3255 Commits

Author SHA1 Message Date
pharan
265d9413d3 Merge branch 'master' into 3.6-beta
Conflicts:
	spine-unity/Assets/spine-unity/Editor/SpineEditorUtilities.cs
	spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/SkeletonGraphic.cs
	spine-unity/Assets/spine-unity/SkeletonAnimator.cs
2017-06-14 19:46:14 +08:00
badlogic
060c846f75 Merge branch '3.6-timeline-animation-changes-c' into 3.6-beta 2017-06-14 13:03:21 +02:00
badlogic
1772e32a6c [c] Ported changes to Animation/Timeline. 2017-06-14 13:02:59 +02:00
John
5e0ff3694d [csharp] Cleanup VertexAttachment id threadsafety 2017-06-14 04:11:38 +08:00
pharan
61a5058a5c [csharp] Thread safety for acquiring next VertexAttachment ID. 8a78eb4cf5 2017-06-13 08:52:37 +08:00
pharan
7481a05931 [unity] Update calls to Timeline/Animation.Apply. And other cleanup. 2017-06-13 08:51:53 +08:00
pharan
44a44aa6c6 [csharp] Changed Timeline.Apply. Animation, AnimationState handle setup pose before first key. 2017-06-13 08:49:29 +08:00
badlogic
4735f3e118 [c] Preparation work for animation/timeline changes. 2017-06-13 00:53:00 +02:00
badlogic
fda2e90ce2 Added new enums 2017-06-13 00:52:03 +02:00
badlogic
ba409c8f3b [as3] Ported VertexAttachment id and Timeline/Animation#apply changes 2017-06-12 17:27:14 +02:00
badlogic
a797534476 Merge branch '3.6-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.6-beta 2017-06-12 17:00:16 +02:00
badlogic
f158e9e996 [ts] Ported VertexAttachment id and Timeline/Animation#apply changes 2017-06-12 17:00:10 +02:00
NathanSweet
8a78eb4cf5 [libgdx] Thread safety for acquiring next VertexAttachment ID. 2017-06-12 16:47:16 +02:00
NathanSweet
ef6f181267 Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta 2017-06-12 02:49:03 +02:00
NathanSweet
5540b47f21 Changed Timeline#apply to enum parameters, AnimationState special cases track 0 to apply setup pose before first key. 2017-06-12 02:48:58 +02:00
Mohammad S. Babaei
d4d2165b25 [ue4] make the plugin build on UE 4.16.x (#922) 2017-06-11 21:33:14 +02:00
pharan
27d5f8df6a Merge branch '3.6-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.6-beta 2017-06-11 08:22:39 +08:00
pharan
14e718d0d3 [unity] Add vertex effect callback. 2017-06-11 08:22:10 +08:00
pharan
9cd0167a03 [unity] Allow SkeletonGraphic runtime atlas. 2017-06-11 08:20:15 +08:00
John
bf7a8db0eb [unity] Allow SkeletonGraphic runtime atlas. 2017-06-11 08:10:16 +08:00
John
45bdf87dac [csharp] readonly VertexAttachment.id 2017-06-11 02:37:03 +08:00
pharan
14d031cb78 [csharp] Added shifted vertex attachment IDs for DeformTimeline. 2017-06-11 00:38:38 +08:00
NathanSweet
a8577b78a7 Shift attachment IDs to reduce effort needed to compute DeformTimeline ID. 2017-06-10 18:28:16 +02:00
NathanSweet
c4268d4bfe Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta 2017-06-10 18:21:47 +02:00
NathanSweet
45870ef028 Added vertex attachment IDs for DeformTimeline. 2017-06-10 18:21:15 +02:00
pharan
354ef48a64 [csharp] Fix IkConstraint fix port. 73cb6299de 2017-06-10 06:50:29 +08:00
pharan
714f010006 [csharp] Minor changes to Attachments for 3.6 2017-06-10 06:41:20 +08:00
John
0554c5bb97 [unity] SkeletonAnimator log errors. 2017-06-10 02:27:24 +08:00
John
dd0f489eae [unity] Ignore non-Spine dummy AnimationClips. 2017-06-10 02:02:41 +08:00
John
9cc2fa6a2b [unity] Handle obsolete DotCap call. 2017-06-08 01:09:01 +08:00
pharan
e0a398bfc5 [unity] Handle skinless SkeletonGraphic. 2017-06-07 08:09:45 +08:00
pharan
b2c0034dbf [unity] SlotBlendModes module. 2017-06-07 08:09:24 +08:00
John
ef408344be [unity] SpineAttributeDrawers menu item methods. 2017-06-07 08:00:24 +08:00
badlogic
54cb4dfa02 [ts] Closes #914, loading of PathAttachment lengths in SkeletonJson was incorrect 2017-06-04 11:47:15 +02:00
badlogic
fcf9d3bb35 [lua] Fixed deform timelines not mixing from/to setup pose. #920 2017-06-04 11:07:04 +02:00
badlogic
57eab37e11 [as3] Fixed deform timelines not mixing from/to setup pose. #920 2017-06-04 11:06:22 +02:00
badlogic
63459d8531 [c] Fixed deform timelines not mixing from/to setup pose. #920 2017-06-04 11:05:07 +02:00
badlogic
2b5058f020 [ts] Fixed deform timelines not mixing from/to setup pose. #920 2017-06-04 11:03:13 +02:00
badlogic
3e8f3be0e4 [lua] AnimationState#apply returns boolean indicating if any timeline was applied. #919 2017-06-04 11:01:04 +02:00
badlogic
061d0d26b2 [c] AnimationState#apply returns boolean indicating if any timeline was applied. #919 2017-06-04 10:59:02 +02:00
badlogic
b14b5d805d Updated CHANGELOG 2017-06-04 10:56:01 +02:00
badlogic
0eaf8fcfa0 [as3] AnimationState#apply returns boolean indicating if any timeline was applied. #919 2017-06-04 10:55:35 +02:00
badlogic
b5e08f59e1 [ts] AnimationState#apply returns boolean indicating if any timeline was applied. #919 2017-06-04 10:53:09 +02:00
John
3c194a5c9d [csharp] Fixed deform timelines not mixing to/from setup pose.
ef6ccb84d3
2017-06-02 21:59:45 +08:00
John
8fa441e284 [csharp] Return true from AnimationState#apply if any animation was applied. 2017-06-02 21:59:00 +08:00
NathanSweet
464e9b3362 [libgdx] Removed sysouts.
Dang amateurs!
2017-06-02 00:09:59 +02:00
NathanSweet
ef6ccb84d3 [libgdx] Fixed deform timelines not mixing to/from setup pose. 2017-06-01 23:44:09 +02:00
NathanSweet
7e75c7c5b1 [libgdx] SkeletonViewer keeps loop state for tracks playing. 2017-06-01 23:43:30 +02:00
NathanSweet
3b6b0f52e2 Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta 2017-06-01 21:15:00 +02:00
NathanSweet
1b4ac3ba8e [libgdx] SkeletonViewer clean up. 2017-06-01 21:14:49 +02:00