badlogic
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5af5bf6e9f
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[godot] Rename SpineSprite ProcessMode to UpdateMode.
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2022-04-21 15:26:07 +02:00 |
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badlogic
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0191ac3641
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[godot] Improve Windows setup script.
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2022-04-21 14:27:41 +02:00 |
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badlogic
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5e8ec2fab7
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Merge branch '4.2-beta' of https://github.com/esotericsoftware/spine-runtimes into 4.2-beta
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2022-04-21 14:06:34 +02:00 |
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badlogic
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d297e1b4ce
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Merge branch '4.1-beta' into 4.2-beta
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2022-04-21 14:06:26 +02:00 |
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badlogic
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98780c25e8
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Merge branch '4.1-beta' of https://github.com/esotericsoftware/spine-runtimes into 4.1-beta
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2022-04-21 14:06:10 +02:00 |
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badlogic
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83df6b7316
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Merge branch '4.0' into 4.1-beta
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2022-04-21 14:05:53 +02:00 |
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badlogic
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01524d4cdc
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Merge branch '4.0' of https://github.com/esotericsoftware/spine-runtimes into 4.0
4.0.64
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2022-04-21 14:05:32 +02:00 |
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badlogic
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0db28c0a46
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[ue4] Fix UE5 compilation errors. Closes #2071
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2022-04-21 14:05:20 +02:00 |
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Mario Zechner
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ccc43a3864
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[godot] 4.x compatibility.
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2022-04-21 02:40:26 +02:00 |
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Mario Zechner
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2ec5d44ed3
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[godot] Fix all clang-tidy issues.
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2022-04-20 15:10:00 +02:00 |
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Mario Zechner
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e0d4fbc34a
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[godot] Ensure proper parameter names for objects in bound methods.
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2022-04-20 14:33:30 +02:00 |
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Mario Zechner
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ac5bab64b4
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[godot] Remove empty destructors.
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2022-04-20 14:22:43 +02:00 |
|
Mario Zechner
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d81fd324cb
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[godot] Clean-up NULL -> nullptr.
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2022-04-20 14:08:29 +02:00 |
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Mario Zechner
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32a5fd05b6
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[godot] Clean-up includes.
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2022-04-20 14:07:25 +02:00 |
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Mario Zechner
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85d0e7f7c1
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[godot] Clean-up SpinePathConstraint.
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2022-04-20 13:52:30 +02:00 |
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Mario Zechner
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db8cba6637
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[godot] Clean-up SpineTransformConstraint.
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2022-04-20 13:39:44 +02:00 |
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Mario Zechner
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0118871bd2
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[godot] Clean-up SpineTrackEntry.
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2022-04-20 13:33:14 +02:00 |
|
Mario Zechner
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12d29a8950
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[godot] Clean-up SpineTimeline.
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2022-04-20 12:09:43 +02:00 |
|
Mario Zechner
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44cecb6b2d
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[godot] Clean-up SpineSlotData
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2022-04-20 12:03:53 +02:00 |
|
Mario Zechner
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3de051380a
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[godot] Clean-up SpineSlot.
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2022-04-20 11:49:24 +02:00 |
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Mario Zechner
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6ba8f3d67c
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[godot] Clean-up SpineSkinAttachmentMapEntry
Entirely rewritten, we now return an array of SpineSkinEntry items instead.
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2022-04-20 11:36:50 +02:00 |
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Mario Zechner
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90ce24b839
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[godot] Clean-up SpineSkin.
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2022-04-20 11:10:34 +02:00 |
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Mario Zechner
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5c58111ab3
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[godot] Clean-up SkeletonFileResource
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2022-04-20 10:48:37 +02:00 |
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Mario Zechner
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83c0e95405
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[godot] Clean-up SpineSkeletonDataResource, fix warnings on Clang.
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2022-04-20 10:42:04 +02:00 |
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Mario Zechner
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ca0d9ad740
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[godot] Clean-up SpineSkeleton.
