Mario Zechner
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8e1d3ca898
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[godot] Make repository url configurable in setup.sh, see #2463
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2024-02-27 10:14:50 +01:00 |
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Mario Zechner
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f68f5437d9
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Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2024-01-16 12:20:32 +01:00 |
|
Mario Zechner
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068a2bb6d0
|
[godot] Closes #2447, expose bone and sprite in SpineBoneNode
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2024-01-12 13:10:57 +01:00 |
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Mario Zechner
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8878437c38
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-ts/index.html
# spine-ts/spine-player/src/PlayerEditor.ts
|
2023-12-08 01:04:14 +01:00 |
|
Mario Zechner
|
c61ff7ee93
|
[godot] Add MoltenVK framework to iOS export template, closes #2377
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2023-12-07 14:05:39 +01:00 |
|
Mario Zechner
|
38fa8800f3
|
[godot] Fix for 4.0/4.1, different API.
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2023-12-06 17:29:17 +01:00 |
|
Mario Zechner
|
0d282215bc
|
[godot] Fix compilation error with 4.2-stable
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2023-12-06 17:16:47 +01:00 |
|
Mario Zechner
|
02773518b1
|
[ts] Fix physics!
|
2023-12-05 15:10:38 +01:00 |
|
Mario Zechner
|
2eb1033b65
|
Update example exports to 4.2.09-beta
|
2023-12-01 17:04:11 +01:00 |
|
Harald Csaszar
|
bba61a9a09
|
Merge branch '4.1' into 4.2-beta
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2023-11-21 14:35:50 +01:00 |
|
Mario Zechner
|
54706aeea7
|
[godot] Closes #2421, fix check whether mesh indices changed in between frames.
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2023-11-17 19:30:16 +01:00 |
|
Harald Csaszar
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6a6ac5bda9
|
Merge branch '4.1' into 4.2-beta
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2023-10-16 22:12:16 +02:00 |
|
badlogic
|
5b3aaee94b
|
[godot] Updated NuGet packages
|
2023-10-13 11:54:38 +02:00 |
|
badlogic
|
1c9b263955
|
Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1
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2023-10-13 11:34:07 +02:00 |
|
Harald Csaszar
|
9999ea82ca
|
Merge branch '4.1' into 4.2-beta
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2023-10-06 18:47:28 +02:00 |
|
Mario Zechner
|
f5caeacf0c
|
[godot] Fix compilation errors with 3.5.3, fix const correctness.
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2023-10-06 11:15:21 +02:00 |
|
Mario Zechner
|
5f6b637d53
|
[godot] Make SpineAtlasResource::clear_native_data const.
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2023-10-06 10:50:15 +02:00 |
|
Mario Zechner
|
b3e8821966
|
[godot] Fix const assignments in SpineAtlasResource::copy_from()
|
2023-10-05 20:51:50 +02:00 |
|
Mario Zechner
|
e8e0c29aa7
|
Merge branch '4.1' into 4.2-beta
|
2023-10-05 15:47:07 +02:00 |
|
Mario Zechner
|
b70aa0c9fb
|
[godot] Closes #2387, reimport of skeleton and atlas files is reflect by referencing objects.
|
2023-10-05 15:46:58 +02:00 |
|
Mario Zechner
|
5c0bb6e36b
|
[godot] Fix error message when deleting a mix in a skeleton data asset.
|
2023-10-05 13:18:14 +02:00 |
|
Mario Zechner
|
361639ed75
|
Merge branch '4.1' into 4.2-beta
|
2023-10-05 11:58:46 +02:00 |
|
Mario Zechner
|
b8eda5e27b
|
[godot] Use GD.Print instead of Console.WriteLine.
|
2023-10-05 11:52:58 +02:00 |
|
badlogic
|
fe7d7b1e8a
|
Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1
|
2023-09-22 16:59:49 +02:00 |
|
Mario Zechner
|
961a865343
|
Merge branch '4.1' into 4.2-beta
|
2023-09-22 15:41:57 +02:00 |
|
Mario Zechner
|
57388824ca
|
[godot] Closes #2372, fix UTF-8 texture atlas loading.
|
2023-09-22 15:41:36 +02:00 |
|
Mario Zechner
|
fb11c02be8
|
[godot] Closes #2373
The spine-godot renderer made assumptions about index data that didn't hold in case of clipping.
|
2023-09-22 14:42:05 +02:00 |
|
Mario Zechner
|
fa1fb09cb2
|
[godot] Closes #2381, regression in SpineSlot::get_bone()
|
2023-09-22 11:15:25 +02:00 |
|
badlogic
|
c99535ed85
|
Merge branch '4.1' into 4.2-beta
|
2023-09-21 18:33:05 +02:00 |
|
badlogic
|
a2b80fe761
|
Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1
|
2023-09-21 18:32:52 +02:00 |
|
badlogic
|
70e169d5c4
|
[godot] Added C# example project with ports of the GDScript example scenes.
|
2023-09-21 18:32:41 +02:00 |
|
Mario Zechner
|
ae87c777d2
|
[godot] Fix VulkanSDK version for now.
|
2023-09-20 16:11:48 +02:00 |
|
badlogic
|
6d4b04cda3
|
[godot] Fix Windows dev builds.
|
2023-09-20 15:36:09 +02:00 |
|
badlogic
|
88e231a27a
|
[godot] Disable Live++ patching in setup.sh
|
2023-09-20 15:04:14 +02:00 |
|
badlogic
|
d9b640254a
|
[godot] Improve debug renderer.
