Harald Csaszar
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9d3c9dd443
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[unity] SkeletonRenderSeparator now initializes added SkeletonPartsRenderer children correctly. Closes #1269.
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2019-02-07 22:23:32 +01:00 |
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Harald Csaszar
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7ee15d0627
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[unity] SkeletonRenderSeparator now initializes added SkeletonPartsRenderer children correctly. Closes #1269.
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2019-02-07 22:22:56 +01:00 |
|
Harald Csaszar
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009929bbc9
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[unity] Fixed SkeletonPartsRenderer mesh tangent error. Also fixed another potential size mismatch at mesh normals or tangents vs vertices. Closes #1265.
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2019-02-06 19:18:49 +01:00 |
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Harald Csaszar
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7b690624f3
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[unity] Fixed SkeletonPartsRenderer mesh tangent error. Also fixed another potential size mismatch at mesh normals or tangents vs vertices. Closes #1265.
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2019-02-06 19:17:56 +01:00 |
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Harald Csaszar
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1638aa2c5f
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[unity] Fixed SkeletonGraphic related import error occurring occasionally on first import. Error message was usually 'Skeleton JSON file not set for SkeletonData asset'. Closes #1226.
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2019-01-31 14:52:10 +01:00 |
|
Harald Csaszar
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52245d55f0
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[unity] Fixed SkeletonGraphic related import error occurring occasionally on first import. Error message was usually 'Skeleton JSON file not set for SkeletonData asset'. Closes #1226.
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2019-01-31 14:43:39 +01:00 |
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Harald Csaszar
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255bc753d1
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[unity] Fixed SkeletonGraphic's 'Starting Animation' property being cleared upon saving under some circumstances, closes #1252.
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2019-01-28 16:33:34 +01:00 |
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Harald Csaszar
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e39dbc4795
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[unity] Fixed SkeletonGraphic's 'Starting Animation' property being cleared upon saving under some circumstances, closes #1252.
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2019-01-28 16:28:28 +01:00 |
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Harald Csaszar
|
5344d71c05
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[unity] Fixed PointFollower error message on script rebuild, closes #1261.
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2019-01-22 12:27:30 +01:00 |
|
Harald Csaszar
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edb2fbe85d
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[unity] Added using and finally-dispose guards around all stream instances, see #1260.
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2019-01-22 11:27:47 +01:00 |
|
Harald Csaszar
|
1e25ff05a6
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[unity] Fixed removing unreferenced SlotBlendMode material entries, closes #1249.
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2019-01-16 17:09:20 +01:00 |
|
pharan
|
66689b3800
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[unity] Make components compatible with new 2018.3 Prefab Mode.
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2018-12-30 03:30:36 +08:00 |
|
pharan
|
65e8d12e63
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[unity] Fix tint black buffer mismatched sizes when vertex array is smaller.
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2018-12-18 14:02:38 +08:00 |
|
pharan
|
e601f889b7
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[unity] Handle SkeletonGraphic with invalid SkeletonDataAsset.
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2018-12-13 05:31:41 +08:00 |
|
pharan
|
594e287721
|
[unity] Minor formatting.
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2018-12-13 05:30:39 +08:00 |
|
pharan
|
68ef65eee0
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[unity] Rename extension to SetLocalPosition
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2018-12-10 02:28:52 +08:00 |
|
pharan
|
3331d30eae
|
[unity] Handle case where 0 textures are repacked.
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2018-12-08 01:45:13 +08:00 |
|
pharan
|
3ff14fc186
|
[unity] Update separator slot APIs.
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2018-12-04 19:42:58 +08:00 |
|
pharan
|
37b99d6933
|
[unity] spine-unity whitespace formatting.
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2018-12-03 17:49:34 +08:00 |
|
harald.csaszar
|
6d3fc9b3a0
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[unity] Fixed unity mecanim transition interruptions for SkeletonMecanim. Fixes #1208
|
2018-11-29 10:12:21 +01:00 |
|
pharan
|
533a25286a
|
[unity] SpineEvent attribute audioOnly flag.
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2018-11-19 11:07:24 +08:00 |
|
pharan
|
12e7ebf78f
|
[unity] SkeletonRenderer cleanup.
|
2018-11-19 11:06:50 +08:00 |
|
pharan
|
b6c00a4880
|
[unity] SpineAttributes formatting.
|
2018-11-19 10:42:25 +08:00 |
|
pharan
|
3a96c22c3a
|
[unity] Fix mesh generator submesh buffer starting too large.
|
2018-11-15 11:30:48 +08:00 |
|
pharan
|
ff31888adf
|
[unity] Fix submesh count regression.
