Harald Csaszar
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b9b6e0d352
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[unity] Fixed Leftover AnimationState applied when calling Initialize(true). Closes #2475.
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2024-03-07 17:20:44 +01:00 |
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Harald Csaszar
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795fb92080
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[unity] Fixed SkeletonBinary hash {" accidentally being detected as json. Closes #2474.
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2024-03-07 16:05:10 +01:00 |
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Harald Csaszar
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804605972b
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[unity] Hiding properties of SkeletonSubmeshGraphic in Inspector since they are controlled by parent SkeletonGraphic.
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2024-02-26 18:42:33 +01:00 |
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Harald Csaszar
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54fac9d8d0
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[unity] Cosmetic: fixed code formatting of previous commit.
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2024-02-26 16:51:05 +01:00 |
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Harald Csaszar
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580a91d8ee
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[unity] Minor code adjustments following PR. (see #2461).
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2024-02-26 16:46:05 +01:00 |
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Marllon Vilano
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acd994d00a
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Add logic to disable TextureImporter overrides for every platform and enable them again after persisting the new texture size
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2024-02-19 21:13:28 -03:00 |
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Marllon Vilano
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12e424bee1
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Fix for ArgumentException: Texture2D.SetPixels: texture uses an unsupported format
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2024-02-19 21:09:01 -03:00 |
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Marllon Vilano
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0a3b5dbb31
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Fix for IndexOutOfRangeException: Index was outside the bounds of the array
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2024-02-19 13:42:33 -03:00 |
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Marllon Vilano
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41e493b7c3
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Fix for NullReferenceException: Object reference not set to an instance of an object
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2024-02-19 13:39:04 -03:00 |
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Marllon Vilano
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75a1003b8c
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Fix for IndexOutOfRangeException: Index was outside the bounds of the array
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2024-02-19 13:34:59 -03:00 |
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Harald Csaszar
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a8f400b9bf
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[unity] Fixed incomplete bugfix commit b3aa3e0 regarding GetRepackedSkin issue with 270 degree rotation polygon packing and non-square atlas. See #2445.
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2024-02-07 20:59:11 +01:00 |
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Harald Csaszar
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42635d2a8f
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[unity] Editor icons not loaded from UPM package on Unity 2022.1. Closes #2455.
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2024-01-24 17:11:44 +01:00 |
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Harald Csaszar
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b3aa3e0c48
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[unity] Fixed GetRepackedSkin issue with polygon packing and 270 degree rotation and atlas is non-square. Closes #2445.
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2024-01-10 17:08:38 +01:00 |
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Harald Csaszar
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5ecbbff72e
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[unity] Increased package version for preceding commit.
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2023-12-19 16:51:06 +01:00 |
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Harald Csaszar
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05de65cf9e
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[unity] Fixed SkeletonRenderSeparator with CustomMaterialOverride potentially throwing ArgumentNullException. Closes #2435.
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2023-12-19 16:44:44 +01:00 |
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Harald Csaszar
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dd81e4b062
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[unity] Fixed SkeletonGraphic newly added SkeletonSubmeshGraphic having wrong offset. Closes #2433.
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2023-12-12 13:39:47 +01:00 |
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Harald Csaszar
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7eea8ce8b3
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[unity] On-demand loading: Fixed a bug of editor not always resetting textures when exiting play mode.
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2023-11-21 14:34:37 +01:00 |
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Harald Csaszar
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97a03e059e
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[unity] Minor fixed a typo in a documentation line.
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2023-11-21 14:01:18 +01:00 |
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Harald Csaszar
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3a4d99d761
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[unity] Minor: Added doc on skeleton baking unsupported uninherited rotation when negative scale is used. See #2419.
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2023-11-21 13:48:28 +01:00 |
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Harald Csaszar
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f9bf739498
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[unity] Fixed a memory leak in SkeletonPartsRenderer. Closes #2414.
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2023-11-13 15:40:35 +01:00 |
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Harald Csaszar
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1cc01d6c6b
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[unity] Increased package version for previous commit 3172475. See #2408.
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2023-11-02 21:24:49 +01:00 |
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Harald Csaszar
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3172475cd6
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[unity] Fixed SkeletonGraphic.MatchRectTransformWithBounds setting referenceSize. Closes #2408.
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2023-11-02 21:19:47 +01:00 |
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Harald Csaszar
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3527b926bd
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[unity] URP shader build error when added to always included shaders. Closes #2406.
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2023-10-26 23:19:54 +02:00 |
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Harald Csaszar
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3c1492ac32
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[unity] URP Shaders: Added Tint Black functionality at "Blend Modes" URP 2D and 3D shaders.
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2023-10-18 18:20:54 +02:00 |
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Harald Csaszar
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a08c7dd419
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[unity] URP Shaders: Removed unsupported Outline parameters from URP "Blend Mode" shaders (added in commit 408c0bc).
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2023-10-17 18:41:38 +02:00 |
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Harald Csaszar
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408c0bcc3d
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[unity] URP Shaders: Added URP "Blend Mode" shader variants for URP 3D and 2D renderers.
