8543 Commits

Author SHA1 Message Date
Mario Zechner
79f9f8aa37 [ts] Release 4.2.23 2023-09-22 17:30:28 +02:00
Mario Zechner
16c917805a [flutter] Fix path composition when loading from assets. Requires forward slash, path.join() does not work on Windows. 2023-09-22 17:30:00 +02:00
Mario Zechner
1e657e8cac Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-phaser/package.json
#	spine-ts/spine-pixi/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2023-09-22 16:06:38 +02:00
Mario Zechner
24a2ae07e6 [ts] 4.1.42 release 2023-09-22 16:06:20 +02:00
Mario Zechner
f38790eeed [pixi] Update to 7.3.0, generalize loaders due to PIxi API change. 2023-09-22 16:03:50 +02:00
Mario Zechner
c198203695 [ts] Closes #2370, added SpineCanvas.dispose and callback. 2023-09-22 15:55:59 +02:00
Mario Zechner
961a865343 Merge branch '4.1' into 4.2-beta 2023-09-22 15:41:57 +02:00
Mario Zechner
0e78a496e5 [sfml] Fix testbed file format check. 2023-09-22 15:41:52 +02:00
Mario Zechner
57388824ca [godot] Closes #2372, fix UTF-8 texture atlas loading. 2023-09-22 15:41:36 +02:00
Mario Zechner
fb11c02be8 [godot] Closes #2373
The spine-godot renderer made assumptions about index data that didn't hold in case of clipping.
2023-09-22 14:42:05 +02:00
Mario Zechner
fa1fb09cb2 [godot] Closes #2381, regression in SpineSlot::get_bone() 2023-09-22 11:15:25 +02:00
Harald Csaszar
4749175aeb Merge branch '4.1' into 4.2-beta 2023-09-21 21:37:11 +02:00
Harald Csaszar
432cb9d8e7 [unity] Minor, added changelog entry for commit e384bb3. See #2366. 2023-09-21 21:35:27 +02:00
Harald Csaszar
e384bb31e8 [unity] URP Shaders: Package examples as samples. Closes #2366. 2023-09-21 21:18:39 +02:00
Harald Csaszar
9487d3a5f3 [unity] BoneFollowerGraphic does not respect LayoutScaleMode. Closes #2378. 2023-09-21 19:29:41 +02:00
badlogic
c99535ed85 Merge branch '4.1' into 4.2-beta 2023-09-21 18:33:05 +02:00
badlogic
a2b80fe761 Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1 2023-09-21 18:32:52 +02:00
badlogic
70e169d5c4 [godot] Added C# example project with ports of the GDScript example scenes. 2023-09-21 18:32:41 +02:00
Mario Zechner
ae87c777d2 [godot] Fix VulkanSDK version for now. 2023-09-20 16:11:48 +02:00
Mario Zechner
6914c70ee5 [godot] Fix C# packaging 2023-09-20 16:00:09 +02:00
badlogic
6d4b04cda3 [godot] Fix Windows dev builds. 2023-09-20 15:36:09 +02:00
badlogic
88e231a27a [godot] Disable Live++ patching in setup.sh 2023-09-20 15:04:14 +02:00
badlogic
d9b640254a [godot] Improve debug renderer. 2023-09-20 14:43:58 +02:00
Mario Zechner
4f69cdd6af [godot] Fixes #2371, crash on window resize
This is due to a Godot 4.1.1 bug in combination with the latest MoltenVK release. See https://github.com/godotengine/godot/pull/81219#issuecomment-1706609032. We are hardcoding the SDK version for now, until the fix has been merged and released in Godot 4.1.x.