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2022-04-19 18:52:22 +02:00 |
|
Adrian Seeley
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14af269a25
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Fixed unpkg link for threejs (#2070)
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2022-04-19 18:09:55 +02:00 |
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Mario Zechner
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676a7443dd
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[godot] Clean-up SpinePathConstraintData, rename common.h
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2022-04-19 17:39:58 +02:00 |
|
Mario Zechner
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f9fd3f54d4
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[godot] Clean-up SpinePathConstraint.
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2022-04-19 17:16:06 +02:00 |
|
Mario Zechner
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56893add5e
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[godot] Extract build step into separate shell scripts.
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2022-04-19 16:50:40 +02:00 |
|
Mario Zechner
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422b4b4854
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[godot] Minor fixes to example scenes.
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2022-04-19 16:47:43 +02:00 |
|
Mario Zechner
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def6ccf16e
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[godot] Fix compilation error on emscripten.
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2022-04-19 13:49:59 +02:00 |
|
Nathan Sweet
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b7d6cf819c
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[gdx] Throw if SkeletonRenderer batch doesn't support clipping.
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2022-04-16 14:33:50 -04:00 |
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badlogic
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4394b8d32b
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[godot] Add undo/redo support for animation mixes.
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2022-04-15 15:20:56 +02:00 |
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badlogic
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8472ca8a25
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[godot] Fix property editor not returning true on handling animation mixes.
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2022-04-15 10:36:48 +02:00 |
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badlogic
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ef6e4aa559
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[godot] Fix animation mixes layout.
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2022-04-15 01:51:34 +02:00 |
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badlogic
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60a1ca98d9
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[godot] More work on animation mixes inspector.
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2022-04-15 00:05:47 +02:00 |
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badlogic
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22c0f2a9eb
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[godot] SpineSkeletonDataResource animation mixes UI functional.
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2022-04-13 21:28:46 +02:00 |
|
Harald Csaszar
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f295669ed4
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Merge branch '4.0' into 4.1-beta
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2022-04-13 20:44:46 +02:00 |
|
Harald Csaszar
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70277b8f04
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[unity] Fixed incorrect reloading behaviour (especially of deform timeline) at Domain Reload. (Fix of previous commit 0820bd7). Closes #2066.
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2022-04-13 20:41:58 +02:00 |
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badlogic
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91a7a1f3cc
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[godot] More animation mixes UI Work.
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2022-04-13 17:03:07 +02:00 |
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badlogic
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898743739d
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Merge branch '4.2-beta' of https://github.com/esotericsoftware/spine-runtimes into 4.2-beta
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2022-04-13 14:20:01 +02:00 |
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badlogic
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11095e17d8
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[godot] SpinePathConstraintData fixes.
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2022-04-13 14:19:50 +02:00 |
|
Mario Zechner
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935c7b463b
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[godot| Animation mixes editor property beginnings.
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2022-04-13 13:54:29 +02:00 |
|
Mario Zechner
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f5fba4ec05
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[godot] Add icons for editor editable classes.
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2022-04-13 11:02:37 +02:00 |
|
Mario Zechner
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7d47e6804f
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[godot] Add icon.
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2022-04-13 10:28:51 +02:00 |
|
Mario Zechner
|
53bf8064a0
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[cpp] Fix Clang compilation error in SkeletonBinary.
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2022-04-13 08:51:38 +02:00 |
|
Mario Zechner
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5b9385e185
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[godot] Beginnings of making animation mixes nicely inspector editable
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2022-04-12 23:26:56 +02:00 |
|
Mario Zechner
|
0bd1fe7aac
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[godot] Fix compilation errors on Clang.
|
2022-04-12 20:43:42 +02:00 |
|
Mario Zechner
|
0dde81eaea
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[godot] Simplify setup.sh
|
2022-04-12 20:33:56 +02:00 |
|
badlogic
|
7edeb29aaa
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[godot] Clean-up SpineIkConstraintData and SpineIkConstraint
|
2022-04-12 15:02:24 +02:00 |
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