NathanSweet
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d0d7e64b43
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Docs: added a note to runtimes that don't yet support the binary format.
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2016-04-07 22:50:00 +02:00 |
|
NathanSweet
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4f3ccc2c51
|
List the supported editor version on each runtime README.
closes #526
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2016-04-03 19:10:47 +02:00 |
|
NathanSweet
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c9aede1ffd
|
Docs.
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2016-04-03 14:58:01 +02:00 |
|
NathanSweet
|
5dff1b921a
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Cocos2dAttachmentLoader needs to be C++.
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2016-04-03 12:58:36 +02:00 |
|
NathanSweet
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eb90cbf260
|
Minor fixes.
|
2016-04-03 12:48:20 +02:00 |
|
NathanSweet
|
075a13c9b8
|
Content size instead of window size.
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2016-04-02 17:41:57 +02:00 |
|
NathanSweet
|
fe55f6feee
|
Updated cocos2d-x v2 to latest spine-c.
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2016-04-02 15:32:22 +02:00 |
|
NathanSweet
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f59e461230
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Only need to keep around attachment loader if attachment->attachmentLoader is set.
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2016-04-02 15:32:05 +02:00 |
|
NathanSweet
|
a133221acd
|
More efficient cococs2d-x batching.
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2016-04-02 15:23:42 +02:00 |
|
NathanSweet
|
39f588daeb
|
Formatting.
|
2016-04-01 23:36:18 +02:00 |
|
NathanSweet
|
55851f7699
|
cocos2d-x rendering now uses TrianglesCommand for batching across scene graph nodes.
|
2016-04-01 18:37:54 +02:00 |
|
NathanSweet
|
c8afc2474c
|
Docs.
|
2016-03-05 18:56:13 +01:00 |
|
NathanSweet
|
c40657c6e5
|
Changed the default project setup to NOT use the Spine files in cocos2d-x.
|
2016-03-05 18:56:09 +01:00 |
|
NathanSweet
|
4490f0c454
|
Removed outdated iOS project files.
|
2016-03-05 18:11:23 +01:00 |
|
NathanSweet
|
c0b29a5ae4
|
Better instructions for cocos2d-x.
|
2016-03-05 18:11:10 +01:00 |
|
pharan
|
a3311a8d6b
|
Updated Readme.md
|
2016-03-05 03:09:22 +08:00 |
|
pharan
|
524aa4fb2d
|
Updated Readme.md
|
2016-03-04 23:11:48 +08:00 |
|
pharan
|
033a1eeb2c
|
Updated Readme.md
|
2016-03-04 23:03:33 +08:00 |
|
NathanSweet
|
b25992464b
|
Updated spine-cocos2dx 2 and 3 to Spine v3.
|
2016-02-16 23:06:23 +01:00 |
|
Nathan Sweet
|
56bee5ccd2
|
Merge pull request #447 from zilongshanren/fix-warnings
add override keyword to remove warnings.
|
2015-08-06 13:16:16 +02:00 |
|
NathanSweet
|
baaa8bd78c
|
Allow SkeletonRenderer to be extendable in JavaScript.
closes #461
|
2015-08-05 14:51:17 +02:00 |
|
NathanSweet
|
7073e262cd
|
Fixed atlas leak.
|
2015-08-05 14:48:00 +02:00 |
|
NathanSweet
|
01cb844993
|
You get a license file, you get a license file, EVERYBODY GETS A LICENSE FILE!
|
2015-07-30 22:47:00 +02:00 |
|
NathanSweet
|
f06fbb3d8d
|
Clarified licensing on runtimes pages.
|
2015-07-30 22:44:47 +02:00 |
|
andyque
|
fc1ebf4bb4
|
add override keyword to remove warnings.
|
2015-07-16 10:25:15 +08:00 |
|
NathanSweet
|
2bc909850b
|
Added missing bool ownsSkeletonData.
|
2015-04-28 16:42:30 +02:00 |
|
NathanSweet
|
27270a5781
|
Spine Runtimes license update.
