Mario Zechner
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ba0e78e167
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[godot] Related to #2134, validate .json and .skel files before import.
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2022-08-17 20:39:11 +02:00 |
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Mario Zechner
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805cd777ae
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Merge branch '4.1' into 4.2-beta
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2022-08-17 19:06:31 +02:00 |
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Mario Zechner
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465879f180
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[godot] Closes #2132, errornous connect call.
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2022-08-17 19:06:17 +02:00 |
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Mario Zechner
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b4d7bedc37
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Merge branch '4.1' into 4.2-beta
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2022-08-06 19:27:05 +02:00 |
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Mario Zechner
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62f0c6deca
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[godot] Fixes for latest Godot 4.0, closes #2133, fix setters.
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2022-08-06 19:26:08 +02:00 |
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Mario Zechner
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ffe4ad8538
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[godot] Fix compilation for 3.x, update to 3.5-stable
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2022-08-06 18:59:27 +02:00 |
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Mario Zechner
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4a5176c2c7
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Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2022-08-05 08:54:14 +02:00 |
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Mario Zechner
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4386cb8c8e
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Update README.md
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2022-08-03 07:14:08 +02:00 |
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Mario Zechner
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99f38f64bc
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Merge branch '4.1' into 4.2-beta
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2022-07-29 14:58:18 +02:00 |
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Mario Zechner
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1c150203ab
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[godot] Fixes for latest 4.0 commits, automatically install MoltenVK on macOS via setup.sh
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2022-07-29 14:57:56 +02:00 |
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Mario Zechner
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d7f5b2a798
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Merge branch '4.1' into 4.2-beta
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2022-07-26 10:06:26 +02:00 |
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Mario Zechner
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72c547bd01
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[godot] Closes #2117, setting meshes of inactive slots invisible breaks draw order.
Since we clear the mesh instances, we can refrain from setting them invisible.
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2022-07-26 10:06:05 +02:00 |
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Mario Zechner
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ec034a0654
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[godot] Closes #2125, fix help menu
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2022-07-25 16:15:26 +02:00 |
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Mario Zechner
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c0ec155716
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[godot] Add SpineObjectWrapper docs.
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2022-07-25 15:48:42 +02:00 |
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Mario Zechner
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3d86f958e7
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[godot] Add SpineObjectWrapper docs.
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2022-07-25 15:48:09 +02:00 |
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Mario Zechner
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5eb9667d38
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Merge branch '4.1' into 4.2-beta
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2022-07-25 15:21:49 +02:00 |
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Mario Zechner
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0860331e99
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[cpp] Format fixes.
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2022-07-25 15:21:38 +02:00 |
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Mario Zechner
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3e1b2b10cb
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[godot] Added single skin previewing for SpineSprite in editor.
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2022-07-25 15:16:19 +02:00 |
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Mario Zechner
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872bd18d4c
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Merge branch '4.1' into 4.2-beta
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2022-07-22 10:02:01 +02:00 |
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Mario Zechner
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60922f90b0
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[godot] Experimental support for blend trees for SpineAnimationTrack
Check the "blend tree mode" checkbox on the SpineAnimationTrack
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2022-07-20 18:26:34 +02:00 |
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Mario Zechner
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6f2519b2bb
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[godot] Don't bail out if a player is found by SpineAnimationTrack
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2022-07-20 17:35:09 +02:00 |
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Mario Zechner
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c548c1f52e
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Merge branch '4.1' into 4.2-beta
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2022-07-20 17:26:05 +02:00 |
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Mario Zechner
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25c57766e8
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[godot] Closes #2121, SpineAnimationTrack not creating AnimationPlayer.
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2022-07-20 17:25:51 +02:00 |
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Mario Zechner
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1b4c53f0b4
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[godot] Add CLion config files that got smoked due to incorrect .gitignore
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2022-07-20 17:07:56 +02:00 |
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Mario Zechner
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9beeb20d9d
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Merge branch '4.1' into 4.2-beta
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2022-07-18 14:10:22 +02:00 |
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Mario Zechner
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ef11ae9653
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[godot] Update links for 4.1 branch
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2022-07-18 10:59:07 +02:00 |
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Mario Zechner
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7fa0c841a2
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[godot] Fix version compatibility note in README
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2022-07-18 10:29:21 +02:00 |
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Mario Zechner
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68b59271bb
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[godot] Backport to 4.1
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2022-07-18 10:27:42 +02:00 |
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Mario Zechner
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70b40bcd3d
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[godot] Minor clean-up of example scenes.
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2022-07-18 10:09:16 +02:00 |
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Mario Zechner
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3d45f6bfd2
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[godot] Fix up executable names in GH workflow
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2022-07-15 10:07:58 +02:00 |
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Mario Zechner
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2d6e0cee79
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[godot] Fix pre-built binary links in README.md
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2022-07-15 09:29:25 +02:00 |
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Mario Zechner
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879596c8f8
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[godot] GH action.
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2022-07-14 08:22:01 +02:00 |
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Mario Zechner
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7acd75aee4
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[godot] Fix Linux build, again.
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2022-07-13 18:52:51 +02:00 |
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Mario Zechner
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9b5787196c
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[godot] Strip the Linux binary, this time for real.
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2022-07-13 18:03:55 +02:00 |
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Mario Zechner
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0f5d65774a
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[godot] Fix build script.
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2022-07-13 14:48:00 +02:00 |
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Mario Zechner
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d7fa4121f6
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[godot] Strip Linux binaries
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2022-07-13 14:46:31 +02:00 |
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Mario Zechner
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27cc563e12
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[godot] Updated README.md with GitHub workflow information.
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2022-07-13 10:05:37 +02:00 |
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Mario Zechner
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2f93b1202e
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[godot] Update README.md with new build instructions.
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2022-07-13 09:59:33 +02:00 |
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Mario Zechner
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68a939c5ec
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[godot] GH action
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2022-07-12 14:39:15 +02:00 |
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badlogic
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75d3975d37
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[godot] CI build script for Linux.
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2022-07-01 15:15:53 +02:00 |
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badlogic
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cd54ced15a
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[godot] Fix cpu count in templates script.
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2022-07-01 14:56:45 +02:00 |
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badlogic
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ad989bae1e
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[godot] Fix cpu core count on Linux.
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2022-07-01 14:40:34 +02:00 |
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Mario Zechner
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16d41d46b2
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[godot] More CI build script work.
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2022-07-01 12:14:08 +02:00 |
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Mario Zechner
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2d48d986b5
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Merge branch '4.2-beta' of https://github.com/esotericsoftware/spine-runtimes into 4.2-beta
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2022-07-01 10:34:38 +02:00 |
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Mario Zechner
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bfcc128b85
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[godot] More CI build scripts work.
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2022-07-01 10:34:35 +02:00 |
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badlogic
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b33b27e71b
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[godot] More CI build script work.
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2022-06-30 16:07:56 +02:00 |
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badlogic
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4f18911433
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[godot] More CI build script work.
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2022-06-30 15:48:46 +02:00 |
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badlogic
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8f68da5864
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[godot] More CI build script work for Windows.
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2022-06-30 14:56:45 +02:00 |
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badlogic
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70a51db836
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[godot] more CI build script work
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2022-06-30 14:45:15 +02:00 |
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Mario Zechner
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3e98524b24
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[godot] More CI scripts work, web templates.
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2022-06-29 11:54:28 +02:00 |
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