NathanSweet
d520addb9b
Updated license to version 2.
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Version 1 of the license didn't make sense: it required a Spine license to use the Spine Runtimes at all. This means if you used the Spine Runtimes in your application, anyone who purchased a copy of your application also needed a Spine license to use the runtimes. This was not the intent!
Version 2 of the license fixes this by allowing anyone to use the Spine Runtimes but only for internal use. When you purchase Spine, the Spine license (http://esotericsoftware.com/spine/files/license.txt ) grants you the right to make and distribute derivative works of the Spine Runtimes. Now it makes sense: making and distributing applications with the Spine Runtimes requires a Spine license, but anyone can run that software without needing a Spine license.
With this fixed, I hope we never need to change the license again!
2014-01-11 21:07:28 +01:00
NathanSweet
faa7c49627
Multi page atlas support for Flash and Starling.
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http://www.esotericsoftware.com/forum/viewtopic.php?p=9409#p9409
2014-01-11 18:05:50 +01:00
NathanSweet
71956544ba
Mix from closest animation if setting an animation during a mix.
2014-01-06 21:33:58 +01:00
NathanSweet
5f46d03c4d
Moved SMFL location into project.
2014-01-06 21:26:37 +01:00
NathanSweet
037a156e73
Make vertices static.
2014-01-01 17:40:50 +01:00
NathanSweet
4b31d81923
Minor optimizations, clean up.
2013-12-23 15:04:37 +01:00
NathanSweet
ba0d48eda8
Avoid reflection.
2013-12-22 23:34:08 +01:00
NathanSweet
0008e4afe5
Expose BasicEffect.
2013-12-22 20:59:11 +01:00
NathanSweet
b5b48cc204
Fixed draw order.
2013-12-22 19:38:43 +01:00
NathanSweet
9f690c4efb
Changed Vector<Function> to Listeners class.
2013-12-22 17:44:33 +01:00
NathanSweet
5fc34b77b4
Changed Vector<Function> to Listeners class.
2013-12-22 00:17:38 +01:00
NathanSweet
47040c815f
Removed LookLikeInspector.
2013-12-21 22:00:00 +01:00
NathanSweet
8d361f53e2
Ignore Unity meta file.
2013-12-21 21:53:56 +01:00
NathanSweet
533c16715d
Removed meta file.
2013-12-21 21:53:02 +01:00
NathanSweet
1c9973ef1d
MeshAttachment support.
2013-12-21 18:49:23 +01:00
NathanSweet
f087d56da6
Added SkeletonAttachment.
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Spine doesn't export this attachment type, but it can be used at runtime.
2013-12-21 18:46:24 +01:00
NathanSweet
dca388bb98
Changed listeners to Vector.<Function>.
2013-12-21 18:44:56 +01:00
NathanSweet
5ef80af12e
Fixed binary path.
2013-12-06 12:37:54 +01:00
NathanSweet
54ae334637
Update commented out code to test for memory leaks.
2013-12-05 19:03:42 +01:00
NathanSweet
992ebc3706
Fixed double free.
2013-12-05 18:50:39 +01:00
NathanSweet
104b79379f
Made getTextureAtlas virtual.
2013-12-05 18:50:31 +01:00
NathanSweet
a040063eb7
Fixed memory leaks.
2013-12-05 15:14:28 +01:00
NathanSweet
63f20379db
Better root flipY logic.
2013-12-05 14:52:34 +01:00
NathanSweet
b85d1e3b9f
Better root flipY logic.
2013-12-05 11:13:17 +01:00
NathanSweet
53a5f1afe3
Update example to show atlas is passed.
2013-12-05 11:13:06 +01:00
NathanSweet
dff7b5ee77
Fixed additive always being used.
2013-12-05 11:12:52 +01:00
NathanSweet
99fd4c34a4
Fixed boolean parsing.
2013-12-04 13:32:15 +01:00
NathanSweet
e80a4c7085
Fixed usage of pairs() where ordered iteration is needed.
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http://www.esotericsoftware.com/forum/viewtopic.php?f=7&t=1660
2013-12-03 11:17:15 +01:00
NathanSweet
c4bab94483
Fixed SkeletonBounds for spine-c.
2013-12-03 11:06:58 +01:00
NathanSweet
f738d7e506
Fixed findSlotIndex and findBoneIndex return 0 when not found instead of -1.
2013-12-02 18:10:26 +01:00
NathanSweet
ad6a3a0736
Fields shouldn't be public.
2013-12-01 12:12:48 +01:00
NathanSweet
719e09d443
Fixed root translation with yDown coordinates.
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http://www.esotericsoftware.com/forum/viewtopic.php?f=9&t=1657
2013-11-30 16:01:57 +01:00
NathanSweet
3977ce93e2
Path for RegionAttachment.
2013-11-30 15:57:54 +01:00
NathanSweet
57c94b51d7
Changes for libgdx Batch refactoring.
2013-11-30 15:55:35 +01:00
NathanSweet
9bc138716c
Fixed SkeletonAnimation timeScale.
2013-11-30 15:55:13 +01:00
NathanSweet
5b53c28ef7
Fixed C89 compilation.
2013-11-14 22:28:53 +01:00
NathanSweet
52420e8a37
Fixed bounding boxes when slot has no attachment.
2013-11-08 22:56:08 +01:00
NathanSweet
4327c2aa30
Merge branch 'origin/master'
2013-11-07 21:48:44 +01:00
NathanSweet
d8a3f2231c
Refactored AttachmentLoader, allowing parameters per attachment type. Added attachment path. Added per attachment color.
2013-11-07 21:48:36 +01:00
Nathan Sweet
e2a0e63cf0
Merge pull request #158 from agmcleod/master
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changed texture loaded to pass the current context.
2013-11-07 06:06:15 -08:00
Aaron McLeod
5fab47d142
changed texture loaded to pass the current context.
2013-11-07 09:01:22 -05:00
NathanSweet
e5aca584a2
Avoid boxing in Skin dictionary.
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closes #156
2013-11-07 13:56:16 +01:00
NathanSweet
35810a5961
Comments.
2013-11-04 22:11:01 +01:00
Nathan Sweet
fc16a47c1a
Merge pull request #152 from scapix/master
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Lua runtime - Slot and animation - color/alpha out of range fix.
2013-11-04 12:57:39 -08:00
scape
70193d6e39
Slot and animation - color/alpha out of range fix. Normalizing color and alpha during load as both need to be in 0-1 range in the main loop.
2013-11-04 17:49:30 +01:00
NathanSweet
8d991356fe
Normal map for eyes.
2013-11-02 09:40:46 +01:00
NathanSweet
d8300a98ce
New diffuse and normal map.
2013-11-01 14:41:54 +01:00
NathanSweet
e549bbf7b9
Merge branch 'origin/master'
2013-11-01 13:12:30 +01:00
NathanSweet
1811e388af
Removed rotation from the atlas used by the normal mapping test.
2013-11-01 13:10:08 +01:00
Nathan Sweet
ce5e1aced4
Merge pull request #149 from fsbdev/patch-1
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fix atlas typo
2013-11-01 03:28:58 -07:00