pharan
|
3ced1e1daf
|
[unity] Updated Sprites shader code.
|
2016-12-14 04:14:30 +08:00 |
|
pharan
|
db36661be1
|
[unity] SpriteAttacher texture settings editor warning.
|
2016-12-14 04:13:11 +08:00 |
|
pharan
|
5726df0c60
|
[unity] Minor editor cleanup.
|
2016-12-14 04:12:20 +08:00 |
|
pharan
|
a6d9915c95
|
[unity] Updated editors. (undo, sceneview, context menus)
|
2016-12-13 03:59:33 +08:00 |
|
pharan
|
1ad7ffc850
|
[unity] Follow skeleton flip by default.
|
2016-12-13 03:57:53 +08:00 |
|
John
|
e46c60112e
|
[unity] Fix SkeletonUtility ignore logic.
|
2016-12-13 03:05:00 +08:00 |
|
pharan
|
f36a573072
|
[unity] Clean up editor Sprite generation.
|
2016-12-10 07:12:08 +08:00 |
|
pharan
|
46c2c6428a
|
[unity] Fix Sprite generation for resized textures.
|
2016-12-10 06:59:18 +08:00 |
|
pharan
|
f3e9a0b1a3
|
[unity] Fix some SkeletonUtility interaction with constraints.
|
2016-12-09 11:43:12 +08:00 |
|
pharan
|
ea36da81e4
|
[unity] More updated editor code.
|
2016-12-08 05:21:12 +08:00 |
|
pharan
|
da7bb80953
|
[unity] SkeletonAnimator optional autoreset.
|
2016-12-08 05:19:50 +08:00 |
|
pharan
|
86cfefe30d
|
[unity] Updated editors + OnSceneGUI.
|
2016-12-07 04:56:33 +08:00 |
|
pharan
|
a7a7dd9e93
|
[unity] BoneFollower.followLocalScale
|
2016-12-07 04:44:05 +08:00 |
|
John
|
ac7979721a
|
[unity] SpineEditorUtilities fixes.
|
2016-12-03 05:58:35 +08:00 |
|
pharan
|
b6e7797282
|
[unity] SkeletonUtility minor cleanup.
|
2016-12-02 19:32:53 +08:00 |
|
pharan
|
0a8a083cad
|
[unity] Update YieldInstructions.
|
2016-12-02 19:32:30 +08:00 |
|
John
|
04b3819a8a
|
[unity] Fix backwards inherit rotation branch.
|
2016-12-02 19:20:03 +08:00 |
|
pharan
|
fc33bf9e98
|
[unity] Updated examples to match recent fixes.
|
2016-11-30 18:51:37 +08:00 |
|
pharan
|
612ed2e3ae
|
[unity] Fix ignored slot separators. Some optimizations.
|
2016-11-30 14:07:28 +08:00 |
|
pharan
|
da0578ae64
|
[unity] Cleanup disabled code.
|
2016-11-28 17:53:52 +08:00 |
|
pharan
|
ec36a1d6ec
|
[unity] SkeletonTint does black point tinting through a material property.
|
2016-11-28 17:53:19 +08:00 |
|
pharan
|
ee1028bb13
|
[unity] Sprite Shaders updated.
|
2016-11-28 17:52:07 +08:00 |
|
pharan
|
9c21942482
|
[unity] Updated examples, modules and editors.
|
2016-11-26 03:05:23 +08:00 |
|
pharan
|
5779d0e09a
|
[unity] Simplified Sprite shader GUI.
|
2016-11-19 09:19:01 +08:00 |
|
pharan
|
a4ee7e3b4d
|
[unity] Description for baking now that it's hidden.
|
2016-11-19 08:15:46 +08:00 |
|
pharan
|
78855cdb70
|
[unity] Fix SkeletonUtility and BoundingBox functionality.
|
2016-11-19 08:14:33 +08:00 |
|
pharan
|
4dc462e7a8
|
[unity] Fix backwards conditional. Some cleanup.
|
2016-11-19 06:39:40 +08:00 |
|
pharan
|
18e1f9a976
|
[unity] ToddRivers Sprite Shader
|
2016-11-18 16:52:07 +08:00 |
|
pharan
|
752516e00f
|
[unity] SkeletonRagdoll fix for 3.5 AnimationState
|
2016-11-18 06:10:50 +08:00 |
|
pharan
|
d57aa03680
|
[unity] Minor fix to sample scene.
|
2016-11-18 05:56:03 +08:00 |
|
pharan
|
2c46ad7d5c
|
[unity] SkeletonTint as optional shader.
|
2016-11-18 05:44:33 +08:00 |
|
John
|
e95b778633
|
[unity] Fixed looping Mecanim clips.
|
2016-11-18 05:40:01 +08:00 |
|
John
|
a400ee3bf2
|
[unity] Handle obsolete TextureImporter API in 5.5
|
2016-11-16 10:40:14 +08:00 |
|
NathanSweet
|
d52d2e72ee
|
Updated READMEs, supported version is 3.5.xx.
|
2016-11-15 23:29:27 +01:00 |
|
NathanSweet
|
36000e3c55
|
Updated to v3.5 (merge dev branch).
# Conflicts:
# spine-c/src/spine/AnimationState.c
|
2016-11-15 23:10:23 +01:00 |
|
pharan
|
3bcf399227
|
[unity] Added some multi-editing support.
|
2016-10-19 09:04:10 +08:00 |
|
John
|
92236380c0
|
[unity] Fix backwards json check.
|
2016-10-17 18:50:57 +08:00 |
|
NathanSweet
|
4a8d02a144
|
Cleaned up contribution comments.
|
2016-10-16 00:25:08 +02:00 |
|
NathanSweet
|
0df3eea08b
|
Added some missing license header comments.
|
2016-10-16 00:19:26 +02:00 |
|
NathanSweet
|
b42f1b9b94
|
Removed mystery question mark.
|
2016-10-16 00:07:32 +02:00 |
|
pharan
|
2f0d80f0dc
|
[unity] Fixed stray character.
|
2016-10-16 06:03:42 +08:00 |
|
NathanSweet
|
c0fdc454a2
|
Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
|
2016-10-15 23:45:16 +02:00 |
|
NathanSweet
|
f63561085a
|
List explicit Spine editor version that is supported.
|
2016-10-13 22:55:04 +02:00 |
|
badlogic
|
ef50131431
|
[runtimes] Updated all LICENSE files and README.mds
|
2016-10-13 15:21:05 +02:00 |
|
badlogic
|
5aa27771c3
|
[runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things...
|
2016-10-13 15:12:05 +02:00 |
|
Mario Zechner
|
f84ae17615
|
Updated License Headers
|
2016-10-13 10:27:54 +02:00 |
|
John
|
41fcd084e9
|
[unity] Fix Spine json detection.
|
2016-10-11 22:30:16 +08:00 |
|
John
|
75824fe480
|
[unity] Fix bounds calculation.
|
2016-10-04 14:26:22 +08:00 |
|
John
|
d465e1a5b1
|
[unity] Fix wide property field labels.
|
2016-10-03 23:47:47 +08:00 |
|
John
|
d98ea1c45e
|
[unity] Remove unused BoundingBoxFollower field
Closes issue: https://github.com/EsotericSoftware/spine-runtimes/issues/717
|
2016-10-03 23:30:41 +08:00 |
|