pharan
|
14e718d0d3
|
[unity] Add vertex effect callback.
|
2017-06-11 08:22:10 +08:00 |
|
pharan
|
9cd0167a03
|
[unity] Allow SkeletonGraphic runtime atlas.
|
2017-06-11 08:20:15 +08:00 |
|
John
|
bf7a8db0eb
|
[unity] Allow SkeletonGraphic runtime atlas.
|
2017-06-11 08:10:16 +08:00 |
|
John
|
45bdf87dac
|
[csharp] readonly VertexAttachment.id
|
2017-06-11 02:37:03 +08:00 |
|
pharan
|
14d031cb78
|
[csharp] Added shifted vertex attachment IDs for DeformTimeline.
|
2017-06-11 00:38:38 +08:00 |
|
NathanSweet
|
a8577b78a7
|
Shift attachment IDs to reduce effort needed to compute DeformTimeline ID.
|
2017-06-10 18:28:16 +02:00 |
|
NathanSweet
|
c4268d4bfe
|
Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta
|
2017-06-10 18:21:47 +02:00 |
|
NathanSweet
|
45870ef028
|
Added vertex attachment IDs for DeformTimeline.
|
2017-06-10 18:21:15 +02:00 |
|
pharan
|
354ef48a64
|
[csharp] Fix IkConstraint fix port. 73cb6299de
|
2017-06-10 06:50:29 +08:00 |
|
pharan
|
714f010006
|
[csharp] Minor changes to Attachments for 3.6
|
2017-06-10 06:41:20 +08:00 |
|
John
|
0554c5bb97
|
[unity] SkeletonAnimator log errors.
|
2017-06-10 02:27:24 +08:00 |
|
John
|
dd0f489eae
|
[unity] Ignore non-Spine dummy AnimationClips.
|
2017-06-10 02:02:41 +08:00 |
|
John
|
9cc2fa6a2b
|
[unity] Handle obsolete DotCap call.
|
2017-06-08 01:09:01 +08:00 |
|
pharan
|
e0a398bfc5
|
[unity] Handle skinless SkeletonGraphic.
|
2017-06-07 08:09:45 +08:00 |
|
pharan
|
b2c0034dbf
|
[unity] SlotBlendModes module.
|
2017-06-07 08:09:24 +08:00 |
|
John
|
ef408344be
|
[unity] SpineAttributeDrawers menu item methods.
|
2017-06-07 08:00:24 +08:00 |
|
badlogic
|
54cb4dfa02
|
[ts] Closes #914, loading of PathAttachment lengths in SkeletonJson was incorrect
|
2017-06-04 11:47:15 +02:00 |
|
badlogic
|
fcf9d3bb35
|
[lua] Fixed deform timelines not mixing from/to setup pose. #920
|
2017-06-04 11:07:04 +02:00 |
|
badlogic
|
57eab37e11
|
[as3] Fixed deform timelines not mixing from/to setup pose. #920
|
2017-06-04 11:06:22 +02:00 |
|
badlogic
|
63459d8531
|
[c] Fixed deform timelines not mixing from/to setup pose. #920
|
2017-06-04 11:05:07 +02:00 |
|
badlogic
|
2b5058f020
|
[ts] Fixed deform timelines not mixing from/to setup pose. #920
|
2017-06-04 11:03:13 +02:00 |
|
badlogic
|
3e8f3be0e4
|
[lua] AnimationState#apply returns boolean indicating if any timeline was applied. #919
|
2017-06-04 11:01:04 +02:00 |
|
badlogic
|
061d0d26b2
|
[c] AnimationState#apply returns boolean indicating if any timeline was applied. #919
|
2017-06-04 10:59:02 +02:00 |
|
badlogic
|
b14b5d805d
|
Updated CHANGELOG
|
2017-06-04 10:56:01 +02:00 |
|
badlogic
|
0eaf8fcfa0
|
[as3] AnimationState#apply returns boolean indicating if any timeline was applied. #919
|
2017-06-04 10:55:35 +02:00 |
|
badlogic
|
b5e08f59e1
|
[ts] AnimationState#apply returns boolean indicating if any timeline was applied. #919
|
2017-06-04 10:53:09 +02:00 |
|
John
|
3c194a5c9d
|
[csharp] Fixed deform timelines not mixing to/from setup pose.
