9514 Commits

Author SHA1 Message Date
NathanSweet
044e2c2a4c Fixed flipX bug. 2013-07-24 03:06:34 +02:00
Nathan Sweet
5e6fd92f9c Merge pull request #83 from RandolphBurt/AddDefineConstantsToMonoGameReleaseBuild
Add DefineConstants to the MonoGame release build configurations
2013-07-23 14:30:27 -07:00
NathanSweet
4d2e9180f1 Fixed NPE when slot has no attachment. 2013-07-23 18:43:08 +02:00
NathanSweet
0c2fd492de Fixed #86. 2013-07-21 01:29:26 +02:00
NathanSweet
88ceca926e Fixed defaultMix initialization. 2013-07-21 01:27:22 +02:00
NathanSweet
876233c246 Fixed getWorldTransform. 2013-07-21 01:27:13 +02:00
randolphburt
2a10831811 Added platform specific DefineConstants for RELEASE configuration for MonoGame Windows8Store 2013-07-03 21:31:54 +01:00
Randolph Burt
a670b03c72 Added platform specific DefineConstants for RELEASE configuration for MonoGame IOS 2013-07-03 21:27:01 +01:00
NathanSweet
aa07641691 Links are hard.. 2013-06-29 01:21:21 +02:00
NathanSweet
dac8aff14c Added video link. 2013-06-29 01:20:45 +02:00
NathanSweet
95ceb64920 Merge remote-tracking branch 'origin/master' 2013-06-28 10:41:15 +02:00
NathanSweet
c060aec351 Added box2d example. 2013-06-28 10:41:10 +02:00
NathanSweet
2978da1eb2 Fixed issue #80. 2013-06-28 10:41:04 +02:00
NathanSweet
dab2ee8f76 Fixed Bone getWorldTransform. 2013-06-28 10:40:51 +02:00
Nathan Sweet
9f54f48c0a Merge pull request #79 from Yonsh/patch-2
Prevent mesh from temporary disappearing in Unity Editor
2013-06-26 03:10:12 -07:00
Yonsh
0b2a6bd2a5 Prevent mesh from temporary disappearing in Unity Editor 2013-06-26 14:49:02 +09:00
Nathan Sweet
c6645706f9 Merge pull request #78 from aviktorov/master
Spine-tk2d runtime bugfix with shared materials
2013-06-25 03:17:47 -07:00
Andrey Viktorov
d6d0a4b600 Not relying only on first material anymore 2013-06-25 17:15:24 +07:00
NathanSweet
0a4eadaaa5 Merge remote-tracking branch 'origin/master' 2013-06-24 16:32:18 +02:00
NathanSweet
41cbe3bf3d Fixed Skeleton_setAttachment("slotname", 0). 2013-06-24 16:24:50 +02:00
Nathan Sweet
6c2fc9217d Merge pull request #76 from AKnopf/patch-1
Update Example: Positioning of Skeleton
2013-06-21 00:03:04 -07:00
AKnopf
0e17a170b6 Update Example: Positioning of Skeleton
Its better to set X and Y of the skeleton then setting X and Y of the root bone.
