9977 Commits

Author SHA1 Message Date
Mario Zechner
84637da40b [cpp] Add pose architecture foundation for 4.3-beta
- Replace Updatable interface with Update interface
- Add Pose<P> template interface for pose management
- Add PosedData<P> abstract base class for setup data
- Add Posed<D,P,A> base class linking data, pose, and applied states
- Add PosedActive<D,P,A> extending Posed with active state management
- Update spine.h to include new pose system headers

This implements the foundational pose architecture required for the 4.3-beta
constraint system overhaul. The new pose-based system provides better separation
of concerns and enables more flexible constraint management.
2025-05-26 16:51:07 +02:00
Mario Zechner
0c6c0a2a7b Formatting 2025-05-26 15:24:01 +02:00
Mario Zechner
8b5adfadb6 Merge branch '4.2' into 4.3-beta
# Conflicts:
#	spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/ConstraintData.java
#	spine-ts/spine-pixi-v8/src/index.ts
#	spine-unity/Modules/com.esotericsoftware.spine.lwrp-shaders/LICENSE.md
2025-05-26 13:54:02 +02:00
Mario Zechner
97d49b37b7 License header update 2025-05-26 13:24:06 +02:00
Mario Zechner
c9456593db [godot] Closes #2861, force min ios version 12.0 via compiler/linker flag 2025-05-23 14:02:40 +02:00
Davide Tantillo
b90b6996c0 [ts][webcomponents] Stop RAF if tab is hidden. 2025-05-23 09:56:35 +02:00
Mario Zechner
a27b63fc5e [haxe] Clean-up of documentation, remove HTML tags 2025-05-22 22:35:49 +02:00
Mario Zechner
0ffe43b83e [haxe] Clean-up of documentation, remove HTML tags 2025-05-22 22:34:05 +02:00
Mario Zechner
0c6788cd97 [haxe] More documentation synchronization with reference implementation 2025-05-22 22:11:12 +02:00
Harald Csaszar
6d6e85229a [monogame] Reverted commits 390f496 and 631aa17 and fixed vertices re-allocation differently. See #2854. 2025-05-22 19:14:13 +02:00
Davide Tantillo
51b908db89 [ts][webcomponents] Fix resize callback. 2025-05-22 17:09:35 +02:00
Davide Tantillo
b63a29e3b5 [ts][webcomponents] Moved dispose example in its own file. 2025-05-22 17:03:23 +02:00
Davide Tantillo
3866154cb9 [ts][webcomponents] Add resize callback also for default. It might send double resize command. 2025-05-22 17:03:23 +02:00
Davide Tantillo
c462a0232e [ts][webcomponents] appendedToBody logic was reversed. 2025-05-22 17:03:23 +02:00
Davide Tantillo
7366fcfa4e [ts][webcomponents] Fix overlay div size when body is smaller than document. 2025-05-22 17:03:23 +02:00
Mario Zechner
7ac6ae6987 [haxe] Fix update cache compilation error 2025-05-22 16:48:24 +02:00
Mario Zechner
b413153b59 [Haxe] Synchronize documentation with reference implementation 2025-05-22 16:20:34 +02:00
Nathan Sweet
fdc75a3c0e [libgdx] Added wind and gravity controls for the whole skeleton. 2025-05-21 19:04:56 -04:00
Davide Tantillo
f5da0c6f8f [ts][webcomponents] get/createSpineWidget to get/createSkeleton. 2025-05-21 17:09:41 +02:00
Davide Tantillo
a5e737364c [ts][webcomponents] no-spinner to spinner, and reversed logic. Default is not having the spinner. 2025-05-21 17:00:00 +02:00
Davide Tantillo
710c20b284 [ts][webcomponents] Rename isinteractive to interactive. 2025-05-21 16:54:06 +02:00
Davide Tantillo
2616860ea6 [ts][webcomponents] Rename isdraggable to drag. 2025-05-21 16:50:12 +02:00
Davide Tantillo
4a124d7c42 [ts][webcomponents] Rename cursor to pointer. 2025-05-21 16:46:03 +02:00
Nathan Sweet
9b596c3856 Merge branch '4.2' into 4.3-beta
# Conflicts:
#	spine-unity/Assets/Spine/package.json
2025-05-21 10:29:28 -04:00
Nathan Sweet
b8b55ebd5e food-app example, update skeleton order. 2025-05-21 10:19:15 -04:00
Nathan Sweet
25991d1dd1 [monogame] Prefer using local when available. 2025-05-21 08:46:19 -04:00
Harald Csaszar
4ad52678b2 Merge branch '4.2' of https://github.com/EsotericSoftware/spine-runtimes into 4.2 2025-05-21 10:55:58 +02:00
Nathan Sweet
70d0171468 * Added food-app example project.