2023-09-20 14:14:40 +02:00
Harald Csaszar
f221cf2085 Merge branch '4.1' into 4.2-beta 2023-09-14 18:13:13 +02:00
Harald Csaszar
b83ee23be8 [unity] URP Shaders: Added Depth Write property to URP 3D shaders URP/Spine/Skeleton and -/Skeleton Lit. 2023-09-14 18:10:16 +02:00
Harald Csaszar
97e3dd4134 [unity] Fixed exception when separation leads to empty mesh with no material at SkeletonGraphic. Closes #2364. 2023-09-14 15:24:42 +02:00
Mario Zechner
eed1a3e30a [haxe] AssetsTextureLoader is now StarlingTextureLoader, remove TextureAtlas.from, change SkeletonData.from to not use OpenFL Assets. 2023-09-14 15:05:02 +02:00
Mario Zechner
bb3bd3ad40 [haxe] Rewrite core to not use OpenFL classes. Needed for compatibility with Heaps engine. 2023-09-14 14:53:30 +02:00
Mario Zechner
4e7c4a9159 Merge branch '4.1' into 4.2-beta 2023-09-14 13:13:02 +02:00
Mario Zechner
b5c5fb6bde Formatting. 2023-09-14 13:12:53 +02:00
Mario Zechner
f2f1a8ce46 [haxe] Fix SkeletonSprite.advanceTime to use the actual delta time. 2023-09-14 12:26:34 +02:00
Mario Zechner
8f8bf06610 [haxe] License headers. 2023-09-14 11:33:15 +02:00
Mario Zechner
02220279bb [haxe] Remove superfluous OpenFL imports. 2023-09-14 11:23:09 +02:00
Mario Zechner
c400a80718 Merge branch '4.1' into 4.2-beta 2023-09-14 00:11:37 +02:00
Mario Zechner
fd62fee92a [haxe] Make SequenceExample compile. 2023-09-14 00:11:27 +02:00
Mario Zechner
1aa727bf43 [haxe] Fix parsing binary deform timelines, sequences. 2023-09-13 23:53:25 +02:00
Mario Zechner
322c2a24a5 [haxe] Fix parsing binary deform timelines, sequences. 2023-09-13 23:45:31 +02:00
Mario Zechner
a4000104c6 [ts] Release 4.2.21 2023-09-13 22:44:21 +02:00
Mario Zechner
b33c6c58cc Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-phaser/package.json
#	spine-ts/spine-pixi/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2023-09-13 22:29:16 +02:00
Mario Zechner
ed326999af [ts] Release 4.1.41 2023-09-13 22:28:17 +02:00
Mario Zechner
a397b8fe3f [webgl] Fix blend modes, see #2025, #2347 2023-09-13 22:26:27 +02:00
Mario Zechner
d5326a9823 Revert "split webgl blendmodes into separate destination color/alpha values (#2347)"
This reverts commit 07c05431bf8754415736052046123a97ab475d2c.

# Conflicts:
#	spine-ts/spine-webgl/src/SkeletonRenderer.ts
2023-09-13 19:43:45 +02:00
Mario Zechner
9eab06f3ba [haxe] Fix texture atlas loading, sequence example. 2023-09-13 19:35:30 +02:00
Harald Csaszar
0d1948a821 Merge branch '4.1' into 4.2-beta 2023-09-13 17:47:06 +02:00
Harald Csaszar
ee502d854b [unity] Fixed RenderCombinedMesh incorrect index offsets. See commit ed75bff. 2023-09-13 17:44:37 +02:00
Mario Zechner
806ec03e0d [haxe] Fix binary asset loading, make Skeleton.getBounds() easier to use. 2023-09-13 17:36:52 +02:00
Harald Csaszar
74615a5177 [unity] Timeline extension package: Added static EditorEvent callback for editor scripts to react to animation events outside play-mode. 2023-09-13 16:25:42 +02:00
Mario Zechner
fdfc4642ad [haxe] minimal scene framework, fixes for Haxe C++, clean-up of API 2023-09-13 15:36:03 +02:00
Harald Csaszar
bc44c5b94d Merge branch '4.1' into 4.2-beta 2023-09-12 21:27:22 +02:00