pharan
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30fcad4718
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[unity] Fix BoneFollower inspector.
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2017-02-09 07:46:57 +08:00 |
|
pharan
|
986e74f62b
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[unity] Sample scripts now use properties.
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2017-02-06 06:48:47 +08:00 |
|
badlogic
|
fcb6e61815
|
unity] SkeletonUtility now adds a kinematic Rigidbody2D for non-root bone boundingbox colliders.
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2017-01-30 11:48:21 +01:00 |
|
pharan
|
369cda4335
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[unity] Minor interface consistency fixes.
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2017-01-18 15:54:33 +08:00 |
|
John
|
467853a786
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[unity] Fix binary version check.
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2017-01-05 19:01:58 +08:00 |
|
pharan
|
fe25ffda1a
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[unity] Basic multi-editing for AtlasAsset, SkeletonDataAsset and BoneFollower.
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2017-01-04 01:01:01 +08:00 |
|
pharan
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da5849d1b9
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[unity] Fix clearing invalid SkeletonRenderer and SkeletonAnimation.
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2017-01-04 00:58:03 +08:00 |
|
pharan
|
251ca5d03e
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[unity] Cleanup SkeletonAnimator Update.
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2017-01-04 00:57:11 +08:00 |
|
pharan
|
d83361e8f0
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[unity] Remove extra fields from default shaders.
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2017-01-04 00:56:15 +08:00 |
|
pharan
|
c1dce1f476
|
[unity] Fix SkeletonAnimator autoreset weight.
|
2016-12-27 14:21:10 +08:00 |
|
pharan
|
73f8779efc
|
[unity] Minor extensions update.
|
2016-12-26 11:32:19 +08:00 |
|
pharan
|
68fb6e78ae
|
[unity] BoneFollower find bone on initialization.
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2016-12-26 11:31:13 +08:00 |
|
pharan
|
0279c3a391
|
[unity] SkeletonAnimator deferred autoReset.
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2016-12-26 11:30:05 +08:00 |
|
pharan
|
0a423c3757
|
[unity] Updated editors.
|
2016-12-23 12:24:58 +08:00 |
|
pharan
|
acd50548d5
|
[unity] Updated editors.
|
2016-12-23 10:16:39 +08:00 |
|
pharan
|
c5616a4b55
|
[unity] Minor cleanup.
|
2016-12-17 14:45:58 +08:00 |
|
pharan
|
b0bdd4f93c
|
[unity] Drag and Drop to Hierarchy view.
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2016-12-17 14:45:38 +08:00 |
|
pharan
|
c54cb820fe
|
[unity] Updates to asset types for custom loading.
|
2016-12-17 14:42:27 +08:00 |
|
John
|
2e086ff11c
|
[unity] SkeletonGhost fixes and cleanup.
|
2016-12-16 05:31:14 +08:00 |
|
John
|
d2eebdf81f
|
[unity] Fix case where only materials changed.
|
2016-12-15 05:52:51 +08:00 |
|
pharan
|
3ced1e1daf
|
[unity] Updated Sprites shader code.
|
2016-12-14 04:14:30 +08:00 |
|
pharan
|
db36661be1
|
[unity] SpriteAttacher texture settings editor warning.
|
2016-12-14 04:13:11 +08:00 |
|
pharan
|
5726df0c60
|
[unity] Minor editor cleanup.
|
2016-12-14 04:12:20 +08:00 |
|
pharan
|
a6d9915c95
|
[unity] Updated editors. (undo, sceneview, context menus)
|
2016-12-13 03:59:33 +08:00 |
|
pharan
|
1ad7ffc850
|
[unity] Follow skeleton flip by default.
|
2016-12-13 03:57:53 +08:00 |
|
John
|
e46c60112e
|
[unity] Fix SkeletonUtility ignore logic.
|
2016-12-13 03:05:00 +08:00 |
|
pharan
|
f36a573072
|
[unity] Clean up editor Sprite generation.
|
2016-12-10 07:12:08 +08:00 |
|
pharan
|
46c2c6428a
|
[unity] Fix Sprite generation for resized textures.
|
2016-12-10 06:59:18 +08:00 |
|
pharan
|
f3e9a0b1a3
|
[unity] Fix some SkeletonUtility interaction with constraints.
|
2016-12-09 11:43:12 +08:00 |
|
pharan
|
ea36da81e4
|
[unity] More updated editor code.
|
2016-12-08 05:21:12 +08:00 |
|
pharan
|
da7bb80953
|
[unity] SkeletonAnimator optional autoreset.
|
2016-12-08 05:19:50 +08:00 |
|
pharan
|
86cfefe30d
|
[unity] Updated editors + OnSceneGUI.
|
2016-12-07 04:56:33 +08:00 |
|
pharan
|
a7a7dd9e93
|
[unity] BoneFollower.followLocalScale
|
2016-12-07 04:44:05 +08:00 |
|
John
|
ac7979721a
|
[unity] SpineEditorUtilities fixes.
|
2016-12-03 05:58:35 +08:00 |
|
pharan
|
b6e7797282
|
[unity] SkeletonUtility minor cleanup.
|
2016-12-02 19:32:53 +08:00 |
|
pharan
|
0a8a083cad
|
[unity] Update YieldInstructions.
|
2016-12-02 19:32:30 +08:00 |
|
John
|
04b3819a8a
|
[unity] Fix backwards inherit rotation branch.
|
2016-12-02 19:20:03 +08:00 |
|
pharan
|
fc33bf9e98
|
[unity] Updated examples to match recent fixes.
|
2016-11-30 18:51:37 +08:00 |
|
pharan
|
612ed2e3ae
|
[unity] Fix ignored slot separators. Some optimizations.
|
2016-11-30 14:07:28 +08:00 |
|
pharan
|
da0578ae64
|
[unity] Cleanup disabled code.
|
2016-11-28 17:53:52 +08:00 |
|
pharan
|
ec36a1d6ec
|
[unity] SkeletonTint does black point tinting through a material property.
|
2016-11-28 17:53:19 +08:00 |
|
pharan
|
ee1028bb13
|
[unity] Sprite Shaders updated.
|
2016-11-28 17:52:07 +08:00 |
|
pharan
|
9c21942482
|
[unity] Updated examples, modules and editors.
|
2016-11-26 03:05:23 +08:00 |
|
pharan
|
5779d0e09a
|
[unity] Simplified Sprite shader GUI.
|
2016-11-19 09:19:01 +08:00 |
|
pharan
|
a4ee7e3b4d
|
[unity] Description for baking now that it's hidden.
|
2016-11-19 08:15:46 +08:00 |
|
pharan
|
78855cdb70
|
[unity] Fix SkeletonUtility and BoundingBox functionality.
|
2016-11-19 08:14:33 +08:00 |
|
pharan
|
4dc462e7a8
|
[unity] Fix backwards conditional. Some cleanup.
|
2016-11-19 06:39:40 +08:00 |
|
pharan
|
18e1f9a976
|
[unity] ToddRivers Sprite Shader
|
2016-11-18 16:52:07 +08:00 |
|
pharan
|
752516e00f
|
[unity] SkeletonRagdoll fix for 3.5 AnimationState
|
2016-11-18 06:10:50 +08:00 |
|
pharan
|
d57aa03680
|
[unity] Minor fix to sample scene.
|
2016-11-18 05:56:03 +08:00 |
|