Mario Zechner
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0c6c0a2a7b
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Formatting
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2025-05-26 15:24:01 +02:00 |
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Mario Zechner
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8b5adfadb6
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Merge branch '4.2' into 4.3-beta
# Conflicts:
# spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/ConstraintData.java
# spine-ts/spine-pixi-v8/src/index.ts
# spine-unity/Modules/com.esotericsoftware.spine.lwrp-shaders/LICENSE.md
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2025-05-26 13:54:02 +02:00 |
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Mario Zechner
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97d49b37b7
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License header update
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2025-05-26 13:24:06 +02:00 |
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Mario Zechner
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c9456593db
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[godot] Closes #2861, force min ios version 12.0 via compiler/linker flag
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2025-05-23 14:02:40 +02:00 |
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Davide Tantillo
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b90b6996c0
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[ts][webcomponents] Stop RAF if tab is hidden.
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2025-05-23 09:56:35 +02:00 |
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Mario Zechner
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a27b63fc5e
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[haxe] Clean-up of documentation, remove HTML tags
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2025-05-22 22:35:49 +02:00 |
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Mario Zechner
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0ffe43b83e
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[haxe] Clean-up of documentation, remove HTML tags
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2025-05-22 22:34:05 +02:00 |
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Mario Zechner
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0c6788cd97
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[haxe] More documentation synchronization with reference implementation
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2025-05-22 22:11:12 +02:00 |
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Harald Csaszar
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6d6e85229a
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[monogame] Reverted commits 390f496 and 631aa17 and fixed vertices re-allocation differently. See #2854.
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2025-05-22 19:14:13 +02:00 |
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Davide Tantillo
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51b908db89
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[ts][webcomponents] Fix resize callback.
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2025-05-22 17:09:35 +02:00 |
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Davide Tantillo
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b63a29e3b5
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[ts][webcomponents] Moved dispose example in its own file.
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2025-05-22 17:03:23 +02:00 |
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Davide Tantillo
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3866154cb9
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[ts][webcomponents] Add resize callback also for default. It might send double resize command.
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2025-05-22 17:03:23 +02:00 |
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Davide Tantillo
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c462a0232e
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[ts][webcomponents] appendedToBody logic was reversed.
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2025-05-22 17:03:23 +02:00 |
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Davide Tantillo
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7366fcfa4e
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[ts][webcomponents] Fix overlay div size when body is smaller than document.
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2025-05-22 17:03:23 +02:00 |
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Mario Zechner
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7ac6ae6987
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[haxe] Fix update cache compilation error
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2025-05-22 16:48:24 +02:00 |
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Mario Zechner
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b413153b59
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[Haxe] Synchronize documentation with reference implementation
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2025-05-22 16:20:34 +02:00 |
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Nathan Sweet
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fdc75a3c0e
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[libgdx] Added wind and gravity controls for the whole skeleton.
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2025-05-21 19:04:56 -04:00 |
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Davide Tantillo
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f5da0c6f8f
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[ts][webcomponents] get/createSpineWidget to get/createSkeleton.
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2025-05-21 17:09:41 +02:00 |
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Davide Tantillo
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a5e737364c
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[ts][webcomponents] no-spinner to spinner, and reversed logic. Default is not having the spinner.
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2025-05-21 17:00:00 +02:00 |
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Davide Tantillo
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710c20b284
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[ts][webcomponents] Rename isinteractive to interactive.
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2025-05-21 16:54:06 +02:00 |
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Davide Tantillo
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2616860ea6
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[ts][webcomponents] Rename isdraggable to drag.
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2025-05-21 16:50:12 +02:00 |
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Davide Tantillo
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4a124d7c42
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[ts][webcomponents] Rename cursor to pointer.
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2025-05-21 16:46:03 +02:00 |
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Nathan Sweet
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9b596c3856
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Merge branch '4.2' into 4.3-beta
# Conflicts:
# spine-unity/Assets/Spine/package.json
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2025-05-21 10:29:28 -04:00 |
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Nathan Sweet
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b8b55ebd5e
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food-app example, update skeleton order.
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2025-05-21 10:19:15 -04:00 |
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Nathan Sweet
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25991d1dd1
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[monogame] Prefer using local when available.