2013-06-20 19:09:04 +02:00
Nathan Sweet
ab5b88f73f Merge pull request #73 from RandolphBurt/FixMonogame
Fix monogame
2013-06-19 14:45:21 -07:00
Nathan Sweet
47748e4a6d Merge pull request #74 from RandolphBurt/FixMonoGameWin
Fixed typos in windows Monogame project
2013-06-19 14:45:04 -07:00
randolphburt
e47ff5f4cd Fixed typos in windows Monogame project 2013-06-19 21:49:05 +01:00
Randolph Burt
f4570538b3 Fixed typo's in iOS project file 2013-06-19 21:37:00 +01:00
Randolph Burt
e7177ed56b Updated .gitignore to reflect new MonoGame file structure 2013-06-19 21:36:45 +01:00
NathanSweet
7bfbf42494 Moved monogame folders. 2013-06-19 22:20:37 +02:00
NathanSweet
858aef4c91 Moved monogame folders. 2013-06-19 22:19:54 +02:00
Nathan Sweet
eee31c625c Merge pull request #72 from RandolphBurt/MonoGameXamarinIOS
Project added for building MonoGame apps in Xamarin Studio for iOS
2013-06-19 13:17:05 -07:00
Randolph Burt
0d7abe62d2 Project added for building MonoGame apps in Xamarin Studio for iOS 2013-06-19 21:15:24 +01:00
Nathan Sweet
cb21df8f8d Merge pull request #71 from RandolphBurt/WindowsStore
Project added for building MonoGame apps for the Windows8 Store
2013-06-19 12:41:59 -07:00
randolphburt
43115d2e29 Project added for building MonoGame apps for the Windows8 Store 2013-06-19 20:13:01 +01:00
Nathan Sweet
9986f5c445 Merge pull request #70 from RandolphBurt/MonoGameWin8
Ensured MonoGame compatibility for Windows 8 Store Apps.
2013-06-18 16:17:04 -07:00
Randolph Burt
2760fc3ddd Ensured MonoGame compatibility for Windows 8 Store Apps.
The security is such that you cannot load from a stream in the 'normal .net way' - you must instead use specific Windows.Storage methods.
2013-06-18 23:37:30 +01:00
Nathan Sweet
e112b98717 Merge pull request #69 from RandolphBurt/MonoGameIOS
Ensured compatibility with MonoGame for iOS.
2013-06-18 15:04:49 -07:00
Randolph Burt
021714bf0d Ensured compatibility with MonoGame for iOS.
iOS MonoGame has no implementation for GetData/SetData, however we don't need to worry about the volatility of Textures with regards to screen resolution re-size as this is not an issue on iOS.
2013-06-18 22:55:35 +01:00
NathanSweet
d91caa8eba Better gizmo code. 2013-06-18 20:40:08 +02:00
NathanSweet
a0b29a2719 Merge remote-tracking branch 'origin/master'
Conflicts:
	spine-tk2d/Code/tk2dSpineSkeleton.cs
2013-06-18 20:32:58 +02:00
Nathan Sweet
cbf5013d16 Merge pull request #67 from BoldBigflank/master
Fixed bug when run on an ipad
2013-06-18 01:01:03 -07:00
Alex Swan
554c318675 Removed reference to non-existant 'ipad' and 'ipadhd' directory 2013-06-17 17:13:11 -06:00
Nathan Sweet
d03ec8463c Merge pull request #66 from Yonsh/patch-1
Fix: Unable to select in editor when flipped
2013-06-15 03:29:07 -07:00
Yonsh
8851f3919f Change to pharan's recommendation 2013-06-15 16:57:24 +08:00
Yonsh
f44e8aad50 Change to pharan's recommendation 2013-06-15 16:53:35 +08:00
Yonsh Lin
804a567582 Merge branch 'patch-2' into patch-1 2013-06-15 12:42:59 +08:00
Yonsh
4603b7eed3 Fix: Unable to select in editor when flipped
http://www.esotericsoftware.com/forum/viewtopic.php?f=3&t=823
2013-06-15 13:21:45 +09:00
Yonsh
c2a79c43ed Fix: Unable to select in editor when flipped
http://www.esotericsoftware.com/forum/viewtopic.php?f=3&t=823
2013-06-15 13:17:12 +09:00
Andrey Viktorov
3ce1298005 Color -> Color32 in skeleton mesh generation 2013-06-14 15:54:54 +07:00
Andrey Viktorov
00b53ffa72 Merge remote-tracking branch 'upstream/master' 2013-06-14 14:33:43 +07:00
NathanSweet
baa70fa810 Merge remote-tracking branch 'origin/master' 2013-06-13 20:09:30 +02:00