pharan
be834c5145
[unity] Better nonrenderables repack handling.
...
Fixes : https://github.com/EsotericSoftware/spine-runtimes/issues/1132
2018-07-02 16:15:25 +08:00
John
40a3a39008
[unity] Fix some type uses in SpineMesh code.
2018-06-24 09:06:38 +08:00
John
c6f31e6310
[unity] Fix some type uses in SpineMesh code.
2018-06-24 09:05:52 +08:00
John
d59096f05f
[unity] Fix default renderer settings check.
2018-06-14 04:34:07 +08:00
badlogic
06829d87d9
Merge branch '3.6' into 3.7-beta
2018-06-13 14:39:25 +02:00
pharan
9a832de821
[unity] Allow non-PMA textures for basic Spine-Unity shaders.
2018-06-12 21:23:40 +08:00
xiaolei
82295f52b5
[unity] Better animation inspector preview event tooltips. ( #1122 )
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* animation event tips modified
* [unity] Format new tooltip code.
2018-06-11 19:15:25 +08:00
John
652e6658f8
Update README.md
2018-06-08 02:02:15 +08:00
John
20b765441a
Update README.md
2018-06-08 02:02:05 +08:00
pharan
a23477aa06
[unity] Update examples.
2018-06-08 01:50:00 +08:00
John
8cb2197da3
[unity] Update skeleton data version check.
2018-06-08 01:47:47 +08:00
badlogic
cd198815e5
Merge branch '3.6' into 3.7-beta
2018-06-07 16:47:50 +02:00
John
0d829a7ba2
[unity] Handle MeshRendererBuffers reinitialize.
2018-06-07 20:07:27 +08:00
pharan
8d67199c4f
[unity] Editor asmdef.
2018-05-30 13:24:32 +08:00
pharan
41359c12de
[unity] New AtlasAssetBase base class.
2018-05-30 13:24:17 +08:00
pharan
d44ee5ec2f
[unity] Add default asmdef files.
2018-05-29 13:24:25 +08:00
pharan
0d16ca0b12
[unity] Rename SkeletonAnimator to SkeletonMecanim.
2018-05-29 13:08:09 +08:00
pharan
065a10f4b3
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
pharan
b7da77b894
Merge branch '3.6' into 3.7-beta
2018-05-29 12:47:18 +08:00
John
41024db6eb
[unity] Fix AnimationStateClip first frame mesh.
2018-05-25 11:59:11 +08:00
John
d11ebfeded
[unity] Skeleton preview in 2018.1 and 2017.4.
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Special thanks to @GarlicDipping
Fixes https://github.com/EsotericSoftware/spine-runtimes/issues/1110
2018-05-24 09:25:09 +08:00
John
a9c469a4a7
[unity] Use MixBlend in 3.7
2018-05-17 03:49:55 +08:00
pharan
f3a3281fa5
[unity] Fix MixBlend in last merge.
2018-05-16 05:58:27 +08:00
badlogic
74d71691fb
Merge branch '3.6' into 3.7-beta
2018-05-15 11:26:43 +02:00
pharan
5919e0bea3
[unity] Add Spine Playables and Clip types.
2018-05-14 04:37:15 +08:00
pharan
d3a38367e1
[unity] Fix AnimationReferenceAsset inspector without SkeletonDataAsset.
2018-05-13 03:20:01 +08:00
pharan
debc5801c8
[unity] Handle obsolete APIs in 2018.1
2018-05-13 03:19:03 +08:00
pharan
8ee47b2f5a
[unity] Handle BoneFollowerGraphic error on editor instantiate.
2018-05-11 06:38:03 +08:00
pharan
093d06cfdb
[unity] Remove old code.
2018-05-11 06:33:24 +08:00
pharan
f6f264336a
[unity] SkeletonAnimator.GetAnimation(clip)
2018-05-11 06:33:02 +08:00
pharan
0c24e5e2d3
[unity] Fix clipping subsets of submeshes.
2018-05-11 06:31:58 +08:00
pharan
afc0b3ff4e
[unity] Some code cleanup.
2018-05-11 06:31:18 +08:00
pharan
093090875f
[unity] Remove Unity 5.4 code.
2018-05-11 06:30:34 +08:00
John
517d25f6a0
[unity] Resolve leftover merge conflict.
2018-05-01 21:58:52 +08:00
pharan
496c3dd2ca
[unity] Minor cleanup for AnimationReferenceAsset.
2018-04-25 09:55:41 +08:00
pharan
861aa8d5c8
[unity] Handle extra case for attributes without dataField.
2018-04-25 09:55:12 +08:00
pharan
aea15e63d8
[unity] Better GetPathSafeName
2018-04-25 09:53:49 +08:00
pharan
72269c9718
Merge branch '3.6' into 3.7-beta
2018-04-20 12:21:25 +08:00
pharan
5766aa747d
[unity] Minor updates to editors.
2018-04-20 12:05:32 +08:00
pharan
69cb86eeef
[unity] Add PointAttachment icon to editor.
2018-04-20 12:05:02 +08:00
Dennis Lieu
ba129b7b90
[unity] Use public properties in examples.
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* Use public Rotation property instead of internal rotation field in code example to allow Spine to be imported in Plugins folder
* Use public Attachment property instead of internal attachment field to allow Spine to be imported in Plugins folder
2018-04-20 08:14:33 +08:00
pharan
d5e75febee
Merge branch '3.6' into 3.7-beta
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# Conflicts:
# examples/hero/export/hero-pro.json
# examples/hero/export/hero-pro.skel
2018-04-19 15:02:08 +08:00
John
58f0c7f21e
[unity] Remove extraneous update call.
2018-04-18 12:02:31 +08:00
pharan
99166771e5
[unity] Update Basic Platformer example.
2018-04-18 07:30:47 +08:00
badlogic
906c0b4b60
Merge branch '3.6' into 3.7-beta
2018-04-17 11:57:58 +02:00
pharan
207d51ae93
[unity] Update Examples.
2018-04-17 08:05:46 +08:00
pharan
36db4e381d
[unity] Add AnimationReferenceAsset
2018-04-17 08:04:07 +08:00
pharan
a04242cacf
[unity] More class segregation for SpineEditorUtilities.
2018-04-17 08:01:10 +08:00
pharan
2a792c0247
[unity] Update SkeletonInspectorPreview.
2018-04-17 08:00:19 +08:00
pharan
0a23ed3d85
[unity] MeshGenerator can fill mesh with setup pose attachment.
2018-04-17 07:59:27 +08:00