1897 Commits

Author SHA1 Message Date
Harald Csaszar
804605972b [unity] Hiding properties of SkeletonSubmeshGraphic in Inspector since they are controlled by parent SkeletonGraphic. 2024-02-26 18:42:33 +01:00
Harald Csaszar
54fac9d8d0 [unity] Cosmetic: fixed code formatting of previous commit. 2024-02-26 16:51:05 +01:00
Harald Csaszar
580a91d8ee [unity] Minor code adjustments following PR. (see #2461). 2024-02-26 16:46:05 +01:00
Marllon Vilano
acd994d00a Add logic to disable TextureImporter overrides for every platform and enable them again after persisting the new texture size 2024-02-19 21:13:28 -03:00
Marllon Vilano
12e424bee1 Fix for ArgumentException: Texture2D.SetPixels: texture uses an unsupported format 2024-02-19 21:09:01 -03:00
Marllon Vilano
0a3b5dbb31 Fix for IndexOutOfRangeException: Index was outside the bounds of the array 2024-02-19 13:42:33 -03:00
Marllon Vilano
41e493b7c3 Fix for NullReferenceException: Object reference not set to an instance of an object 2024-02-19 13:39:04 -03:00
Marllon Vilano
75a1003b8c Fix for IndexOutOfRangeException: Index was outside the bounds of the array 2024-02-19 13:34:59 -03:00
Harald Csaszar
a8f400b9bf [unity] Fixed incomplete bugfix commit b3aa3e0 regarding GetRepackedSkin issue with 270 degree rotation polygon packing and non-square atlas. See #2445. 2024-02-07 20:59:11 +01:00
Harald Csaszar
42635d2a8f [unity] Editor icons not loaded from UPM package on Unity 2022.1. Closes #2455. 2024-01-24 17:11:44 +01:00
Harald Csaszar
b3aa3e0c48 [unity] Fixed GetRepackedSkin issue with polygon packing and 270 degree rotation and atlas is non-square. Closes #2445. 2024-01-10 17:08:38 +01:00
Harald Csaszar
5ecbbff72e [unity] Increased package version for preceding commit. 2023-12-19 16:51:06 +01:00
Harald Csaszar
05de65cf9e [unity] Fixed SkeletonRenderSeparator with CustomMaterialOverride potentially throwing ArgumentNullException. Closes #2435. 2023-12-19 16:44:44 +01:00
Harald Csaszar
dd81e4b062 [unity] Fixed SkeletonGraphic newly added SkeletonSubmeshGraphic having wrong offset. Closes #2433. 2023-12-12 13:39:47 +01:00
Harald Csaszar
7eea8ce8b3 [unity] On-demand loading: Fixed a bug of editor not always resetting textures when exiting play mode. 2023-11-21 14:34:37 +01:00
Harald Csaszar
97a03e059e [unity] Minor fixed a typo in a documentation line. 2023-11-21 14:01:18 +01:00
Harald Csaszar
3a4d99d761 [unity] Minor: Added doc on skeleton baking unsupported uninherited rotation when negative scale is used. See #2419. 2023-11-21 13:48:28 +01:00
Harald Csaszar
f9bf739498 [unity] Fixed a memory leak in SkeletonPartsRenderer. Closes #2414. 2023-11-13 15:40:35 +01:00
Harald Csaszar
1cc01d6c6b [unity] Increased package version for previous commit 3172475. See #2408. 2023-11-02 21:24:49 +01:00
Harald Csaszar
3172475cd6 [unity] Fixed SkeletonGraphic.MatchRectTransformWithBounds setting referenceSize. Closes #2408. 2023-11-02 21:19:47 +01:00
Harald Csaszar
3527b926bd [unity] URP shader build error when added to always included shaders. Closes #2406. 2023-10-26 23:19:54 +02:00
Harald Csaszar
3c1492ac32 [unity] URP Shaders: Added Tint Black functionality at "Blend Modes" URP 2D and 3D shaders. 2023-10-18 18:20:54 +02:00
Harald Csaszar
a08c7dd419 [unity] URP Shaders: Removed unsupported Outline parameters from URP "Blend Mode" shaders (added in commit 408c0bc). 2023-10-17 18:41:38 +02:00
Harald Csaszar
408c0bcc3d [unity] URP Shaders: Added URP "Blend Mode" shader variants for URP 3D and 2D renderers. 2023-10-16 22:10:51 +02:00
Harald Csaszar
ca06a5a7f6 [unity] Minor: formatting fixes. 2023-10-06 19:18:45 +02:00
Harald Csaszar
8bc1201b83 [unity] On-demand loading of Atlas Textures now supports SkeletonGraphic. Added method RequestLoadTexture and TextureRequested delegate to OnDemandTextureLoader. Fixed missing loader asset name suffix. See #1890. 2023-10-06 18:35:32 +02:00
