NathanSweet
2c5db07f07
Fixed mixing two animations using different time scales.
2014-04-23 15:35:58 +02:00
NathanSweet
52a4114d7a
Change Variable name.
2014-04-23 15:12:14 +02:00
NathanSweet
ad3fa6ea0e
Fixed debug drawing when non-essential data was not exported.
2014-04-23 15:11:59 +02:00
NathanSweet
89c4a57809
Throw exception if a mesh can't be rendered.
2014-04-23 13:40:51 +02:00
NathanSweet
d6c49df3ec
Fixed mesh hull debug rendering.
2014-04-23 13:40:27 +02:00
NathanSweet
ec70e3438d
Formatting.
2014-04-23 13:14:44 +02:00
NathanSweet
083a842c97
Support attachment loader discarding attachment by returning null.
2014-04-23 12:24:23 +02:00
NathanSweet
26e4fb0d74
License header update.
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2 -> 2.1 (clearer how permission is granted, formatting).
2014-04-23 12:04:43 +02:00
NathanSweet
cee7e3f336
setSkin with no previous skin attaches setup pose attachments.
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No more API gotcha, setSlotsToSetupPose is not needed.
2014-04-23 01:06:59 +02:00
NathanSweet
68238d9032
Minor changes.
2014-04-23 01:06:10 +02:00
NathanSweet
6cf7dcf413
Support for rotated atlas regions.
2014-04-22 03:11:32 +02:00
Alex Vega
32ffa7b609
libgdx runtime, box2d as extension
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Need new lib in build path to run box2d test.
2014-04-20 21:42:25 +04:00
Nathan Sweet
053198b5d7
Update README.md
2014-04-19 02:22:47 +02:00
Nathan Sweet
49171dd811
Update README.md
2014-04-19 02:22:09 +02:00
NathanSweet
d3bf1d00bb
Setter for attachment vertices.
2014-04-08 21:12:36 +02:00
NathanSweet
f7413f0c3b
Ctor taking ShapeRenderer.
2014-04-03 18:35:34 +02:00
NathanSweet
c757da504d
Added skinning, compatible with 1.8.19.
2014-04-02 16:22:23 +02:00
NathanSweet
df70264a5b
Go back to clearing the entry after the "end" listeners.
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Changing the AnimationState state from an "end" listener is problematic even when the entry is cleared before the listener, so better to make the track that is ending available to the listener.
2014-03-17 16:53:33 +01:00
NathanSweet
579564906d
Simpler test.
2014-03-09 12:15:53 +01:00
NathanSweet
aff250daf4
Allow a track to mix with the track below.
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http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2248
2014-03-09 12:06:36 +01:00
NathanSweet
3424f31f53
Fixed skeleton attachment position.
2014-03-08 00:20:43 +01:00
NathanSweet
211f82fedd
Clear the track before calling end on the listener.
2014-03-08 00:20:26 +01:00
NathanSweet
173bd1c8e1
Updated goblins example data.
2014-03-08 00:17:48 +01:00
NathanSweet
8b17257293
Update for latest libgdx, GL 1.x support is gone.
2014-03-07 14:37:26 +01:00
NathanSweet
f14b2a5c53
Clear mesh deform in setToSetupPose, untested.
2014-03-06 20:40:49 +01:00
NathanSweet
f3c47d1c4f
Needed for editor.
2014-03-06 20:40:29 +01:00
NathanSweet
3ab08eadd2
Allow customizing file to load from CLI.
2014-03-06 20:40:15 +01:00
NathanSweet
fa52abc780
Fancier SkeletonTest for trying skeleton files, organized assets.
2014-02-27 19:41:07 +01:00
NathanSweet
7570e0a18c
Adjusted order objects are read.
2014-02-27 19:39:29 +01:00
NathanSweet
89b29177ba
Better color computation.
2014-02-13 12:25:38 +01:00
NathanSweet
6e3a254aac
Comment.
2014-02-09 17:02:14 +01:00
NathanSweet
58472318a9
Added setScale.
2014-01-31 00:54:58 +01:00
NathanSweet
99a5250855
Javadoc
2014-01-28 12:58:27 +01:00
NathanSweet
68d829556a
Added getter for tracks.
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http://www.esotericsoftware.com/forum/viewtopic.php?f=7&t=1982
2014-01-26 16:46:30 +01:00
NathanSweet
661a0436bc
Documentation
2014-01-20 04:51:20 +01:00
NathanSweet
9f19d9af39
FFD
2014-01-15 04:16:36 +01:00
NathanSweet
b0c96fd66b
Typo
2014-01-11 21:20:46 +01:00
NathanSweet
d520addb9b
Updated license to version 2.
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Version 1 of the license didn't make sense: it required a Spine license to use the Spine Runtimes at all. This means if you used the Spine Runtimes in your application, anyone who purchased a copy of your application also needed a Spine license to use the runtimes. This was not the intent!
Version 2 of the license fixes this by allowing anyone to use the Spine Runtimes but only for internal use. When you purchase Spine, the Spine license (http://esotericsoftware.com/spine/files/license.txt ) grants you the right to make and distribute derivative works of the Spine Runtimes. Now it makes sense: making and distributing applications with the Spine Runtimes requires a Spine license, but anyone can run that software without needing a Spine license.
With this fixed, I hope we never need to change the license again!
2014-01-11 21:07:28 +01:00
NathanSweet
71956544ba
Mix from closest animation if setting an animation during a mix.
2014-01-06 21:33:58 +01:00
NathanSweet
ba0d48eda8
Avoid reflection.
2013-12-22 23:34:08 +01:00
NathanSweet
1c9973ef1d
MeshAttachment support.
2013-12-21 18:49:23 +01:00
NathanSweet
f087d56da6
Added SkeletonAttachment.
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Spine doesn't export this attachment type, but it can be used at runtime.
2013-12-21 18:46:24 +01:00
NathanSweet
5ef80af12e
Fixed binary path.
2013-12-06 12:37:54 +01:00
NathanSweet
ad6a3a0736
Fields shouldn't be public.
2013-12-01 12:12:48 +01:00
NathanSweet
719e09d443
Fixed root translation with yDown coordinates.
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http://www.esotericsoftware.com/forum/viewtopic.php?f=9&t=1657
2013-11-30 16:01:57 +01:00
NathanSweet
3977ce93e2
Path for RegionAttachment.
2013-11-30 15:57:54 +01:00
NathanSweet
57c94b51d7
Changes for libgdx Batch refactoring.
2013-11-30 15:55:35 +01:00
NathanSweet
d8a3f2231c
Refactored AttachmentLoader, allowing parameters per attachment type. Added attachment path. Added per attachment color.
2013-11-07 21:48:36 +01:00
NathanSweet
8d991356fe
Normal map for eyes.
2013-11-02 09:40:46 +01:00
NathanSweet
d8300a98ce
New diffuse and normal map.
2013-11-01 14:41:54 +01:00