818 Commits

Author SHA1 Message Date
NathanSweet
f7413f0c3b Ctor taking ShapeRenderer. 2014-04-03 18:35:34 +02:00
NathanSweet
74b41be899 Merge branch 'origin/master' 2014-04-02 16:22:32 +02:00
NathanSweet
c757da504d Added skinning, compatible with 1.8.19. 2014-04-02 16:22:23 +02:00
Nathan Sweet
a94927968c Merge pull request #204 from Fraggle/patch-2
Fix related to Starling update
2014-03-28 12:11:33 +01:00
Sebastien Flory
94ba593940 Fix related to Starling update
Hi,

Commit 5250246d8e breaks this code because you might not have a frame for a sub texture anymore.
My patch fix the issue.
2014-03-28 11:58:03 +01:00
NathanSweet
02da6a42ad Fixed a different kind of flickering for multi page atlases. 2014-03-18 19:48:13 +01:00
NathanSweet
4fa11e72d5 Fixed spine-unity and spine-tk2d to create assets in the current folder. 2014-03-18 19:02:11 +01:00
NathanSweet
43ce1c3dff Fixed flickering with multi page atlases and animated attachment changes. 2014-03-18 00:25:21 +01:00
NathanSweet
c4a3de0e7f Bug fixes. 2014-03-17 18:42:58 +01:00
NathanSweet
11266e0cc5 Better handling of AnimationState state changes during listeners.
Except "end" listeners, don't change the state from there.
2014-03-17 16:54:25 +01:00
NathanSweet
df70264a5b Go back to clearing the entry after the "end" listeners.
Changing the AnimationState state from an "end" listener is problematic even when the entry is cleared before the listener, so better to make the track that is ending available to the listener.
2014-03-17 16:53:33 +01:00
NathanSweet
f0e4b5e9b8 Fixed AnimationState error. 2014-03-13 16:19:54 +01:00
NathanSweet
579564906d Simpler test. 2014-03-09 12:15:53 +01:00
NathanSweet
951fe77c09 Merge branch 'origin/master' 2014-03-09 12:15:23 +01:00
NathanSweet
aff250daf4 Allow a track to mix with the track below.
http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2248
2014-03-09 12:06:36 +01:00
Nathan Sweet
86c4232538 Merge pull request #186 from Fraggle/patch-1
Wrong type for rgba
2014-03-08 16:14:13 +01:00
Nathan Sweet
806d121e3d Merge pull request #198 from pharan/patch-1
Allow Skin.AddAttachment (C#) to overwrite safely
2014-03-08 16:12:44 +01:00
NathanSweet
3424f31f53 Fixed skeleton attachment position. 2014-03-08 00:20:43 +01:00
NathanSweet
211f82fedd Clear the track before calling end on the listener. 2014-03-08 00:20:26 +01:00
NathanSweet
173bd1c8e1 Updated goblins example data. 2014-03-08 00:17:48 +01:00
NathanSweet
8b17257293 Update for latest libgdx, GL 1.x support is gone. 2014-03-07 14:37:26 +01:00
NathanSweet
8a66c3cd0a Include algorithm for std::min/min. 2014-03-07 14:36:55 +01:00
NathanSweet
f14b2a5c53 Clear mesh deform in setToSetupPose, untested. 2014-03-06 20:40:49 +01:00
NathanSweet
f3c47d1c4f Needed for editor. 2014-03-06 20:40:29 +01:00
NathanSweet
3ab08eadd2 Allow customizing file to load from CLI. 2014-03-06 20:40:15 +01:00
John
9e69a711b5 Allow Skin.AddAttachment to overwrite safely
Allow Skin.AddAttachment to overwrite an existing attachment as intended.
( For more info, see the Remarks section of: http://msdn.microsoft.com/en-us/library/k7z0zy8k%28v=vs.110%29.aspx )
2014-03-04 05:12:49 +08:00
NathanSweet
fa52abc780 Fancier SkeletonTest for trying skeleton files, organized assets. 2014-02-27 19:41:07 +01:00
NathanSweet
7570e0a18c Adjusted order objects are read. 2014-02-27 19:39:29 +01:00
NathanSweet
0365100f27 Merge branch 'origin/master' 2014-02-21 17:38:31 +01:00
NathanSweet
cc62e8ce39 Updated license to clarify how permission is typically granted. 2014-02-21 17:38:16 +01:00
Nathan Sweet
1597efb8d9 Merge pull request #185 from pharan/patch-1
Faster BoneComponent
2014-02-20 15:53:09 +01:00
Sebastien Flory
70189a94cb Wrong type for rgba
Hi,

I think you did a typo. From my understanding of the code, the RGBA value should be numbers, not it (as they are in the RegionAttachement class).

Thanks for the tool.
2014-02-20 10:30:22 +01:00
John
d50386a3a9 Faster BoneComponent
Used a cached Transform reference instead of using the .transform property.
( This is recommended by Unity Tech. .transform is actually shorthand for a component lookup: GetComponent<Transform>() )
2014-02-20 13:59:33 +08:00
Nathan Sweet
453c4bcbb1 Update README.md 2014-02-13 19:23:30 +01:00
Nathan Sweet
dab32201c9 Update README.md 2014-02-13 19:22:19 +01:00
Nathan Sweet
f448fdef42 Update README.md 2014-02-13 19:20:28 +01:00
Nathan Sweet
34ae588e67 Update README.md 2014-02-13 19:10:36 +01:00
Nathan Sweet
ba03c323a7 Update README.md 2014-02-13 19:09:54 +01:00
Nathan Sweet
4e3f8ca974 Update README.md 2014-02-13 19:09:45 +01:00
Nathan Sweet
e64b0b00d0 Update README.md 2014-02-13 19:09:00 +01:00
Nathan Sweet
ae5e7d582d Update README.md 2014-02-13 19:08:55 +01:00
NathanSweet
89b29177ba Better color computation. 2014-02-13 12:25:38 +01:00
NathanSweet
e578531489 Merge branch 'origin/master' 2014-02-13 12:25:19 +01:00
NathanSweet
c9aabe4c63 zSpacing defaults to 0. 2014-02-13 12:25:12 +01:00
Nathan Sweet
264bf33776 Merge pull request #183 from rszalla/master
Fix concatenation in errors
2014-02-12 00:01:40 +01:00
Roman Szalla
fe82c0d1e6 Fix concatenation in errors 2014-02-11 23:41:27 +01:00
NathanSweet
6e3a254aac Comment. 2014-02-09 17:02:14 +01:00
NathanSweet
38e54e686d Added BoneComponent.
closes #166
2014-02-05 20:23:34 +01:00
NathanSweet
86093e7d0d Clean up, added zSpacing.
#166
2014-02-05 18:10:07 +01:00
NathanSweet
66a336e219 Adjusted line endings. 2014-02-05 18:09:16 +01:00