRuntimeInstance method description.
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2021-12-13 17:24:10 +01:00 |
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Harald Csaszar
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473862c67e
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Merge branch '4.0' into 4.1-beta
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2021-12-10 16:06:37 +01:00 |
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Harald Csaszar
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4b42f23fc4
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[unity] Fixed incorrect rendering of OutlineOnly shader in URP with HDR option enabled. Closes #2001.
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2021-12-10 16:04:08 +01:00 |
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Harald Csaszar
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6bf8de327c
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Merge branch '4.0' into 4.1-beta
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2021-12-09 18:58:11 +01:00 |
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Harald Csaszar
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3025b370f5
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[Unity] Fixed MaterialChecks to correctly check for Sprite material settings. Closes pull request #2000.
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2021-12-09 18:56:26 +01:00 |
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Harald Csaszar
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9ecf28b253
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[Unity] Fixed Sprite Mesh Type 'Tight' causing issues when used to replace attachments (GetRemappedClone, ToAtlasRegion). Closes #1884. Closes pull request #1994.
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2021-12-09 18:34:24 +01:00 |
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Harald Csaszar
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7e765c1b5b
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[unity] Fixed root motion components ignoring split translate timelines. Closes #1997.
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2021-12-07 20:30:52 +01:00 |
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Harald Csaszar
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bb7804ac9e
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[unity] Fixed root motion components ignoring split translate timelines. Closes #1997.
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2021-12-07 19:16:28 +01:00 |
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Harald Csaszar
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ac73dc5857
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Merge branch '4.0' into 4.1-beta
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2021-11-24 15:39:48 +01:00 |
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Harald Csaszar
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9dfd69e49d
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[unity] Fixed json files starting with array brackets not being detected as json. Closes #1992.
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2021-11-24 15:00:13 +01:00 |
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Harald Csaszar
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62b513a06b
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Merge branch '4.0' into 4.1-beta
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2021-11-22 19:36:00 +01:00 |
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Harald Csaszar
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3b061eaa5f
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[unity][csharp] Moved automated tests out of the spine-unity Assets directory to a UPM package (to prevent potential compile errors upon incomplete setup). Updated spine-csharp tests to be usable as a UPM package.
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2021-11-22 19:12:18 +01:00 |
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Harald Csaszar
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4ad9c4fa24
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[unity] minor formatting: changes to please format checks.
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2021-11-16 18:08:54 +01:00 |
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Harald Csaszar
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90dd4bc8af
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[unity] SkeletonRootMotion components now respect TransformConstraint timelines. Closes #1944.
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2021-11-16 18:01:00 +01:00 |
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Harald Csaszar
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da6016cf07
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Merge branch '4.0' into 4.1-beta, fixed conflict.
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2021-11-15 16:20:06 +01:00 |
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Harald Csaszar
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7afb7975e3
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[unity] Fixed extension method VertexAttachment.GetLocalVertices ignoring deform timelines. Closes #1990.
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2021-11-15 16:18:11 +01:00 |
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