Mario Zechner
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79f9f8aa37
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[ts] Release 4.2.23
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2023-09-22 17:30:28 +02:00 |
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Mario Zechner
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16c917805a
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[flutter] Fix path composition when loading from assets. Requires forward slash, path.join() does not work on Windows.
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2023-09-22 17:30:00 +02:00 |
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badlogic
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fe7d7b1e8a
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Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1
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2023-09-22 16:59:49 +02:00 |
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Mario Zechner
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1e657e8cac
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Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2023-09-22 16:06:38 +02:00 |
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Mario Zechner
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24a2ae07e6
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[ts] 4.1.42 release
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2023-09-22 16:06:20 +02:00 |
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Mario Zechner
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f38790eeed
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[pixi] Update to 7.3.0, generalize loaders due to PIxi API change.
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2023-09-22 16:03:50 +02:00 |
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Mario Zechner
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c198203695
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[ts] Closes #2370, added SpineCanvas.dispose and callback.
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2023-09-22 15:55:59 +02:00 |
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Mario Zechner
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961a865343
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Merge branch '4.1' into 4.2-beta
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2023-09-22 15:41:57 +02:00 |
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Mario Zechner
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0e78a496e5
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[sfml] Fix testbed file format check.
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2023-09-22 15:41:52 +02:00 |
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Mario Zechner
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57388824ca
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[godot] Closes #2372, fix UTF-8 texture atlas loading.
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2023-09-22 15:41:36 +02:00 |
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Mario Zechner
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fb11c02be8
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[godot] Closes #2373
The spine-godot renderer made assumptions about index data that didn't hold in case of clipping.
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2023-09-22 14:42:05 +02:00 |
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Mario Zechner
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fa1fb09cb2
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[godot] Closes #2381, regression in SpineSlot::get_bone()
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2023-09-22 11:15:25 +02:00 |
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Harald Csaszar
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4749175aeb
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Merge branch '4.1' into 4.2-beta
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2023-09-21 21:37:11 +02:00 |
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Harald Csaszar
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432cb9d8e7
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[unity] Minor, added changelog entry for commit e384bb3. See #2366.
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2023-09-21 21:35:27 +02:00 |
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Harald Csaszar
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e384bb31e8
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[unity] URP Shaders: Package examples as samples. Closes #2366.
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2023-09-21 21:18:39 +02:00 |
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Harald Csaszar
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9487d3a5f3
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[unity] BoneFollowerGraphic does not respect LayoutScaleMode. Closes #2378.
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2023-09-21 19:29:41 +02:00 |
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badlogic
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c99535ed85
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Merge branch '4.1' into 4.2-beta
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2023-09-21 18:33:05 +02:00 |
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badlogic
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a2b80fe761
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Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1
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2023-09-21 18:32:52 +02:00 |
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badlogic
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70e169d5c4
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[godot] Added C# example project with ports of the GDScript example scenes.
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2023-09-21 18:32:41 +02:00 |
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Mario Zechner
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ae87c777d2
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[godot] Fix VulkanSDK version for now.
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2023-09-20 16:11:48 +02:00 |
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Mario Zechner
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6914c70ee5
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[godot] Fix C# packaging
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2023-09-20 16:00:09 +02:00 |
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badlogic
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6d4b04cda3
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[godot] Fix Windows dev builds.
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2023-09-20 15:36:09 +02:00 |
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badlogic
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88e231a27a
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[godot] Disable Live++ patching in setup.sh
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2023-09-20 15:04:14 +02:00 |
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badlogic
|
d9b640254a
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[godot] Improve debug renderer.
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2023-09-20 14:43:58 +02:00 |
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Mario Zechner
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4f69cdd6af
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[godot] Fixes #2371, crash on window resize
This is due to a Godot 4.1.1 bug in combination with the latest MoltenVK release. See https://github.com/godotengine/godot/pull/81219#issuecomment-1706609032. We are hardcoding the SDK version for now, until the fix has been merged and released in Godot 4.1.x.
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2023-09-20 14:14:40 +02:00 |
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Harald Csaszar
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f221cf2085
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Merge branch '4.1' into 4.2-beta
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2023-09-14 18:13:13 +02:00 |
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Harald Csaszar
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b83ee23be8
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[unity] URP Shaders: Added Depth Write property to URP 3D shaders URP/Spine/Skeleton and -/Skeleton Lit.
