4356 Commits

Author SHA1 Message Date
NathanSweet
d0d22bb344 [libgdx] AnimationState javadoc. 2018-10-17 14:49:22 +02:00
sp-stefano-lanza
7183e3b0bd Feature/new skeleton culling (#1196)
* Fix culling of skeleton and clean up code

* Optionally draw the bounding rectangle of skeletons

* Add Visual Studio compiler support

* Fix indentation

* Fix indentation

* Fix indentation

* Revert some indentation changes
2018-10-16 15:46:49 +02:00
badlogic
a5023f521c [c] IKCONSTRAINT_ENTRIES was incorrect. Closes #1197. 2018-10-16 15:43:56 +02:00
badlogic
ed7b4eaaea [as3] Ported 0 timeScale fix, see #1194. 2018-10-15 16:51:15 +02:00
badlogic
03e578642c [lua] Ported 0 timeScale fix, see #1194. 2018-10-15 16:45:42 +02:00
badlogic
0e2c41b491 [csharp] Ported 0 timeScale fix, see #1194. 2018-10-15 16:43:26 +02:00
badlogic
18258e9603 [c] Ported 0 timeScale fix, see #1194. 2018-10-15 16:42:22 +02:00
badlogic
0161fe59ca [ts] Ported 0 timeScale fix, see #1194. 2018-10-15 16:41:44 +02:00
badlogic
e11e0d42d8 [cpp] Ported 0 timeScale fix, see #1194. 2018-10-15 16:40:31 +02:00
badlogic
2c73175d88 Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta 2018-10-15 16:34:27 +02:00
badlogic
f057a8fd41 [cpp] Setting vertex attachment did not clear slot.attachmentVertices. Closes #1188. 2018-10-15 16:34:22 +02:00
NathanSweet
48371236db [libgdx] AnimationState javadocs. 2018-10-15 16:25:45 +02:00
NathanSweet
eea4d106c1 [libgdx] Added AnimationState#getMixingFrom. 2018-10-15 16:25:45 +02:00
NathanSweet
abdbb10480 [libgdx] Fixed 0 timeScale not returning to the setup pose.
closes #1194
2018-10-15 16:25:45 +02:00
badlogic
fdb3bd02d4 [corona] Added simple test harness. 2018-10-15 15:26:23 +02:00
badlogic
dc6601f1e2 [lua] Fixes #1195, events on higher tracks did not fire. 2018-10-15 15:25:50 +02:00
badlogic
2bc3adb366 [csharp] Removes [Serializable] from ExposedList and its enumarator. Fixes compilation on UWP. See #1193. 2018-10-15 13:59:54 +02:00
badlogic
02c6f9cc63 [cpp][sfml] Backported changes from 3.7-beta-cpp branch. See #1192. 2018-10-15 13:56:53 +02:00
pharan
cdc37a5554
[xna] Fix example code. 2018-10-09 07:09:40 +08:00
pharan
88c6c0e405
[monogame] Fix example code. 2018-10-09 07:07:27 +08:00
pharan
910e88bbb3 [unity] Assorted cleanup. 2018-10-08 04:55:47 +08:00
pharan
230ae89d66 [unity] Improved multiedit for attributes. Updated inspectors. 2018-10-08 04:54:37 +08:00
pharan
8112f9c55d [unity] Material cache for BlendModeMaterials 2018-10-08 04:50:53 +08:00
pharan
6fee0e3622 [unity] Use dummy AnimationState for AnimationState timeline mixer preview. 2018-10-06 02:39:29 +08:00
pharan
2dcff2e50f [unity] Timeline count tooltip for animation list. 2018-10-06 02:38:14 +08:00
pharan
6e7370f603 [unity] Use scale instead of flip for SkeletonFlip timeline mixer. 2018-10-06 02:37:38 +08:00
pharan
bb73f7d6e4 [unity] Some code and editor cleanup. 2018-10-06 02:37:09 +08:00
pharan
801081eae0 [unity] Improved edit mode data reloading. 2018-10-05 04:18:15 +08:00
pharan
8f68feaff5 [unity] Bake event ints into intParameter instead of floatParameter. 2018-10-01 22:05:12 +08:00
pharan
32d56c9c68 [unity] Remove unused local. 2018-10-01 22:03:45 +08:00
pharan
a03b0cc288 [unity] Fix SkeletonPartsRendererInspector multi-edit. 2018-10-01 22:02:14 +08:00
pharan
f8e465a9d6 [unity] AnimationState arrangement extension. 2018-10-01 22:01:44 +08:00
pharan
db2c531a3c [unity] Docs for GetSkeletonData(bool) 2018-10-01 21:57:54 +08:00
pharan
9eba3e1bbd [unity] Move instantiation code. 2018-10-01 21:57:32 +08:00
pharan
c81f9dbe62 [unity] Copy properties when cloning a MeshAttachment as a linked mesh. 2018-10-01 21:57:11 +08:00
NathanSweet
12338fa262 [gdx] Update TwoColorPolygonBatch to match latest libgdx changes. 2018-09-29 01:11:07 +02:00
pharan
b8ed13f219 Merge branch '3.7-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.7-beta 2018-09-25 18:09:22 +08:00
pharan
6a8e1df108 [unity] Separate auto-adding Rigidbody2D for following bones. 2018-09-25 18:03:26 +08:00
pharan
9ea81260eb [unity] Minor cleanup. 2018-09-25 18:00:56 +08:00
badlogic
854ec90657 Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta 2018-09-24 14:23:26 +02:00
badlogic
59bab83701 [cpp] Fixed bug in PathConstraint#computePositions. Wrong vector was returned. Closes #1178. 2018-09-24 14:23:21 +02:00
pharan
7da81ecad1 [unity] Disable playmode state change reload. 2018-09-24 00:04:57 +08:00
pharan
b190af431c [unity] Prevent initialize from triggering first AnimationState update. + Cleanup. 2018-09-24 00:03:47 +08:00
pharan
3e997a2765 [unity] Fix multi-edit bug on flipX/flipY inspectors. 2018-09-23 23:59:45 +08:00
pharan
4044c81ace [unity] Inspector field for SkeletonDataModifiers. + fixes. 2018-09-23 23:57:40 +08:00
pharan
5c25239ff1 [unity] Animation filling SkeletonData modifier asset. 2018-09-23 23:56:38 +08:00
pharan
e78c795a80 [unity] Make cloned attachment names uniform. 2018-09-23 23:55:46 +08:00
pharan
4fbd6677c7 [unity] Fix whitespace. 2018-09-23 23:54:33 +08:00
pharan
5b7dddd9ce [csharp] BoneTimeline and SlotTimeline interfaces. 2018-09-23 23:53:37 +08:00
badlogic
d8c5427ef2 [lua] Minor clean up. 2018-09-11 16:40:05 +02:00