pharan
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de543b2cfc
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[unity] Update 3.7 examples.
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2018-12-10 02:32:51 +08:00 |
|
pharan
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68ef65eee0
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[unity] Rename extension to SetLocalPosition
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2018-12-10 02:28:52 +08:00 |
|
pharan
|
3331d30eae
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[unity] Handle case where 0 textures are repacked.
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2018-12-08 01:45:13 +08:00 |
|
pharan
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2aa5685c9a
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[unity] SpineEditorUtilities. Skip processing if null atlas.
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2018-12-07 03:17:48 +08:00 |
|
pharan
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322e2202f1
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[unity] SpineEditorUtilities clamping for certain preferences.
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2018-12-05 20:22:18 +08:00 |
|
pharan
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b0435153dd
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[unity] SpineEditorUtilities minor formatting.
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2018-12-05 20:21:22 +08:00 |
|
pharan
|
48c954d035
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[unity] SpineEditorUtilities preferences cleanup + .atlas file warning.
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2018-12-05 20:13:27 +08:00 |
|
pharan
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02cbf807eb
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[unity] SpineEditorUtilities better defines.
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2018-12-05 20:12:10 +08:00 |
|
pharan
|
ce9492a74c
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[unity] SpineEditorUtilities better defines.
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2018-12-05 20:10:52 +08:00 |
|
pharan
|
3ff14fc186
|
[unity] Update separator slot APIs.
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2018-12-04 19:42:58 +08:00 |
|
pharan
|
bd342bc10d
|
[unity] Disable baking with new prefab system.
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2018-12-04 19:41:53 +08:00 |
|
pharan
|
37b99d6933
|
[unity] spine-unity whitespace formatting.
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2018-12-03 17:49:34 +08:00 |
|
harald.csaszar
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6d3fc9b3a0
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[unity] Fixed unity mecanim transition interruptions for SkeletonMecanim. Fixes #1208
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2018-11-29 10:12:21 +01:00 |
|
pharan
|
80272fb719
|
[unity] 2018.3 prefab handling for scene components and inspectors.
|
2018-11-28 20:53:16 +08:00 |
|
pharan
|
533a25286a
|
[unity] SpineEvent attribute audioOnly flag.
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2018-11-19 11:07:24 +08:00 |
|
pharan
|
12e7ebf78f
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[unity] SkeletonRenderer cleanup.
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2018-11-19 11:06:50 +08:00 |
|
pharan
|
eccb124604
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[unity] SpineAttributeDrawers formatting
|
2018-11-19 10:44:43 +08:00 |
|
pharan
|
b6c00a4880
|
[unity] SpineAttributes formatting.
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2018-11-19 10:42:25 +08:00 |
|
pharan
|
3a96c22c3a
|
[unity] Fix mesh generator submesh buffer starting too large.
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2018-11-15 11:30:48 +08:00 |
|
pharan
|
ff31888adf
|
[unity] Fix submesh count regression.
This also fixes tangents not being fully calculated when a skeleton uses no clipping and multiple submeshes.
|
2018-11-15 10:49:19 +08:00 |
|
pharan
|
8b49ad91cb
|
[unity] SkeletonRenderSeparator update when instantiated in edit mode.
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2018-11-13 05:48:21 +08:00 |
|
pharan
|
1458f0eae1
|
[unity] SkeletonRenderSeparator fixes.
|
2018-11-13 05:47:47 +08:00 |
|
pharan
|
235391d81e
|
[unity] Remove primary Skin.RemoveAttachment extension.