This also fixes tangents not being fully calculated when a skeleton uses no clipping and multiple submeshes.
|
2018-11-15 10:49:19 +08:00 |
|
pharan
|
8b49ad91cb
|
[unity] SkeletonRenderSeparator update when instantiated in edit mode.
|
2018-11-13 05:48:21 +08:00 |
|
pharan
|
1458f0eae1
|
[unity] SkeletonRenderSeparator fixes.
|
2018-11-13 05:47:47 +08:00 |
|
pharan
|
235391d81e
|
[unity] Remove primary Skin.RemoveAttachment extension.
|
2018-11-13 05:47:11 +08:00 |
|
pharan
|
495321e6af
|
[unity] SkeletonGraphic runtime instantiation requires Material.
|
2018-11-13 05:46:45 +08:00 |
|
pharan
|
aa0dcee09a
|
[unity] SkeletonUtility method for delaying its update order forward.
|
2018-11-13 05:46:22 +08:00 |
|
pharan
|
1b95de7ac4
|
[unity] Formatting and docs.
|
2018-11-13 05:45:47 +08:00 |
|
pharan
|
5ab16f6ba7
|
[unity] Fix SkeletonUtility not following IK bone positions.
|
2018-11-13 05:45:11 +08:00 |
|
pharan
|
27828048fb
|
[unity] Fix MeshGenerator unnecessarily disposing buffer objects.
|
2018-10-18 21:37:24 +08:00 |
|
pharan
|
8d74ef06ac
|
[unity] Prospective resizing for MeshGenerator AddSubmesh branch.
|
2018-10-18 21:36:22 +08:00 |
|
pharan
|
d78b2fd024
|
[unity] Use EnsureCapacity for predetermined list sizes.
|
2018-10-18 21:35:33 +08:00 |
|
pharan
|
fac440c434
|
[unity] Allow user to preallocate MeshGenerator buffer size.
|
2018-10-17 22:18:53 +08:00 |
|
pharan
|
6dec3d37fa
|
[unity] Fix MeshGenerator unnecessarily replacing buffer objects.
|
2018-10-17 22:18:06 +08:00 |
|
pharan
|
554c5f0cf5
|
[unity] Spine/Special/Skeleton Grayscale shader
|
2018-10-17 22:17:07 +08:00 |
|
pharan
|
910e88bbb3
|
[unity] Assorted cleanup.
|
2018-10-08 04:55:47 +08:00 |
|
pharan
|
230ae89d66
|
[unity] Improved multiedit for attributes. Updated inspectors.
|
2018-10-08 04:54:37 +08:00 |
|
pharan
|
8112f9c55d
|
[unity] Material cache for BlendModeMaterials
|
2018-10-08 04:50:53 +08:00 |
|
pharan
|
6fee0e3622
|
[unity] Use dummy AnimationState for AnimationState timeline mixer preview.
|
2018-10-06 02:39:29 +08:00 |
|
pharan
|
6e7370f603
|
[unity] Use scale instead of flip for SkeletonFlip timeline mixer.
|
2018-10-06 02:37:38 +08:00 |
|
pharan
|
bb73f7d6e4
|
[unity] Some code and editor cleanup.
|
2018-10-06 02:37:09 +08:00 |
|
pharan
|
32d56c9c68
|
[unity] Remove unused local.
|
2018-10-01 22:03:45 +08:00 |
|
pharan
|
f8e465a9d6
|
[unity] AnimationState arrangement extension.
|
2018-10-01 22:01:44 +08:00 |
|
pharan
|
db2c531a3c
|
[unity] Docs for GetSkeletonData(bool)
|
2018-10-01 21:57:54 +08:00 |
|
pharan
|
c81f9dbe62
|
[unity] Copy properties when cloning a MeshAttachment as a linked mesh.
|
2018-10-01 21:57:11 +08:00 |
|
pharan
|
6a8e1df108
|
[unity] Separate auto-adding Rigidbody2D for following bones.
|
2018-09-25 18:03:26 +08:00 |
|
pharan
|
9ea81260eb
|
[unity] Minor cleanup.
|
2018-09-25 18:00:56 +08:00 |
|