ef6ccb84d3
|
2017-06-02 21:59:45 +08:00 |
|
John
|
8fa441e284
|
[csharp] Return true from AnimationState#apply if any animation was applied.
|
2017-06-02 21:59:00 +08:00 |
|
NathanSweet
|
464e9b3362
|
[libgdx] Removed sysouts.
Dang amateurs!
|
2017-06-02 00:09:59 +02:00 |
|
NathanSweet
|
ef6ccb84d3
|
[libgdx] Fixed deform timelines not mixing to/from setup pose.
|
2017-06-01 23:44:09 +02:00 |
|
NathanSweet
|
7e75c7c5b1
|
[libgdx] SkeletonViewer keeps loop state for tracks playing.
|
2017-06-01 23:43:30 +02:00 |
|
NathanSweet
|
3b6b0f52e2
|
Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta
|
2017-06-01 21:15:00 +02:00 |
|
NathanSweet
|
1b4ac3ba8e
|
[libgdx] SkeletonViewer clean up.
|
2017-06-01 21:14:49 +02:00 |
|
NathanSweet
|
088a870463
|
[libgdx] Return true from AnimationState#apply if any animation was applied.
Makes it easier to know when you don't need to call updateWorldTransform.
|
2017-06-01 21:14:34 +02:00 |
|
NathanSweet
|
787170fa46
|
[libgdx] Don't need an immediate mode renderer.
|
2017-06-01 16:48:04 +02:00 |
|
John
|
6e234f7935
|
[unity] Fix Tint Black shader alpha.
|
2017-06-01 19:25:48 +08:00 |
|
John
|
e781ad9ccd
|
[unity] Fix default mesh bounds check.
|
2017-05-30 21:52:45 +08:00 |
|
pharan
|
da0132b333
|
[unity] Update CHANGELOG.md
|
2017-05-30 19:25:13 +08:00 |
|
pharan
|
a7f03b1587
|
[unity] Skeleton shader property inspector now says "Main Texture"
|
2017-05-30 19:22:12 +08:00 |
|
pharan
|
dfddf15d0a
|
[unity] SkeletonLit shader no longer requires mesh normals.
|
2017-05-30 19:21:24 +08:00 |
|
pharan
|
5fcb77eb1a
|
[unity] Match pre-initialized buffer size of submesh indices.
|
2017-05-30 19:20:39 +08:00 |
|
pharan
|
d288fab664
|
[unity] Handle TextAssets not found.
|
2017-05-30 19:20:06 +08:00 |
|
John
|
254ee1f8a7
|
[unity] Handle TextAssets not found.
|
2017-05-29 18:22:24 +08:00 |
|
badlogic
|
928f4b8e14
|
[c] Incorrect deallocation order, closes #913
|
2017-05-29 11:45:19 +02:00 |
|
NathanSweet
|
ac72220dc0
|
[libgdx] Made Skin lookup object non-static.
closes #911
|
2017-05-28 23:15:58 +02:00 |
|
NathanSweet
|
b8da5a1d44
|
Clean up.
|
2017-05-27 17:54:24 +02:00 |
|
NathanSweet
|
42fa637508
|
[libgdx] Added vertex effects.
|
2017-05-27 17:43:18 +02:00 |
|
badlogic
|
73cb6299de
|
[csharp] Ported IKConstraint fix.
|
2017-05-24 17:37:00 +02:00 |
|
badlogic
|
5f1431c397
|
[lua] Ported IKConstraint fix.
|
2017-05-24 17:35:00 +02:00 |
|
badlogic
|
75041ab65e
|
[as3] Ported IKConstraint fix.
|
2017-05-24 17:33:31 +02:00 |
|