badlogic
|
8759370947
|
[godot] Fix include paths.
|
2022-04-11 22:45:45 +02:00 |
|
badlogic
|
58279b2b4a
|
[godot] Add Live++ support via patch.
|
2022-04-11 22:38:41 +02:00 |
|
badlogic
|
b0a824a24c
|
[godot] Fix CPPPATH for spine-cpp
|
2022-04-11 22:35:27 +02:00 |
|
badlogic
|
b277deb26b
|
[godot] Fix CLion config files for Windows.
|
2022-04-11 10:37:07 +02:00 |
|
badlogic
|
227c667708
|
[godot] Ignore .obj files on Windows.
|
2022-04-11 09:50:14 +02:00 |
|
badlogic
|
41ba52e065
|
[godot] Fix Windows setup.bat script.
|
2022-04-11 09:46:45 +02:00 |
|
badlogic
|
9c4a945b01
|
[godot] Add Windows setup.bat script.
|
2022-04-11 09:31:07 +02:00 |
|
Mario Zechner
|
8bf0525020
|
[godot] Move spine_godot outside the Godot source tree.
|
2022-04-09 17:56:41 +02:00 |
|
Mario Zechner
|
70d50616d5
|
[godot] Set batching buffer to max in example project.
|
2022-04-09 17:03:09 +02:00 |
|
Mario Zechner
|
2ae4851a83
|
[godot] Replace old classes with SpineNewXX, rework example project.
|
2022-04-09 16:52:23 +02:00 |
|
Mario Zechner
|
03eeaa17e2
|
[godot] Fix edit rect y-offset.
|
2022-04-09 03:47:49 +02:00 |
|
Mario Zechner
|
5b8ed48855
|
[godot] Edit rect support.
|
2022-04-09 03:45:00 +02:00 |
|
Mario Zechner
|
7e39e59d50
|
[godot] Rework rendering of SpineSprite, make batching work.
|
2022-04-09 03:08:47 +02:00 |
|
Mario Zechner
|
88038fa906
|
[godot] New SpineSprite implementation with more coherent resource management.
|
2022-04-08 23:04:23 +02:00 |
|
Mario Zechner
|
702c685b32
|
[godot] Break everything so we it can be rebuild.
|
2022-04-08 21:30:41 +02:00 |
|
Mario Zechner
|
991b0a73fa
|
[godot] Merge SpineAnimationStateDataResource and SpineSkeletonDataResource, test new SpineCollisionShapeProxy
|
2022-04-08 17:49:31 +02:00 |
|
Mario Zechner
|
da3b8db72a
|
Merge branch '4.1-beta' into 4.2-beta
|
2022-04-07 09:03:16 +02:00 |
|
Mario Zechner
|
ef5e8946d5
|
Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2022-04-07 09:03:05 +02:00 |
|
Mario Zechner
|
7dc0073ab9
|
[ts] Release 4.0.27
|
2022-04-07 09:02:34 +02:00 |
|
Mario Zechner
|
a4f6442293
|
Merge branch '4.1-beta' into 4.2-beta
|
2022-04-07 08:59:37 +02:00 |
|
Mario Zechner
|
930a154c4b
|
Merge branch '4.0' into 4.1-beta
|
2022-04-07 08:59:23 +02:00 |
|
Mario Zechner
|
9d7da553bb
|
[ts][player] Don't dispose loading screen, if loading screen is disabled. Closes #2055.
|
2022-04-07 08:56:22 +02:00 |
|
Mario Zechner
|
5bc6082ee5
|
Merge branch '4.1-beta' into 4.2-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2022-04-07 08:31:21 +02:00 |
|
Mario Zechner
|
3b57b39c47
|
Merge branch '4.0' into 4.1-beta
|
2022-04-07 08:30:38 +02:00 |
|
Mario Zechner
|
4ec3290b98
|
[cpp] Fixed JSON parsing of PathConstraint spacing mode, closes #2065.