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2025-05-21 08:46:19 -04:00 |
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Harald Csaszar
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4ad52678b2
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Merge branch '4.2' of https://github.com/EsotericSoftware/spine-runtimes into 4.2
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2025-05-21 10:55:58 +02:00 |
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Nathan Sweet
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70d0171468
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* Added food-app example project.
* Updated mix-and-match to fix blue dress sleeve.
* Changed export scripts to pack polygons for most PRO projects.
* Re-exported projects.
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2025-05-20 19:54:49 -04:00 |
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Nathan Sweet
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061e9d7ec5
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[libgdx] Fixed binary path constraints and JSON skin constraints.
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2025-05-20 19:53:04 -04:00 |
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Nathan Sweet
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2af3f89cc6
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[libgdx] Fixed mesh attachment UVs.
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2025-05-20 19:51:59 -04:00 |
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Davide Tantillo
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5e6f4cae8d
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[ts][webcomponents] Fix empty loop param in animations.
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2025-05-20 17:29:26 +02:00 |
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Davide Tantillo
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335d0ed17f
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[ts][webcomponents] holdDurationLastAnimation to repeatDelay.
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2025-05-20 17:21:13 +02:00 |
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Davide Tantillo
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b588b95d76
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[ts][webcomponents] followAttachmentAttach to followVisibility.
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2025-05-20 16:11:47 +02:00 |
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Davide Tantillo
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2b5f3751ad
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[ts][webcomponents] skin accepts a list of skins.
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2025-05-20 15:35:31 +02:00 |
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Davide Tantillo
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23b288edc8
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[ts][webcomponents] Removed mode attribute. Moved mode origin as fit type.
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2025-05-20 14:52:55 +02:00 |
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Nathan Sweet
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b0fe37e5ed
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[libgdx] Fixed reading JSON with tint black.
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2025-05-19 23:36:35 -04:00 |
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Nathan Sweet
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af6fba6666
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[libgdx] Fixed animation bones having duplicates.
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2025-05-19 20:17:36 -04:00 |
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Nathan Sweet
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b3ed2ff16b
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[libgdx] Fixed local transform being computed from an invalid world transform.
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2025-05-19 20:17:00 -04:00 |
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Harald Csaszar
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631aa1780c
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[monogame] Fixed clipping bug introduced in last commit 390f496 by removing vertices local var. See #2854.
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2025-05-19 21:25:48 +02:00 |
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Harald Csaszar
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e4f791bd29
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[unity] minor: fixed whitespace formatting.
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2025-05-19 18:46:27 +02:00 |
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Harald Csaszar
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390f496923
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[monogame] Fixed accidental vertices array re-allocation. Closes #2854.
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2025-05-19 18:37:18 +02:00 |
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Nathan Sweet
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3494954039
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[libgdx] Clean up.
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2025-05-18 21:14:50 -04:00 |
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Nathan Sweet
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8ade10fc97
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Removed unused transform constraint from spineboy example project.
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2025-05-17 20:08:56 -04:00 |
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Nathan Sweet
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cebf24fe58
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[libgdx] Error when an IK or transform constraint can't be found.
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2025-05-16 22:03:09 -04:00 |
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Harald Csaszar
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c429bfd6b0
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[unity] Using allocation-avoiding TextAsset.GetData call in editor-only GetVersionInfo and IsJsonFile checks as well. See #2851.
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2025-05-16 20:46:22 +02:00 |
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Harald Csaszar
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5a0d0ed696
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[unity] Fixed missing using statement around stream of commit fb8bc40. See #2851.
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2025-05-16 20:34:08 +02:00 |
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Harald Csaszar
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80479320f7
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[unity] Minor: fixed formatting to please format checks.
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2025-05-16 19:10:23 +02:00 |
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Davide Tantillo
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20203dcd07
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[ts][webcomponents] Allow to style the webcomponent using class. Removed width/height attributes since direct style is possible.
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2025-05-16 16:04:00 +02:00 |
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Harald Csaszar
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845773671e
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[unity] Fixed compile error of last commit fb8bc40 on Unity 2017. See #2851.
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2025-05-16 16:03:38 +02:00 |
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Davide Tantillo
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49362e80a3
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[ts][webcomponents] Fixed no-auto-parent-transform with parent having a transform.
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2025-05-16 15:45:12 +02:00 |
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Harald Csaszar
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fb8bc402e7
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[unity] Added option for unsafe data loading avoiding some allocations on skel.bytes data. Closes #2851.
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2025-05-16 15:29:29 +02:00 |
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