Minor update to fix "SOFTARE" typo and clairfy how to get permission.
|
2015-04-24 21:33:24 +02:00 |
|
NathanSweet
|
f8a76c6455
|
Blend modes for all runtimes.
|
2015-04-02 14:20:20 +02:00 |
|
NathanSweet
|
371aaefa9f
|
Added const char* methods so NULL can be passed.
|
2015-03-16 20:02:11 +01:00 |
|
NathanSweet
|
fae952d73c
|
Docs, accept empty string for std::string refs that can be null in the C API.
|
2015-03-16 19:56:51 +01:00 |
|
Igor Mats
|
2725eff1c8
|
Some improvements.
|
2014-12-02 17:06:03 +02:00 |
|
Igor Mats
|
22a0eb0c5f
|
Cocos2d-x: changes for JSB support.
|
2014-11-28 08:43:52 +02:00 |
|
NathanSweet
|
60d724b7c4
|
Moved scheduleUpdate to onEnter, added unscheduleUpdate onExit.
closes #230
|
2014-11-19 17:56:44 +01:00 |
|
NathanSweet
|
962321574c
|
Added missing ctor.
closes #209
|
2014-11-19 17:40:22 +01:00 |
|
NathanSweet
|
b2f09b352b
|
Reanedm goblins-ffd example to goblins-mesh.
|
2014-10-05 18:53:47 +02:00 |
|
NathanSweet
|
8471e6718d
|
Getter for skeleton.
|
2014-09-28 23:24:09 +02:00 |
|
NathanSweet
|
34c98688ed
|
Fixed default scale.
|
2014-09-02 17:19:48 +02:00 |
|
Nathan Sweet
|
5797d5a46d
|
Merge pull request #277 from jpoag/master
* [SPINE-C] fix mem leak
|
2014-09-01 21:26:45 +02:00 |
|
NathanSweet
|
9749db7a0a
|
Added IK keys to raptor example.
|
2014-09-01 18:41:43 +02:00 |
|
jpoag
|
059f1c57b7
|
* [spine-cocos2d-iphone] update SkeletonRenderer to latest refactor
* [spine-cocos2dx/2] update SkeletonRenderer to latest refactor
|
2014-09-01 11:55:02 -04:00 |
|
NathanSweet
|
80763b60d8
|
Fixed setting blend func extra time.
|
2014-08-31 17:17:59 +02:00 |
|
NathanSweet
|
2ff2d10d60
|
Docs.
|
2014-08-31 16:52:59 +02:00 |
|
NathanSweet
|
25a892d7ff
|
Docs.
|
2014-08-31 16:52:07 +02:00 |
|
NathanSweet
|
446327b1f8
|
Dropped support for cocos2d-x 3.0 and 3.1.
Will support only the latest 3.x.
|
2014-08-31 16:50:51 +02:00 |
|
NathanSweet
|
5faff9b10f
|
Updated to latest spine-c.
|
2014-08-31 16:48:14 +02:00 |
|
NathanSweet
|
33a64f6f64
|
Images are premultiplied again in cocos2dx 3.2
C'mon guys, make up your minds! :)
|
2014-08-31 16:47:53 +02:00 |
|
Vladislav Cecalenco
|
19272feb4e
|
PolygonBatch::flush crash fix
|
2014-08-27 21:02:53 +03:00 |
|
Ricardo Quesada
|
931347e731
|
Fixes compilation warnings
|
2014-07-31 13:00:44 -07:00 |
|
Ricardo Quesada
|
de3de39f57
|
Sample works with the new v3.2 API
Updates API in samples
Adds iOS and Mac projects. Convient Xcode project to test
the sample really easy.
|
2014-07-31 12:53:37 -07:00 |
|
Ricardo Quesada
|
05c2315008
|
Fixes for the cocos2d-x v3.2 API
|
2014-07-30 15:33:52 -07:00 |
|