|
2022-04-07 08:30:23 +02:00 |
|
Mario Zechner
|
8afbf76fb9
|
[ts] Release 4.1.16
|
2022-04-07 06:08:17 +02:00 |
|
Mario Zechner
|
55b7e5c155
|
Merge branch '4.1-beta' of https://github.com/esotericsoftware/spine-runtimes into 4.1-beta
|
2022-04-07 06:07:12 +02:00 |
|
Mario Zechner
|
d43ff5f899
|
Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-csharp/src/Attachments/IHasTextureRegion.cs.meta
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2022-04-07 06:07:02 +02:00 |
|
Mario Zechner
|
ffba08cce7
|
[ts] Release 4.0.26
|
2022-04-07 06:05:14 +02:00 |
|
Mario Zechner
|
91cf922a6c
|
[godot] Clean-up SpineCollisionShapeProxy. Needs more work.
|
2022-04-07 06:03:02 +02:00 |
|
Terrasse
|
01a36f81c3
|
[ts] Fixed bug of reading Unicode from binary data (#2051)
|
2022-04-07 05:50:42 +02:00 |
|
Harald Csaszar
|
8a77d776f2
|
Merge branch '4.0' into 4.1-beta
|
2022-04-06 18:24:23 +02:00 |
|
Harald Csaszar
|
3372ce0ba8
|
[unity] Timeline: Fixed compile errors on Unity 2018.4. Closes #2062.
|
2022-04-06 18:21:01 +02:00 |
|
Harald Csaszar
|
1121112c1d
|
[unity] Minor: Removed leftover .meta file.
|
2022-04-06 12:41:46 +02:00 |
|
Mario Zechner
|
31a3dd684b
|
[godot] Fix runtimes.sh for new Godot example layout.
|
2022-04-06 11:50:23 +02:00 |
|
Mario Zechner
|
b01acf49fd
|
[godot] Refactor example file layout.
|
2022-04-06 11:49:16 +02:00 |
|
Mario Zechner
|
25e55b4009
|
[godot] More clean-up.
|
2022-04-06 11:34:03 +02:00 |
|
Mario Zechner
|
cea5adfe1b
|
[godot] Clean-up SpineTimline, SpineConstants.
|
2022-04-06 11:19:04 +02:00 |
|
Mario Zechner
|
773173d589
|
[godot] Clean-up SpineAnimation, add simple unit test scene and script.
|
2022-04-06 10:40:04 +02:00 |
|
Harald Csaszar
|
70a318da7c
|
[unity] Added missing TextureRegion.meta file. Closes #2060.
|
2022-04-06 10:16:18 +02:00 |
|
Mario Zechner
|
dd163d9a81
|
[godot] Clean-up register_types.
|
2022-04-06 10:14:47 +02:00 |
|
Mario Zechner
|
a194648f3a
|
[godot] Clean-up GodotSpineExtension.
|
2022-04-06 10:14:08 +02:00 |
|
Mario Zechner
|
8b892dc58a
|
[godot] Add spine-godot to formatting script.
|
2022-04-06 10:04:17 +02:00 |
|
Mario Zechner
|
e0e3bb9f93
|
[cpp] Fix SkeltonBinary not detecting a mismatch of atlas and skeleton data.
|
2022-04-05 18:28:57 +02:00 |
|
Mario Zechner
|
2ddf551a5e
|
[godot| Use skeleton data resource for mix-and-match
|
2022-04-05 18:18:45 +02:00 |
|
Mario Zechner
|
f684e7ce8f
|
[godot] Fix examples/export/runtimes.sh for Godot.
|
2022-04-05 18:07:23 +02:00 |
|
Mario Zechner
|
bd3de3bddd
|
[godot] Recreate missing SpineSkeletonFileResource.h/.cpp
|
2022-04-05 18:00:34 +02:00 |
|
Mario Zechner
|
9d31b83105
|
[godot] Add support for binary skeleton files, clean-up import and resource saving/loading infrastructure.
|
2022-04-05 15:21:38 +02:00 |
|
Mario Zechner
|
e9e4a3af65
|
[godot] Clean-up SpineRuntimeEditorPlugin and type registration.
|
2022-04-05 13:08:22 +02:00 |
|
Mario Zechner
|
b760bb7606
|
[godot] Remove SpineSpriteAnimateDialog, clean-up SpineAnimationStateDataResource, rename SpineSprite.manual_update -> update_all
|
2022-04-05 12:58:48 +02:00 |
|