Harald Csaszar
cc352cf026 [unity] Fixed exception at SkeletonMecanim with UpdateTiming InLateUpdate. Closes #2392. 2023-10-04 19:37:58 +02:00
Harald Csaszar
209acdc892 [unity] Added UpdateTiming mode In Late Update for all animated skeleton components. 2023-10-03 17:17:37 +02:00
Harald Csaszar
c0032b4ffb [unity] Added manual Update(float) method at SkeletonMecanim for updateTiming ManualUpdate. Closes #2389. 2023-10-02 16:49:10 +02:00
Harald Csaszar
e384bb31e8 [unity] URP Shaders: Package examples as samples. Closes #2366. 2023-09-21 21:18:39 +02:00
Harald Csaszar
9487d3a5f3 [unity] BoneFollowerGraphic does not respect LayoutScaleMode. Closes #2378. 2023-09-21 19:29:41 +02:00
Harald Csaszar
b83ee23be8 [unity] URP Shaders: Added Depth Write property to URP 3D shaders URP/Spine/Skeleton and -/Skeleton Lit. 2023-09-14 18:10:16 +02:00
Harald Csaszar
97e3dd4134 [unity] Fixed exception when separation leads to empty mesh with no material at SkeletonGraphic. Closes #2364. 2023-09-14 15:24:42 +02:00
Harald Csaszar
ee502d854b [unity] Fixed RenderCombinedMesh incorrect index offsets. See commit ed75bff. 2023-09-13 17:44:37 +02:00
Harald Csaszar
74615a5177 [unity] Timeline extension package: Added static EditorEvent callback for editor scripts to react to animation events outside play-mode. 2023-09-13 16:25:42 +02:00
Harald Csaszar
19d627592d [unity] Fixed mask material generation issuing incorrect warnings when only animation sets visible attachments. Applying initial animation before mask material generation. Closes #2363. 2023-09-12 21:02:45 +02:00
Harald Csaszar
9d8c32b496 [unity] Fixed editor artifacts showing bones over Inspector window (Mac M1). Closes #2353. 2023-09-12 15:40:04 +02:00
Harald Csaszar
defa80c78d [unity] Fixed compile error on older Unity versions of RenderCombinedMesh. See commit ed75bff. 2023-09-11 21:12:56 +02:00
Harald Csaszar
ee3486ce5a [unity] Minor: Fixed another formatting issue, not covered in inactive preprocessor code branch. 2023-09-11 20:43:25 +02:00
Harald Csaszar
e49453d774 [unity] Minor: formatting whitespace issue fixed of last commit. 2023-09-11 20:35:20 +02:00
Harald Csaszar
ed75bffc6f [unity] Added RenderCombinedMesh sample component for combined outlines with SkeletonRenderSeparator or multiple atlas pages. 2023-09-11 20:31:21 +02:00
Harald Csaszar
51b108f2e1 [unity] Fixed a logic error of loader asset creation from commit 76e8538. See #1890. 2023-09-08 20:02:31 +02:00
Harald Csaszar
1f57fb2a9d [unity] Fixed compile error in conditional version branch of commit 76e8538. See #1890. 2023-09-08 19:35:05 +02:00
Harald Csaszar
e4721a8cf3 [unity] Minor: Formatting changes of last commit 76e8538. See #1890. 2023-09-08 19:28:26 +02:00
Harald Csaszar
76e85387d1 [unity] Implemented first experimental preview package version of delayed on-demand loading of Atlas assets. See #1890. 2023-09-08 19:22:08 +02:00
Harald Csaszar
a740fae009 [unity] Fixed compile error of previous commit 238818d on Unity 2017. See #2358. 2023-09-07 13:28:56 +02:00
Harald Csaszar
238818dd13 [unity] Fixed ShaderGraph shaders not displayed at PartsRenderers on Unity 2023.1. Closes #2358. 2023-09-07 13:14:04 +02:00
Harald Csaszar
c9fb1c372c [unity] Fixed URP shaders compile error on Unity 2023.1 since Unity changed the OUTPUT_SH() signature back again in the same URP package patch version 15.0.6. See #2311. See commit 5635f31. 2023-08-29 21:00:26 +02:00
Harald Csaszar
062303a419 [unity] Potential fix for editor artifacts showing bones over Inspector window (Mac M1). See #2353. 2023-08-29 19:37:08 +02:00
Harald Csaszar
f44490b1f3 [unity] Fixed compile error on Unity 2017.1 of last commits related to pull request #2351, commit 01273670. 2023-08-28 21:06:50 +02:00