1471 Commits

Author SHA1 Message Date
Saggi Mizrahi
87f5bedead Change null to nil
nil is the actual keyword. 'null' works in non strict mode as all undeclared variables are considered 'nil' in non strict mode.
2015-12-05 21:23:50 +02:00
NathanSweet
f6e4027ef1 Reverting corrupt files. 2015-11-04 09:15:04 +01:00
NathanSweet
1a628a66f7 Fixed multithreaded atlas loading.
Sometimes I wonder what I was thinking.
2015-11-04 07:33:02 +01:00
NathanSweet
3b5109032c Fixed goblin example. 2015-11-03 03:03:39 +01:00
NathanSweet
d8d5405ba3 Fixed JSON parsing for all locales.
http://esotericsoftware.com/forum/Spine-c-runtime-strtod-Problem-5380
2015-11-03 03:03:27 +01:00
NathanSweet
aa4a8d08e6 Fixed setup pose slot blend mode. 2015-09-23 11:02:12 -07:00
NathanSweet
7259586ba1 Apply bone scale (images must still be aligned to bones). 2015-08-12 13:21:47 +02:00
Nathan Sweet
56bee5ccd2 Merge pull request #447 from zilongshanren/fix-warnings
add override keyword to remove warnings.
2015-08-06 13:16:16 +02:00
NathanSweet
baaa8bd78c Allow SkeletonRenderer to be extendable in JavaScript.
closes #461
2015-08-05 14:51:17 +02:00
NathanSweet
7073e262cd Fixed atlas leak. 2015-08-05 14:48:00 +02:00
NathanSweet
533e304503 Updated ignore for spine-unity with VS. 2015-08-03 15:06:46 +02:00
NathanSweet
91340709d4 Source formatting.
So fresh and so clean!
2015-08-03 15:06:20 +02:00
NathanSweet
9478db3d2d Fixed bounds when there are no attachments to render. 2015-08-03 14:15:14 +02:00
NathanSweet
2d70e2b05b Fixed zSpacing. 2015-08-03 05:56:44 +02:00
NathanSweet
e20a47e8f3 Fixed errors when there are no attachments to render. Added micro optimizations. 2015-08-03 03:57:42 +02:00
NathanSweet
01cb844993 You get a license file, you get a license file, EVERYBODY GETS A LICENSE FILE! 2015-07-30 22:47:00 +02:00
NathanSweet
f06fbb3d8d Clarified licensing on runtimes pages. 2015-07-30 22:44:47 +02:00
Nathan Sweet
901126ece2 Update README.md 2015-07-30 22:33:08 +02:00
NathanSweet
4ada1cdc16 Better main page doc. 2015-07-30 22:31:36 +02:00
Nathan Sweet
343745006c Update README.md 2015-07-25 22:39:24 +02:00
Fenrisul
457cd46c49 Merge pull request #450 from Fenrisul/master
[Unity] BoundingBoxFollower reset fix
2015-07-17 23:26:51 -07:00
Fenrisul
2f31288ab2 [Unity] BoundingBoxFollower reset fix 2015-07-17 23:26:08 -07:00
NathanSweet
c31b2e4344 Fixed spine-js flip timelines. 2015-07-17 15:01:43 +02:00
andyque
fc1ebf4bb4 add override keyword to remove warnings. 2015-07-16 10:25:15 +08:00
Fenrisul
afd9f2595d Merge pull request #443 from Fenrisul/master
[Unity] Gauge example
2015-07-08 23:33:56 -07:00
Fenrisul
32b8dede3d Merge branch 'master' of https://github.com/Fenrisul/spine-runtimes 2015-07-08 23:25:31 -07:00
Fenrisul
054e303d2e Merge pull request #375 from LostPolygon/optimizations
A bunch of optimizations
2015-07-08 23:18:06 -07:00
ZimM
83624a2259 fixed warning 2015-06-29 21:02:29 +02:00
ZimM
7414476841 fix SubmeshRenderer 2015-06-29 19:24:07 +02:00
ZimM
4057316a91 Merge remote-tracking branch 'remotes/upstream/master' into optimizations 2015-06-29 19:07:39 +02:00
Fenrisul
5ee7823116 [Unity] Spine Gauge Example and misc importer tweak 2015-06-24 20:24:24 -07:00
Fenrisul
876b845d16 Merge pull request #436 from Fenrisul/master
[Unity] Patched Unity 5.1 problem with compiler directives
2015-06-14 09:47:15 -07:00
Fenrisul
8e49f78bbc [Unity] Patched Unity 5.1 problem with compiler directives 2015-06-14 09:44:48 -07:00
Fenrisul
69e724a1da Merge pull request #432 from Fenrisul/master
[Unity] SkeletonAnimator lastTime calculation added to fix skipping
2015-06-04 11:22:24 -07:00
Fenrisul
1f550ce5af [Unity] SkeletonAnimator lastTime calculation added to fix skipped frames 2015-06-04 11:18:52 -07:00
Fenrisul
0cd14e1361 Merge pull request #431 from Fenrisul/master
[Unity] Updated some editor usability things
2015-06-04 10:42:10 -07:00
Fenrisul
62268f5bfa [Unity] Updated some editor usability things 2015-06-04 10:41:27 -07:00
Fenrisul
0087359953 Merge pull request #430 from Fenrisul/master
[Unity] Refactored the Mecanim and Baking options
2015-06-02 11:59:35 -07:00
Fenrisul
f73ce8b447 [Unity] Refactored the Mecanim and Baking options in SkeletonDataAssetInspector for clarity. 2015-06-02 11:55:27 -07:00
Fenrisul
e96c077ce8 Merge pull request #428 from Fenrisul/master
[Unity] Auto-import of .skel.bytes added.
2015-05-29 11:26:12 -07:00
Fenrisul
1f343c63b9 [Unity] Auto-import of .skel.bytes added.
Added missing semicolon for TK2D
2015-05-29 11:24:29 -07:00
Fenrisul
59cd863e53 Merge pull request #427 from Fenrisul/master
[Unity] SkeletonUtilityBoneInspector.cs updated
2015-05-26 21:37:01 -07:00
Fenrisul
6b7fab2c88 [Unity] SkeletonUtilityBoneInspector.cs updated to update obviously previously existing collider's points array. 2015-05-26 21:35:48 -07:00
ZimM
292f8a6404 fixed SkeletonUtilitySubmeshRenderer 2015-05-20 03:11:45 +03:00
ZimM
5336eedc2f actually implemented ExposedList.Clear(bool clearArray) 2015-05-20 02:46:11 +03:00
ZimM
dcab4d975b fixed frontFacing stuff 2015-05-20 02:45:15 +03:00
Fenrisul
9f9ff31165 Merge pull request #423 from Fenrisul/master
[Unity] Added SkeletonGhost stuff
2015-05-17 05:25:05 -07:00
Fenrisul
aef9b23a20 [Unity] Added SkeletonGhost stuff
SkeletonGhost Shader contributed by Alex Dixon
2015-05-17 05:20:06 -07:00
Fenrisul
46e2a8adc3 Merge pull request #422 from Fenrisul/master
[Unity] Repaired misc Ragdoll things.
2015-05-16 06:48:54 -07:00
Fenrisul
45d8adb64c [Unity] Repaired misc Ragdoll things. 2015-05-16 06:20:20 -07:00