1703 Commits

Author SHA1 Message Date
Harald Csaszar
0285625934 [unity] Fixed Bone Name selector only displaying root bone on Unity 2023.2. Closes #2556. 2024-06-19 19:07:23 +02:00
Harald Csaszar
24074454d1 [unity] Fixed UpdateWhenInvisible being incorrect when using SkeletonRenderSeparator. See #2519. 2024-05-06 19:40:19 +02:00
Harald Csaszar
1274c9ca84 [unity] Fixed exception when SkeletonRenderSeparator causes null material with mask materials. Closes #2499. 2024-04-11 18:44:51 +02:00
Harald Csaszar
c36f847319 [unity] SkeletonGraphic: re-joined Rebuild and MeshUpdate to fix IndexOutOfRangeException. Closes #2487. 2024-03-19 16:14:22 +01:00
Harald Csaszar
3167747d73 [unity] Fixed SkeletonGraphic Invalid AABB when instantiating in editor with no active attachments via drag and drop. Closes #2486. 2024-03-18 17:16:40 +01:00
Harald Csaszar
b9b6e0d352 [unity] Fixed Leftover AnimationState applied when calling Initialize(true). Closes #2475. 2024-03-07 17:20:44 +01:00
Harald Csaszar
795fb92080 [unity] Fixed SkeletonBinary hash {" accidentally being detected as json. Closes #2474. 2024-03-07 16:05:10 +01:00
Harald Csaszar
804605972b [unity] Hiding properties of SkeletonSubmeshGraphic in Inspector since they are controlled by parent SkeletonGraphic. 2024-02-26 18:42:33 +01:00
Harald Csaszar
a8f400b9bf [unity] Fixed incomplete bugfix commit b3aa3e0 regarding GetRepackedSkin issue with 270 degree rotation polygon packing and non-square atlas. See #2445. 2024-02-07 20:59:11 +01:00
Harald Csaszar
42635d2a8f [unity] Editor icons not loaded from UPM package on Unity 2022.1. Closes #2455. 2024-01-24 17:11:44 +01:00
Harald Csaszar
b3aa3e0c48 [unity] Fixed GetRepackedSkin issue with polygon packing and 270 degree rotation and atlas is non-square. Closes #2445. 2024-01-10 17:08:38 +01:00
Harald Csaszar
5ecbbff72e [unity] Increased package version for preceding commit. 2023-12-19 16:51:06 +01:00
Harald Csaszar
05de65cf9e [unity] Fixed SkeletonRenderSeparator with CustomMaterialOverride potentially throwing ArgumentNullException. Closes #2435. 2023-12-19 16:44:44 +01:00
Harald Csaszar
dd81e4b062 [unity] Fixed SkeletonGraphic newly added SkeletonSubmeshGraphic having wrong offset. Closes #2433. 2023-12-12 13:39:47 +01:00
Harald Csaszar
97a03e059e [unity] Minor fixed a typo in a documentation line. 2023-11-21 14:01:18 +01:00
Harald Csaszar
3a4d99d761 [unity] Minor: Added doc on skeleton baking unsupported uninherited rotation when negative scale is used. See #2419. 2023-11-21 13:48:28 +01:00
Harald Csaszar
f9bf739498 [unity] Fixed a memory leak in SkeletonPartsRenderer. Closes #2414. 2023-11-13 15:40:35 +01:00
Harald Csaszar
1cc01d6c6b [unity] Increased package version for previous commit 3172475. See #2408. 2023-11-02 21:24:49 +01:00
Harald Csaszar
3172475cd6 [unity] Fixed SkeletonGraphic.MatchRectTransformWithBounds setting referenceSize. Closes #2408. 2023-11-02 21:19:47 +01:00
Harald Csaszar
ca06a5a7f6 [unity] Minor: formatting fixes. 2023-10-06 19:18:45 +02:00
Harald Csaszar
8bc1201b83 [unity] On-demand loading of Atlas Textures now supports SkeletonGraphic. Added method RequestLoadTexture and TextureRequested delegate to OnDemandTextureLoader. Fixed missing loader asset name suffix. See #1890. 2023-10-06 18:35:32 +02:00
Harald Csaszar
cc352cf026 [unity] Fixed exception at SkeletonMecanim with UpdateTiming InLateUpdate. Closes #2392. 2023-10-04 19:37:58 +02:00
Harald Csaszar
209acdc892 [unity] Added UpdateTiming mode In Late Update for all animated skeleton components. 2023-10-03 17:17:37 +02:00
Harald Csaszar
c0032b4ffb [unity] Added manual Update(float) method at SkeletonMecanim for updateTiming ManualUpdate. Closes #2389. 2023-10-02 16:49:10 +02:00
Harald Csaszar
9487d3a5f3 [unity] BoneFollowerGraphic does not respect LayoutScaleMode. Closes #2378. 2023-09-21 19:29:41 +02:00
Harald Csaszar
97e3dd4134 [unity] Fixed exception when separation leads to empty mesh with no material at SkeletonGraphic. Closes #2364. 2023-09-14 15:24:42 +02:00