|
2023-09-20 14:43:58 +02:00 |
|
Mario Zechner
|
4f69cdd6af
|
[godot] Fixes #2371, crash on window resize
This is due to a Godot 4.1.1 bug in combination with the latest MoltenVK release. See https://github.com/godotengine/godot/pull/81219#issuecomment-1706609032. We are hardcoding the SDK version for now, until the fix has been merged and released in Godot 4.1.x.
|
2023-09-20 14:14:40 +02:00 |
|
Mario Zechner
|
db914b023f
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2023-09-05 22:45:21 +02:00 |
|
Mario Zechner
|
3acbc2ab7a
|
Formatting
|
2023-09-05 22:36:04 +02:00 |
|
Mario Zechner
|
d60d6e58f8
|
Merge branch '4.1' into 4.2-beta
|
2023-09-04 11:00:02 +02:00 |
|
Jordan Schidlowsky
|
96e25be436
|
Squashed commit of the following: (#2332)
commit 646078160b26979bc32093035602b7de12d9406b
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Mon Aug 7 15:34:37 2023 -0600
revert SCsub
commit 6f388c3d4ce86944b3801fbd418bfc8a1dfe4e02
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Aug 4 13:11:56 2023 -0600
rename
commit 20eeeb5743a6687c189f61a91f14fcfcd179d0d8
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Aug 4 13:11:11 2023 -0600
fix
commit 6ef0c3d0698c851349f1cd5b44e06296cfc90011
Merge: 26c02da4a 94d043b56
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Aug 4 13:09:54 2023 -0600
Merge branch '4.1' into feature4.1/godot-performance-improvements
commit 26c02da4af1f7d518bbdc8c63a6c42f864b781b0
Merge: 0ce2ab656 002276351
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Thu Aug 3 15:57:49 2023 -0600
Merge remote-tracking branch 'upstream/4.1' into feature4.1/godot-performance-improvements
commit 0ce2ab656364fde29063b8b8ccee36dd7f4583fd
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Thu Aug 3 12:11:51 2023 -0600
Performance improvement using SNAME, caches for find_bone find_slot, temporary string buffer support.
commit 8082dfcef08cd5fab0c6247410c9177f0d6aa3bd
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Tue Jun 6 06:10:07 2023 -0600
Support audio path in SpineEventData
commit bf864c7ff1e03bb8c8826b6766d09958d0ee36e0
Merge: da5b318ee 0a14457f3
Author: Jason Knight <jason@winterpixel.com>
Date: Tue Nov 29 14:01:17 2022 -0600
Merge branch 'upstream-4.1' into winterpixel-main
commit da5b318eea0881f2cc9656fcf09a355fe7b05392
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Nov 25 14:02:09 2022 -0600
fix incorrect ordering issue when applying custom materials to slot nodes
commit 000d22c5a8b160846c7742f181d9c7c6d816dd2a
Merge: 718643afc 8c3533835
Author: Brian Semrau <brian@winterpixel.com>
Date: Thu Nov 24 16:02:30 2022 -0500
Merge remote-tracking branch 'upstream/4.1' into winterpixel-main
commit 718643afc14b5f049961a4ec7b34ba9e8a3c6533
Merge: 2b743bd1d d8396435d
Author: Brian Semrau <brian@winterpixel.com>
Date: Tue Oct 25 16:03:10 2022 -0400
Merge remote-tracking branch 'upstream/4.1' into winterpixel-main
commit 2b743bd1dfa63f72169a36f2c43e43a2e2038f26
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Thu Oct 13 12:37:04 2022 -0600
Adding .o to ignore
commit 6ad70aaf162b7423c935b2baaff11c8bfbf2120b
Author: Brian Semrau <brian@winterpixel.com>
Date: Wed Oct 12 13:59:32 2022 -0400
Allow building by just adding to a modules folder
|
2023-09-04 10:58:43 +02:00 |
|
Mario Zechner
|
38aa1b0d61
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2023-08-06 03:10:04 +02:00 |
|
Mario Zechner
|
a08f5116bc
|
[godot] FIx Windows C# build, last attempt.
|
2023-08-03 13:54:42 +02:00 |
|
Harald Csaszar
|
cc6c428e32
|
Merge branch '4.1' into 4.2-beta
|
2023-08-02 18:24:01 +02:00 |
|
Mario Zechner
|
baa12f9c4f
|
[godot] Invoke build_assemblies.py via python directly instead of relying on hash bang for GH action on Windows.
|
2023-07-31 13:31:42 +02:00 |
|
Mario Zechner
|
74b7882efa
|
Merge branch '4.1' into 4.2-beta
|
2023-07-31 13:29:29 +02:00 |
|
Mario Zechner
|
4047f1ba07
|
Updated license headers.
|
2023-07-31 13:29:16 +02:00 |
|
Mario Zechner
|
1170d6c07b
|
Merge branch '4.1' into 4.2-beta
|
2023-07-31 13:28:45 +02:00 |
|
Mario Zechner
|
61835faa78
|
[godot] Fix runtime license header.
|
2023-07-31 13:04:22 +02:00 |
|
Mario Zechner
|
3c40309c46
|
[godot] Fix v4 template build script with C# support.
|
2023-07-31 11:25:19 +02:00 |
|
Nathan Sweet
|
4658ba2189
|
Merge branch '4.1' into 4.2-beta
|
2023-07-28 13:58:35 -04:00 |
|