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2023-10-16 22:10:51 +02:00 |
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Harald Csaszar
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ca06a5a7f6
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[unity] Minor: formatting fixes.
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2023-10-06 19:18:45 +02:00 |
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Harald Csaszar
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8bc1201b83
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[unity] On-demand loading of Atlas Textures now supports SkeletonGraphic. Added method RequestLoadTexture and TextureRequested delegate to OnDemandTextureLoader. Fixed missing loader asset name suffix. See #1890.
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2023-10-06 18:35:32 +02:00 |
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Harald Csaszar
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cc352cf026
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[unity] Fixed exception at SkeletonMecanim with UpdateTiming InLateUpdate. Closes #2392.
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2023-10-04 19:37:58 +02:00 |
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Harald Csaszar
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209acdc892
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[unity] Added UpdateTiming mode In Late Update for all animated skeleton components.
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2023-10-03 17:17:37 +02:00 |
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Harald Csaszar
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c0032b4ffb
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[unity] Added manual Update(float) method at SkeletonMecanim for updateTiming ManualUpdate. Closes #2389.
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2023-10-02 16:49:10 +02:00 |
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Harald Csaszar
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e384bb31e8
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[unity] URP Shaders: Package examples as samples. Closes #2366.
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2023-09-21 21:18:39 +02:00 |
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Harald Csaszar
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9487d3a5f3
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[unity] BoneFollowerGraphic does not respect LayoutScaleMode. Closes #2378.
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2023-09-21 19:29:41 +02:00 |
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Harald Csaszar
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b83ee23be8
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[unity] URP Shaders: Added Depth Write property to URP 3D shaders URP/Spine/Skeleton and -/Skeleton Lit.
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2023-09-14 18:10:16 +02:00 |
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Harald Csaszar
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97e3dd4134
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[unity] Fixed exception when separation leads to empty mesh with no material at SkeletonGraphic. Closes #2364.
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2023-09-14 15:24:42 +02:00 |
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Harald Csaszar
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ee502d854b
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[unity] Fixed RenderCombinedMesh incorrect index offsets. See commit ed75bff.
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2023-09-13 17:44:37 +02:00 |
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Harald Csaszar
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74615a5177
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[unity] Timeline extension package: Added static EditorEvent callback for editor scripts to react to animation events outside play-mode.
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2023-09-13 16:25:42 +02:00 |
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Harald Csaszar
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19d627592d
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[unity] Fixed mask material generation issuing incorrect warnings when only animation sets visible attachments. Applying initial animation before mask material generation. Closes #2363.
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2023-09-12 21:02:45 +02:00 |
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Harald Csaszar
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9d8c32b496
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[unity] Fixed editor artifacts showing bones over Inspector window (Mac M1). Closes #2353.
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2023-09-12 15:40:04 +02:00 |
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Harald Csaszar
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defa80c78d
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[unity] Fixed compile error on older Unity versions of RenderCombinedMesh. See commit ed75bff.
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2023-09-11 21:12:56 +02:00 |
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Harald Csaszar
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ee3486ce5a
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[unity] Minor: Fixed another formatting issue, not covered in inactive preprocessor code branch.
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2023-09-11 20:43:25 +02:00 |
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Harald Csaszar
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e49453d774
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[unity] Minor: formatting whitespace issue fixed of last commit.
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2023-09-11 20:35:20 +02:00 |
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Harald Csaszar
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ed75bffc6f
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[unity] Added RenderCombinedMesh sample component for combined outlines with SkeletonRenderSeparator or multiple atlas pages.
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2023-09-11 20:31:21 +02:00 |
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Harald Csaszar
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51b108f2e1
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[unity] Fixed a logic error of loader asset creation from commit 76e8538. See #1890.
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2023-09-08 20:02:31 +02:00 |
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Harald Csaszar
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1f57fb2a9d
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[unity] Fixed compile error in conditional version branch of commit 76e8538. See #1890.
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2023-09-08 19:35:05 +02:00 |
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Harald Csaszar
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e4721a8cf3
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[unity] Minor: Formatting changes of last commit 76e8538. See #1890.
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2023-09-08 19:28:26 +02:00 |
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Harald Csaszar
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76e85387d1
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[unity] Implemented first experimental preview package version of delayed on-demand loading of Atlas assets. See #1890.
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2023-09-08 19:22:08 +02:00 |
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Harald Csaszar
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a740fae009
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[unity] Fixed compile error of previous commit 238818d on Unity 2017. See #2358.
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2023-09-07 13:28:56 +02:00 |
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Harald Csaszar
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238818dd13
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[unity] Fixed ShaderGraph shaders not displayed at PartsRenderers on Unity 2023.1. Closes #2358.
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2023-09-07 13:14:04 +02:00 |
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Harald Csaszar
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c9fb1c372c
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[unity] Fixed URP shaders compile error on Unity 2023.1 since Unity changed the OUTPUT_SH() signature back again in the same URP package patch version 15.0.6. See #2311. See commit 5635f31.
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2023-08-29 21:00:26 +02:00 |
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