Harald Csaszar
ee502d854b [unity] Fixed RenderCombinedMesh incorrect index offsets. See commit ed75bff. 2023-09-13 17:44:37 +02:00
Harald Csaszar
19d627592d [unity] Fixed mask material generation issuing incorrect warnings when only animation sets visible attachments. Applying initial animation before mask material generation. Closes #2363. 2023-09-12 21:02:45 +02:00
Harald Csaszar
9d8c32b496 [unity] Fixed editor artifacts showing bones over Inspector window (Mac M1). Closes #2353. 2023-09-12 15:40:04 +02:00
Harald Csaszar
defa80c78d [unity] Fixed compile error on older Unity versions of RenderCombinedMesh. See commit ed75bff. 2023-09-11 21:12:56 +02:00
Harald Csaszar
ee3486ce5a [unity] Minor: Fixed another formatting issue, not covered in inactive preprocessor code branch. 2023-09-11 20:43:25 +02:00
Harald Csaszar
e49453d774 [unity] Minor: formatting whitespace issue fixed of last commit. 2023-09-11 20:35:20 +02:00
Harald Csaszar
ed75bffc6f [unity] Added RenderCombinedMesh sample component for combined outlines with SkeletonRenderSeparator or multiple atlas pages. 2023-09-11 20:31:21 +02:00
Harald Csaszar
1f57fb2a9d [unity] Fixed compile error in conditional version branch of commit 76e8538. See #1890. 2023-09-08 19:35:05 +02:00
Harald Csaszar
76e85387d1 [unity] Implemented first experimental preview package version of delayed on-demand loading of Atlas assets. See #1890. 2023-09-08 19:22:08 +02:00
Harald Csaszar
a740fae009 [unity] Fixed compile error of previous commit 238818d on Unity 2017. See #2358. 2023-09-07 13:28:56 +02:00
Harald Csaszar
238818dd13 [unity] Fixed ShaderGraph shaders not displayed at PartsRenderers on Unity 2023.1. Closes #2358. 2023-09-07 13:14:04 +02:00
Harald Csaszar
062303a419 [unity] Potential fix for editor artifacts showing bones over Inspector window (Mac M1). See #2353. 2023-08-29 19:37:08 +02:00
Harald Csaszar
f44490b1f3 [unity] Fixed compile error on Unity 2017.1 of last commits related to pull request #2351, commit 01273670. 2023-08-28 21:06:50 +02:00
Harald Csaszar
d652f560ce [unity] Fixed compile error on Unity 2019.1 and older of last commits related to pull request #2351, commit 01273670. 2023-08-28 20:19:17 +02:00
Harald Csaszar
0515b398f4 [unity] Finalizing changes after pull request #2351, commit 01273670. Finalizes support for arbitrary frame animation preview in Scene, closes #1304. 2023-08-28 19:53:45 +02:00
Harald Csaszar
cb154ed1ec [unity] Further improved upon pull request #2351, commit 01273670. EditorSkeletonPlayer now provides alternative Fixed Track Time to set a specific frame. 2023-08-28 19:40:13 +02:00
Harald Csaszar
c0db9fb91f [unity] Improved upon pull request #2351, commit 01273670. Coding style adaptations, added robustness and configurability. 2023-08-28 18:57:01 +02:00
SR
1553b95863 Add a component that allows playing the skeleton even in Edit Mode in Unity. 2023-08-28 09:46:56 +09:00
Harald Csaszar
076e4e9e94 [unity] Potential fix for ArgumentOutOfRangeException at SkeletonGraphic.PrepareRendererGameObjects. See #2346. 2023-08-21 18:55:10 +02:00
Harald Csaszar
4239912146 [unity] Added warning when 'CanvasGroup compatible' is enabled at Material and SkeletonGraphic 'PMA Vertex Colors' is incorrectly enabled as well. 2023-08-21 17:50:47 +02:00
Mario Zechner
4047f1ba07 Updated license headers. 2023-07-31 13:29:16 +02:00
Harald Csaszar
8900377a89 [unity] Improved robustness of SkeletonGraphic regarding deleting submesh renderer objects and enabling/disabling render separation. 2023-07-19 18:06:47 +02:00
Harald Csaszar
7b37dd5f7b [unity] Fixed disabling SkeletonGraphic outside bounds of RectMask2D displaying SkeletonSubmeshGraphic incorrectly. Closes #2324. 2023-07-19 17:53:07 +02:00
Harald Csaszar
39a957c91f [unity] SkeletonRenderTexture: automatically assigning RenderQuadMaterial upon component reset. 2023-07-19 11:39:52 +02:00