685 Commits

Author SHA1 Message Date
Harald Csaszar
9d3c9dd443 [unity] SkeletonRenderSeparator now initializes added SkeletonPartsRenderer children correctly. Closes #1269. 2019-02-07 22:23:32 +01:00
Harald Csaszar
7ee15d0627 [unity] SkeletonRenderSeparator now initializes added SkeletonPartsRenderer children correctly. Closes #1269. 2019-02-07 22:22:56 +01:00
Harald Csaszar
009929bbc9 [unity] Fixed SkeletonPartsRenderer mesh tangent error. Also fixed another potential size mismatch at mesh normals or tangents vs vertices. Closes #1265. 2019-02-06 19:18:49 +01:00
Harald Csaszar
7b690624f3 [unity] Fixed SkeletonPartsRenderer mesh tangent error. Also fixed another potential size mismatch at mesh normals or tangents vs vertices. Closes #1265. 2019-02-06 19:17:56 +01:00
Harald Csaszar
1638aa2c5f [unity] Fixed SkeletonGraphic related import error occurring occasionally on first import. Error message was usually 'Skeleton JSON file not set for SkeletonData asset'. Closes #1226. 2019-01-31 14:52:10 +01:00
Harald Csaszar
52245d55f0 [unity] Fixed SkeletonGraphic related import error occurring occasionally on first import. Error message was usually 'Skeleton JSON file not set for SkeletonData asset'. Closes #1226. 2019-01-31 14:43:39 +01:00
Harald Csaszar
255bc753d1 [unity] Fixed SkeletonGraphic's 'Starting Animation' property being cleared upon saving under some circumstances, closes #1252. 2019-01-28 16:33:34 +01:00
Harald Csaszar
e39dbc4795 [unity] Fixed SkeletonGraphic's 'Starting Animation' property being cleared upon saving under some circumstances, closes #1252. 2019-01-28 16:28:28 +01:00
Harald Csaszar
5344d71c05 [unity] Fixed PointFollower error message on script rebuild, closes #1261. 2019-01-22 12:27:30 +01:00
Harald Csaszar
edb2fbe85d [unity] Added using and finally-dispose guards around all stream instances, see #1260. 2019-01-22 11:27:47 +01:00
Harald Csaszar
1e25ff05a6 [unity] Fixed removing unreferenced SlotBlendMode material entries, closes #1249. 2019-01-16 17:09:20 +01:00
pharan
66689b3800 [unity] Make components compatible with new 2018.3 Prefab Mode. 2018-12-30 03:30:36 +08:00
pharan
65e8d12e63
[unity] Fix tint black buffer mismatched sizes when vertex array is smaller. 2018-12-18 14:02:38 +08:00
pharan
e601f889b7 [unity] Handle SkeletonGraphic with invalid SkeletonDataAsset. 2018-12-13 05:31:41 +08:00
pharan
594e287721 [unity] Minor formatting. 2018-12-13 05:30:39 +08:00
pharan
68ef65eee0
[unity] Rename extension to SetLocalPosition 2018-12-10 02:28:52 +08:00
pharan
3331d30eae
[unity] Handle case where 0 textures are repacked. 2018-12-08 01:45:13 +08:00
pharan
3ff14fc186 [unity] Update separator slot APIs. 2018-12-04 19:42:58 +08:00
pharan
37b99d6933
[unity] spine-unity whitespace formatting. 2018-12-03 17:49:34 +08:00
harald.csaszar
6d3fc9b3a0 [unity] Fixed unity mecanim transition interruptions for SkeletonMecanim. Fixes #1208 2018-11-29 10:12:21 +01:00
pharan
533a25286a [unity] SpineEvent attribute audioOnly flag. 2018-11-19 11:07:24 +08:00
pharan
12e7ebf78f [unity] SkeletonRenderer cleanup. 2018-11-19 11:06:50 +08:00
pharan
b6c00a4880
[unity] SpineAttributes formatting. 2018-11-19 10:42:25 +08:00
pharan
3a96c22c3a
[unity] Fix mesh generator submesh buffer starting too large. 2018-11-15 11:30:48 +08:00
pharan
ff31888adf
[unity] Fix submesh count regression.
This also fixes tangents not being fully calculated when a skeleton uses no clipping and multiple submeshes.
2018-11-15 10:49:19 +08:00
pharan
8b49ad91cb [unity] SkeletonRenderSeparator update when instantiated in edit mode. 2018-11-13 05:48:21 +08:00
pharan
1458f0eae1 [unity] SkeletonRenderSeparator fixes. 2018-11-13 05:47:47 +08:00
pharan
235391d81e [unity] Remove primary Skin.RemoveAttachment extension. 2018-11-13 05:47:11 +08:00
pharan
495321e6af [unity] SkeletonGraphic runtime instantiation requires Material. 2018-11-13 05:46:45 +08:00
pharan
aa0dcee09a [unity] SkeletonUtility method for delaying its update order forward. 2018-11-13 05:46:22 +08:00
pharan
1b95de7ac4 [unity] Formatting and docs. 2018-11-13 05:45:47 +08:00
pharan
5ab16f6ba7 [unity] Fix SkeletonUtility not following IK bone positions. 2018-11-13 05:45:11 +08:00
pharan
27828048fb [unity] Fix MeshGenerator unnecessarily disposing buffer objects. 2018-10-18 21:37:24 +08:00
pharan
8d74ef06ac [unity] Prospective resizing for MeshGenerator AddSubmesh branch. 2018-10-18 21:36:22 +08:00
pharan
d78b2fd024 [unity] Use EnsureCapacity for predetermined list sizes. 2018-10-18 21:35:33 +08:00
pharan
fac440c434 [unity] Allow user to preallocate MeshGenerator buffer size. 2018-10-17 22:18:53 +08:00
pharan
6dec3d37fa [unity] Fix MeshGenerator unnecessarily replacing buffer objects. 2018-10-17 22:18:06 +08:00
pharan
554c5f0cf5 [unity] Spine/Special/Skeleton Grayscale shader 2018-10-17 22:17:07 +08:00
pharan
910e88bbb3 [unity] Assorted cleanup. 2018-10-08 04:55:47 +08:00
pharan
230ae89d66 [unity] Improved multiedit for attributes. Updated inspectors. 2018-10-08 04:54:37 +08:00
pharan
8112f9c55d [unity] Material cache for BlendModeMaterials 2018-10-08 04:50:53 +08:00
pharan
6fee0e3622 [unity] Use dummy AnimationState for AnimationState timeline mixer preview. 2018-10-06 02:39:29 +08:00
pharan
6e7370f603 [unity] Use scale instead of flip for SkeletonFlip timeline mixer. 2018-10-06 02:37:38 +08:00
pharan
bb73f7d6e4 [unity] Some code and editor cleanup. 2018-10-06 02:37:09 +08:00
pharan
32d56c9c68 [unity] Remove unused local. 2018-10-01 22:03:45 +08:00
pharan
f8e465a9d6 [unity] AnimationState arrangement extension. 2018-10-01 22:01:44 +08:00
pharan
db2c531a3c [unity] Docs for GetSkeletonData(bool) 2018-10-01 21:57:54 +08:00
pharan
c81f9dbe62 [unity] Copy properties when cloning a MeshAttachment as a linked mesh. 2018-10-01 21:57:11 +08:00
pharan
6a8e1df108 [unity] Separate auto-adding Rigidbody2D for following bones. 2018-09-25 18:03:26 +08:00
pharan
9ea81260eb [unity] Minor cleanup. 2018-09-25 18:00:56 +08:00