43 Commits

Author SHA1 Message Date
Mario Zechner
77acce777c [godot] Attempt to fix Windows build on GitHub. 2024-05-22 15:55:15 +02:00
Mario Zechner
f41bb231e1 [godot] Do not generate vsproj 2024-05-10 13:58:57 +02:00
Mario Zechner
5a462e9e21 [godot] Closes #2516, memdelete instead of memfree on Control 2024-05-03 12:44:30 +02:00
Mario Zechner
5cdedfa845 [godot] Update setup.sh doc string with latest stable version. 2024-03-19 22:06:11 +01:00
Mario Zechner
4fb96bb24f [godot] Make repository url configurable in setup.sh, see #2463 2024-02-27 12:18:54 +01:00
Mario Zechner
c61ff7ee93 [godot] Add MoltenVK framework to iOS export template, closes #2377 2023-12-07 14:05:39 +01:00
badlogic
fe7d7b1e8a Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1 2023-09-22 16:59:49 +02:00
Mario Zechner
ae87c777d2 [godot] Fix VulkanSDK version for now. 2023-09-20 16:11:48 +02:00
badlogic
6d4b04cda3 [godot] Fix Windows dev builds. 2023-09-20 15:36:09 +02:00
badlogic
88e231a27a [godot] Disable Live++ patching in setup.sh 2023-09-20 15:04:14 +02:00
Mario Zechner
4f69cdd6af [godot] Fixes #2371, crash on window resize
This is due to a Godot 4.1.1 bug in combination with the latest MoltenVK release. See https://github.com/godotengine/godot/pull/81219#issuecomment-1706609032. We are hardcoding the SDK version for now, until the fix has been merged and released in Godot 4.1.x.
2023-09-20 14:14:40 +02:00
Mario Zechner
a08f5116bc [godot] FIx Windows C# build, last attempt. 2023-08-03 13:54:42 +02:00
Mario Zechner
baa12f9c4f [godot] Invoke build_assemblies.py via python directly instead of relying on hash bang for GH action on Windows. 2023-07-31 13:31:42 +02:00
Mario Zechner
3c40309c46 [godot] Fix v4 template build script with C# support. 2023-07-31 11:25:19 +02:00
Mario Zechner
0e16aafcf7 [godot] Run glue generator in headless mode. 2023-07-25 11:25:20 +02:00
Mario Zechner
80f5973623 [godot] Fix Linux C# build. 2023-07-24 12:39:55 +02:00
Mario Zechner
b405686823 [godot] More C# build work. 2023-07-21 14:42:45 +02:00
Mario Zechner
157b9383b0 [godot] Fix macOS build, add assemblies to .app. 2023-07-19 18:21:37 +02:00
Mario Zechner
e525c77d18 [godot] Rework v4 build scripts to support optionally support C#. 2023-07-19 17:53:01 +02:00
Mario Zechner
bdb9e130bc [godot] Add mono flag to 4.x build. 2023-07-19 11:56:34 +02:00
Mario Zechner
5308ddb04b [godot] Add build/pack-template.sh to zip up the template files for development. 2023-07-14 15:11:16 +02:00
Luke Ingram
d3004bfbf7 [godot] Updates scripts to handle spaces in file paths (#2244). 2023-04-25 13:35:06 -04:00
badlogic
27f758458b Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1 2023-03-16 13:41:19 +01:00
Mario Zechner
6aa54259cb [godot] Enable GLES3 backend for Godot 4.0, fix Windows template executable names in GitHub workflow. 2023-01-30 12:49:29 +01:00
Mario Zechner
b836f65919 [godot] Fix Windows template executable names. 2023-01-26 10:16:12 +01:00
Mario Zechner
f6ed158e29 [godot] Fix v4 macOS template binary names. 2023-01-26 09:55:45 +01:00
Mario Zechner
4b16381cfa [godot] Fix Linux template build for Godot 4.0. 2023-01-25 15:28:39 +01:00
Mario Zechner
ffa028626a [godot] Fix Linux editor and template build for Godot 4.0 2023-01-25 13:39:56 +01:00
Mario Zechner
9da2be9f6f [godot] Fix web templates build for Godot 4.0 2023-01-25 13:17:30 +01:00
Mario Zechner
d3d5a41bf6 [godot] Fix iOS templates build for Godot 4.0 2023-01-25 13:01:28 +01:00
Mario Zechner
7f39dfc41d [godot] Fix macOS editor and templates build for Godot 4.0 2023-01-25 12:34:16 +01:00
Mario Zechner
7bc4cbfaee [godot] Make v4 build scripts executable. 2023-01-25 11:16:31 +01:00
badlogic
6e1eda3229 [godot] Updated paths.md 2023-01-25 11:14:34 +01:00
badlogic
859aefe2ce [godot] Fix Windows template build. 2023-01-25 10:54:35 +01:00
badlogic
63d0cb5ed2 [godot] Fixe Live++ patch for v4, fix VSC build task. 2023-01-24 17:41:11 +01:00
badlogic
0b5621ccd4 [godot] Fix v3 Live++ patch, launch configs and tasks. 2023-01-24 16:52:33 +01:00
badlogic
35c4294a9c [godot] Fixes for latest Godot 4.0, VS Code settings, tasks, and launch configs. 2023-01-24 16:05:10 +01:00
badlogic
5ae7b307fa [godot] Disable address sanitiizer for release builds. 2023-01-24 10:40:23 +01:00
Mario Zechner
a7a2d844e1 [godot] Use our .clang-format. 2022-11-29 09:46:52 +01:00
Mario Zechner
7c285d6a3a [godot] Enable address sanitizer in debug builds. 2022-11-29 09:08:57 +01:00
Mario Zechner
57b985a382 [godot] Closes #2136, chmod a+x Linux binaries. 2022-09-13 10:31:26 +02:00
Mario Zechner
1c150203ab [godot] Fixes for latest 4.0 commits, automatically install MoltenVK on macOS via setup.sh 2022-07-29 14:57:56 +02:00
Mario Zechner
68b59271bb [godot] Backport to 4.1 2022-07-18 10:27:42 +02:00