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2018-11-13 05:47:11 +08:00 |
|
pharan
|
495321e6af
|
[unity] SkeletonGraphic runtime instantiation requires Material.
|
2018-11-13 05:46:45 +08:00 |
|
pharan
|
aa0dcee09a
|
[unity] SkeletonUtility method for delaying its update order forward.
|
2018-11-13 05:46:22 +08:00 |
|
pharan
|
1b95de7ac4
|
[unity] Formatting and docs.
|
2018-11-13 05:45:47 +08:00 |
|
pharan
|
5ab16f6ba7
|
[unity] Fix SkeletonUtility not following IK bone positions.
|
2018-11-13 05:45:11 +08:00 |
|
pharan
|
27828048fb
|
[unity] Fix MeshGenerator unnecessarily disposing buffer objects.
|
2018-10-18 21:37:24 +08:00 |
|
pharan
|
8d74ef06ac
|
[unity] Prospective resizing for MeshGenerator AddSubmesh branch.
|
2018-10-18 21:36:22 +08:00 |
|
pharan
|
d78b2fd024
|
[unity] Use EnsureCapacity for predetermined list sizes.
|
2018-10-18 21:35:33 +08:00 |
|
pharan
|
62769c3e71
|
[unity] Cleanup old renaming.
|
2018-10-18 21:34:36 +08:00 |
|
pharan
|
3554fece09
|
[unity] Default loop preference for editor instantiation.
|
2018-10-18 21:34:11 +08:00 |
|
pharan
|
fac440c434
|
[unity] Allow user to preallocate MeshGenerator buffer size.
|
2018-10-17 22:18:53 +08:00 |
|
pharan
|
6dec3d37fa
|
[unity] Fix MeshGenerator unnecessarily replacing buffer objects.
|
2018-10-17 22:18:06 +08:00 |
|
pharan
|
554c5f0cf5
|
[unity] Spine/Special/Skeleton Grayscale shader
|
2018-10-17 22:17:07 +08:00 |
|
pharan
|
910e88bbb3
|
[unity] Assorted cleanup.
|
2018-10-08 04:55:47 +08:00 |
|
pharan
|
230ae89d66
|
[unity] Improved multiedit for attributes. Updated inspectors.
|
2018-10-08 04:54:37 +08:00 |
|
pharan
|
8112f9c55d
|
[unity] Material cache for BlendModeMaterials
|
2018-10-08 04:50:53 +08:00 |
|
pharan
|
6fee0e3622
|
[unity] Use dummy AnimationState for AnimationState timeline mixer preview.
|
2018-10-06 02:39:29 +08:00 |
|
pharan
|
2dcff2e50f
|
[unity] Timeline count tooltip for animation list.
|
2018-10-06 02:38:14 +08:00 |
|
pharan
|
6e7370f603
|
[unity] Use scale instead of flip for SkeletonFlip timeline mixer.
|
2018-10-06 02:37:38 +08:00 |
|
pharan
|
bb73f7d6e4
|
[unity] Some code and editor cleanup.
|
2018-10-06 02:37:09 +08:00 |
|
pharan
|
801081eae0
|
[unity] Improved edit mode data reloading.
|
2018-10-05 04:18:15 +08:00 |
|
pharan
|
8f68feaff5
|
[unity] Bake event ints into intParameter instead of floatParameter.
|
2018-10-01 22:05:12 +08:00 |
|
pharan
|
32d56c9c68
|
[unity] Remove unused local.
|
2018-10-01 22:03:45 +08:00 |
|
pharan
|
a03b0cc288
|
[unity] Fix SkeletonPartsRendererInspector multi-edit.
|
2018-10-01 22:02:14 +08:00 |
|
pharan
|
f8e465a9d6
|
[unity] AnimationState arrangement extension.
|
2018-10-01 22:01:44 +08:00 |
|
pharan
|
db2c531a3c
|
[unity] Docs for GetSkeletonData(bool)
|
2018-10-01 21:57:54 +08:00 |
|
pharan
|
9eba3e1bbd
|
[unity] Move instantiation code.
|
2018-10-01 21:57:32 +08:00 |
|
pharan
|
c81f9dbe62
|
[unity] Copy properties when cloning a MeshAttachment as a linked mesh.
|
2018-10-01 21:57:11 +08:00 |
|