* Updated mix-and-match to fix blue dress sleeve.
* Changed export scripts to pack polygons for most PRO projects.
* Re-exported projects.
2025-05-20 19:54:49 -04:00
Nathan Sweet
061e9d7ec5 [libgdx] Fixed binary path constraints and JSON skin constraints. 2025-05-20 19:53:04 -04:00
Nathan Sweet
2af3f89cc6 [libgdx] Fixed mesh attachment UVs. 2025-05-20 19:51:59 -04:00
Davide Tantillo
5e6f4cae8d [ts][webcomponents] Fix empty loop param in animations. 2025-05-20 17:29:26 +02:00
Davide Tantillo
335d0ed17f [ts][webcomponents] holdDurationLastAnimation to repeatDelay. 2025-05-20 17:21:13 +02:00
Davide Tantillo
b588b95d76 [ts][webcomponents] followAttachmentAttach to followVisibility. 2025-05-20 16:11:47 +02:00
Davide Tantillo
2b5f3751ad [ts][webcomponents] skin accepts a list of skins. 2025-05-20 15:35:31 +02:00
Davide Tantillo
23b288edc8 [ts][webcomponents] Removed mode attribute. Moved mode origin as fit type. 2025-05-20 14:52:55 +02:00
Nathan Sweet
b0fe37e5ed [libgdx] Fixed reading JSON with tint black. 2025-05-19 23:36:35 -04:00
Nathan Sweet
af6fba6666 [libgdx] Fixed animation bones having duplicates. 2025-05-19 20:17:36 -04:00
Nathan Sweet
b3ed2ff16b [libgdx] Fixed local transform being computed from an invalid world transform. 2025-05-19 20:17:00 -04:00
Harald Csaszar
631aa1780c [monogame] Fixed clipping bug introduced in last commit 390f496 by removing vertices local var. See #2854. 2025-05-19 21:25:48 +02:00
Harald Csaszar
e4f791bd29 [unity] minor: fixed whitespace formatting. 2025-05-19 18:46:27 +02:00
Harald Csaszar
390f496923 [monogame] Fixed accidental vertices array re-allocation. Closes #2854. 2025-05-19 18:37:18 +02:00
Nathan Sweet
3494954039 [libgdx] Clean up. 2025-05-18 21:14:50 -04:00
Nathan Sweet
8ade10fc97 Removed unused transform constraint from spineboy example project. 2025-05-17 20:08:56 -04:00
Nathan Sweet
cebf24fe58 [libgdx] Error when an IK or transform constraint can't be found. 2025-05-16 22:03:09 -04:00
Harald Csaszar
c429bfd6b0 [unity] Using allocation-avoiding TextAsset.GetData call in editor-only GetVersionInfo and IsJsonFile checks as well. See #2851. 2025-05-16 20:46:22 +02:00
Harald Csaszar
5a0d0ed696 [unity] Fixed missing using statement around stream of commit fb8bc40. See #2851. 2025-05-16 20:34:08 +02:00
Harald Csaszar
80479320f7 [unity] Minor: fixed formatting to please format checks. 2025-05-16 19:10:23 +02:00
Davide Tantillo
20203dcd07 [ts][webcomponents] Allow to style the webcomponent using class. Removed width/height attributes since direct style is possible. 2025-05-16 16:04:00 +02:00
Harald Csaszar
845773671e [unity] Fixed compile error of last commit fb8bc40 on Unity 2017. See #2851. 2025-05-16 16:03:38 +02:00
Davide Tantillo
49362e80a3 [ts][webcomponents] Fixed no-auto-parent-transform with parent having a transform. 2025-05-16 15:45:12 +02:00