749 Commits

Author SHA1 Message Date
pharan
3b750c2612
[unity] Fix new folders AnimationReferenceAsset. 2018-07-20 03:16:28 +08:00
pharan
9791d3a0d5
[unity] Docs/ handling for SkeletonGraphicMirror. 2018-07-20 02:56:15 +08:00
pharan
5ce7642cf1 [unity] Add SkeletonGraphic mirroring. 2018-07-20 02:35:13 +08:00
pharan
be834c5145
[unity] Better nonrenderables repack handling.
Fixes : https://github.com/EsotericSoftware/spine-runtimes/issues/1132
2018-07-02 16:15:25 +08:00
John
c6f31e6310
[unity] Fix some type uses in SpineMesh code. 2018-06-24 09:05:52 +08:00
xiaolei
82295f52b5 [unity] Better animation inspector preview event tooltips. (#1122)
* animation event tips modified
* [unity] Format new tooltip code.
2018-06-11 19:15:25 +08:00
John
0d829a7ba2
[unity] Handle MeshRendererBuffers reinitialize. 2018-06-07 20:07:27 +08:00
John
41024db6eb
[unity] Fix AnimationStateClip first frame mesh. 2018-05-25 11:59:11 +08:00
John
d11ebfeded
[unity] Skeleton preview in 2018.1 and 2017.4.
Special thanks to @GarlicDipping
Fixes https://github.com/EsotericSoftware/spine-runtimes/issues/1110
2018-05-24 09:25:09 +08:00
pharan
5919e0bea3 [unity] Add Spine Playables and Clip types. 2018-05-14 04:37:15 +08:00
pharan
d3a38367e1 [unity] Fix AnimationReferenceAsset inspector without SkeletonDataAsset. 2018-05-13 03:20:01 +08:00
pharan
debc5801c8 [unity] Handle obsolete APIs in 2018.1 2018-05-13 03:19:03 +08:00
pharan
8ee47b2f5a [unity] Handle BoneFollowerGraphic error on editor instantiate. 2018-05-11 06:38:03 +08:00
pharan
093d06cfdb [unity] Remove old code. 2018-05-11 06:33:24 +08:00
pharan
f6f264336a [unity] SkeletonAnimator.GetAnimation(clip) 2018-05-11 06:33:02 +08:00
pharan
0c24e5e2d3 [unity] Fix clipping subsets of submeshes. 2018-05-11 06:31:58 +08:00
pharan
afc0b3ff4e [unity] Some code cleanup. 2018-05-11 06:31:18 +08:00
pharan
093090875f [unity] Remove Unity 5.4 code. 2018-05-11 06:30:34 +08:00
pharan
496c3dd2ca [unity] Minor cleanup for AnimationReferenceAsset. 2018-04-25 09:55:41 +08:00
pharan
861aa8d5c8 [unity] Handle extra case for attributes without dataField. 2018-04-25 09:55:12 +08:00
pharan
aea15e63d8 [unity] Better GetPathSafeName 2018-04-25 09:53:49 +08:00
pharan
5766aa747d [unity] Minor updates to editors. 2018-04-20 12:05:32 +08:00
pharan
69cb86eeef [unity] Add PointAttachment icon to editor. 2018-04-20 12:05:02 +08:00
Dennis Lieu
ba129b7b90 [unity] Use public properties in examples.
* Use public Rotation property instead of internal rotation field in code example to allow Spine to be imported in Plugins folder

* Use public Attachment property instead of internal attachment field to allow Spine to be imported in Plugins folder
2018-04-20 08:14:33 +08:00
John
58f0c7f21e
[unity] Remove extraneous update call. 2018-04-18 12:02:31 +08:00
pharan
99166771e5 [unity] Update Basic Platformer example. 2018-04-18 07:30:47 +08:00
pharan
207d51ae93 [unity] Update Examples. 2018-04-17 08:05:46 +08:00
pharan
36db4e381d [unity] Add AnimationReferenceAsset 2018-04-17 08:04:07 +08:00
pharan
a04242cacf [unity] More class segregation for SpineEditorUtilities. 2018-04-17 08:01:10 +08:00
pharan
2a792c0247 [unity] Update SkeletonInspectorPreview. 2018-04-17 08:00:19 +08:00
pharan
0a23ed3d85 [unity] MeshGenerator can fill mesh with setup pose attachment. 2018-04-17 07:59:27 +08:00
pharan
1c3f6b1b32 [unity] Spine.BoneMatrix struct. 2018-04-17 07:58:54 +08:00
pharan
f3bb19a339 [unity] Minor changes to SpineMesh. NewMesh is now NewSkeletonMesh. 2018-04-17 07:57:35 +08:00
pharan
331228e5e4 [unity] Minor cleanup of Skeleton Baking. 2018-04-17 07:55:47 +08:00
pharan
488e6a8b2c [unity] Some cleanup. 2018-04-17 07:54:58 +08:00
John
e25989ca6d
[unity] Handle TintBlack with no attachments. 2018-04-12 09:19:26 +08:00
John
7c2fb931d8
[unity] Minor cleanup for SkeletonBaker.cs 2018-04-08 23:32:04 +08:00
pharan
0a61f34c61 [unity] Updated examples. 2018-04-04 17:17:06 +08:00
John
9bf12a4299
[unity] Fix FindBaseOrSiblingProperty. 2018-03-27 10:14:42 +08:00
pharan
17ce8d5bcf [unity] 2D Option for KinematicShadow. 2018-03-24 06:20:47 +08:00
pharan
e46a04a130 [unity] Fix tangents not being solved. 2018-03-24 06:19:41 +08:00
pharan
f5c2571c44 [unity] Some editor cleanup. 2018-03-24 06:18:47 +08:00
pharan
05d9372c0e [unity] Add straight alpha Fill and Tint shaders. 2018-03-19 01:11:24 +08:00
John
294ab507b5
[unity] Fix DrawBoundingBoxes. 2018-03-14 23:15:16 +08:00
John
37e8f92867
[unity] Fix DrawBoundingBox count checks. 2018-03-14 23:08:22 +08:00
John
9e3c31839d
[unity] Revert ctor use to default(T). 2018-03-13 00:37:39 +08:00
John
578b9e3660
[unity] Handle Unity2017.3 patch Color32 attrib. 2018-03-13 00:09:54 +08:00
pharan
0f5172a89d [unity] Hint at code with fixed eye normal. 2018-03-08 22:36:42 +08:00
pharan
9958bf48e8 [unity] Allow skeleton data to load without atlases. 2018-03-08 22:35:00 +08:00
pharan
d3bce39d65 [unity] Updated compatibility just for json. 2018-03-08 22:28:42 +08:00