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2023-09-14 18:10:16 +02:00 |
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Harald Csaszar
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97e3dd4134
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[unity] Fixed exception when separation leads to empty mesh with no material at SkeletonGraphic. Closes #2364.
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2023-09-14 15:24:42 +02:00 |
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Mario Zechner
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eed1a3e30a
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[haxe] AssetsTextureLoader is now StarlingTextureLoader, remove TextureAtlas.from, change SkeletonData.from to not use OpenFL Assets.
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2023-09-14 15:05:02 +02:00 |
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Mario Zechner
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bb3bd3ad40
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[haxe] Rewrite core to not use OpenFL classes. Needed for compatibility with Heaps engine.
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2023-09-14 14:53:30 +02:00 |
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Mario Zechner
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4e7c4a9159
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Merge branch '4.1' into 4.2-beta
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2023-09-14 13:13:02 +02:00 |
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Mario Zechner
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b5c5fb6bde
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Formatting.
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2023-09-14 13:12:53 +02:00 |
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Mario Zechner
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f2f1a8ce46
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[haxe] Fix SkeletonSprite.advanceTime to use the actual delta time.
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2023-09-14 12:26:34 +02:00 |
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Mario Zechner
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8f8bf06610
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[haxe] License headers.
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2023-09-14 11:33:15 +02:00 |
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Mario Zechner
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02220279bb
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[haxe] Remove superfluous OpenFL imports.
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2023-09-14 11:23:09 +02:00 |
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Mario Zechner
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c400a80718
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Merge branch '4.1' into 4.2-beta
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2023-09-14 00:11:37 +02:00 |
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Mario Zechner
|
fd62fee92a
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[haxe] Make SequenceExample compile.
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2023-09-14 00:11:27 +02:00 |
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Mario Zechner
|
1aa727bf43
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[haxe] Fix parsing binary deform timelines, sequences.
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2023-09-13 23:53:25 +02:00 |
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Mario Zechner
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322c2a24a5
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[haxe] Fix parsing binary deform timelines, sequences.
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2023-09-13 23:45:31 +02:00 |
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Mario Zechner
|
a4000104c6
|
[ts] Release 4.2.21
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2023-09-13 22:44:21 +02:00 |
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Mario Zechner
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b33c6c58cc
|
Merge branch '4.1' into 4.2-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
|
2023-09-13 22:29:16 +02:00 |
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Mario Zechner
|
ed326999af
|
[ts] Release 4.1.41
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2023-09-13 22:28:17 +02:00 |
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Mario Zechner
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a397b8fe3f
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[webgl] Fix blend modes, see #2025, #2347
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2023-09-13 22:26:27 +02:00 |
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Mario Zechner
|
d5326a9823
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Revert "split webgl blendmodes into separate destination color/alpha values (#2347)"
This reverts commit 07c05431bf8754415736052046123a97ab475d2c.
# Conflicts:
# spine-ts/spine-webgl/src/SkeletonRenderer.ts
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2023-09-13 19:43:45 +02:00 |
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Mario Zechner
|
9eab06f3ba
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[haxe] Fix texture atlas loading, sequence example.
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2023-09-13 19:35:30 +02:00 |
|
Harald Csaszar
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0d1948a821
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Merge branch '4.1' into 4.2-beta
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2023-09-13 17:47:06 +02:00 |
|
Harald Csaszar
|
ee502d854b
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[unity] Fixed RenderCombinedMesh incorrect index offsets. See commit ed75bff.
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2023-09-13 17:44:37 +02:00 |
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Mario Zechner
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806ec03e0d
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[haxe] Fix binary asset loading, make Skeleton.getBounds() easier to use.
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2023-09-13 17:36:52 +02:00 |
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Harald Csaszar
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74615a5177
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[unity] Timeline extension package: Added static EditorEvent callback for editor scripts to react to animation events outside play-mode.
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2023-09-13 16:25:42 +02:00 |
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Mario Zechner
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fdfc4642ad
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[haxe] minimal scene framework, fixes for Haxe C++, clean-up of API
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2023-09-13 15:36:03 +02:00 |
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