Mario Zechner
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33ea72017b
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[godot] Fix branch enumeration in setup script.
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2024-10-30 10:17:26 +01:00 |
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Mario Zechner
|
405db7da51
|
[godot] Another fix for the template build script. See #2657
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2024-10-23 12:03:08 +02:00 |
|
Mario Zechner
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32be2c1ef1
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[godot] Fix build script for Android template, closes #2657
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2024-10-23 11:21:48 +02:00 |
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Mario Zechner
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623e2b9786
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[godot] Fix web builds for Godot <= 4.2
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2024-10-17 15:21:39 +02:00 |
|
Mario Zechner
|
cf5b340210
|
[godot] Another build script fix.
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2024-10-17 12:12:09 +02:00 |
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Mario Zechner
|
da3fa70d97
|
[godot] Fix build script.
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2024-10-17 11:44:56 +02:00 |
|
Mario Zechner
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9ea50d85a5
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[godot] Try to fix web build on GitHub.
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2024-10-17 11:30:42 +02:00 |
|
Mario Zechner
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728b96b85e
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[godot] Fix setup script, remove .idea references.
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2024-10-09 11:18:04 +02:00 |
|
Mario Zechner
|
64c3e9af16
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[godot] Restore old build/setup.sh
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2024-10-08 17:17:50 +02:00 |
|
Mario Zechner
|
14992a57c3
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[godot] Fix up extension build and setup script, add VS Code task and launch config
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2024-10-08 15:16:47 +02:00 |
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Mario Zechner
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f8a0b5b6f7
|
Merge branch '4.2' into gdextension
# Conflicts:
# spine-godot/spine_godot/SpineAtlasResource.cpp
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2024-10-07 08:38:57 +02:00 |
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Mario Zechner
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66a9ce0f0f
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[godot] Build additional web templates (nothreads, dlink), closes #2627
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2024-09-18 14:13:52 +02:00 |
|
Mario Zechner
|
1101e71ec3
|
GDExtension support, heavy WIP
|
2024-07-05 19:05:42 +02:00 |
|
Mario Zechner
|
77acce777c
|
[godot] Attempt to fix Windows build on GitHub.
|
2024-05-22 15:55:15 +02:00 |
|
Mario Zechner
|
f41bb231e1
|
[godot] Do not generate vsproj
|
2024-05-10 13:58:57 +02:00 |
|
Mario Zechner
|
5a462e9e21
|
[godot] Closes #2516, memdelete instead of memfree on Control
|
2024-05-03 12:44:30 +02:00 |
|
Mario Zechner
|
5cdedfa845
|
[godot] Update setup.sh doc string with latest stable version.
|
2024-03-19 22:06:11 +01:00 |
|
Mario Zechner
|
4fb96bb24f
|
[godot] Make repository url configurable in setup.sh, see #2463
|
2024-02-27 12:18:54 +01:00 |
|
Mario Zechner
|
c61ff7ee93
|
[godot] Add MoltenVK framework to iOS export template, closes #2377
|
2023-12-07 14:05:39 +01:00 |
|
badlogic
|
fe7d7b1e8a
|
Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1
|
2023-09-22 16:59:49 +02:00 |
|
Mario Zechner
|
ae87c777d2
|
[godot] Fix VulkanSDK version for now.
|
2023-09-20 16:11:48 +02:00 |
|
badlogic
|
6d4b04cda3
|
[godot] Fix Windows dev builds.
|
2023-09-20 15:36:09 +02:00 |
|
badlogic
|
88e231a27a
|
[godot] Disable Live++ patching in setup.sh
|
2023-09-20 15:04:14 +02:00 |
|
Mario Zechner
|
4f69cdd6af
|
[godot] Fixes #2371, crash on window resize
This is due to a Godot 4.1.1 bug in combination with the latest MoltenVK release. See https://github.com/godotengine/godot/pull/81219#issuecomment-1706609032. We are hardcoding the SDK version for now, until the fix has been merged and released in Godot 4.1.x.
|
2023-09-20 14:14:40 +02:00 |
|
Mario Zechner
|
a08f5116bc
|
[godot] FIx Windows C# build, last attempt.
|
2023-08-03 13:54:42 +02:00 |
|
Mario Zechner
|
baa12f9c4f
|
[godot] Invoke build_assemblies.py via python directly instead of relying on hash bang for GH action on Windows.
|
2023-07-31 13:31:42 +02:00 |
|
Mario Zechner
|
3c40309c46
|
[godot] Fix v4 template build script with C# support.
|
2023-07-31 11:25:19 +02:00 |
|
Mario Zechner
|
0e16aafcf7
|
[godot] Run glue generator in headless mode.
|
2023-07-25 11:25:20 +02:00 |
|
Mario Zechner
|
80f5973623
|
[godot] Fix Linux C# build.
|
2023-07-24 12:39:55 +02:00 |
|
Mario Zechner
|
b405686823
|
[godot] More C# build work.
|
2023-07-21 14:42:45 +02:00 |
|
Mario Zechner
|
157b9383b0
|
[godot] Fix macOS build, add assemblies to .app.
|
2023-07-19 18:21:37 +02:00 |
|
Mario Zechner
|
e525c77d18
|
[godot] Rework v4 build scripts to support optionally support C#.
|
2023-07-19 17:53:01 +02:00 |
|
Mario Zechner
|
bdb9e130bc
|
[godot] Add mono flag to 4.x build.
|
2023-07-19 11:56:34 +02:00 |
|
Mario Zechner
|
5308ddb04b
|
[godot] Add build/pack-template.sh to zip up the template files for development.
|
2023-07-14 15:11:16 +02:00 |
|
Luke Ingram
|
d3004bfbf7
|
[godot] Updates scripts to handle spaces in file paths (#2244).
|
2023-04-25 13:35:06 -04:00 |
|
badlogic
|
27f758458b
|
Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1
|
2023-03-16 13:41:19 +01:00 |
|
Mario Zechner
|
6aa54259cb
|
[godot] Enable GLES3 backend for Godot 4.0, fix Windows template executable names in GitHub workflow.
|
2023-01-30 12:49:29 +01:00 |
|
Mario Zechner
|
b836f65919
|
[godot] Fix Windows template executable names.
|
2023-01-26 10:16:12 +01:00 |
|
Mario Zechner
|
f6ed158e29
|
[godot] Fix v4 macOS template binary names.
|
2023-01-26 09:55:45 +01:00 |
|
Mario Zechner
|
4b16381cfa
|
[godot] Fix Linux template build for Godot 4.0.
|
2023-01-25 15:28:39 +01:00 |
|
Mario Zechner
|
ffa028626a
|
[godot] Fix Linux editor and template build for Godot 4.0
|
2023-01-25 13:39:56 +01:00 |
|
Mario Zechner
|
9da2be9f6f
|
[godot] Fix web templates build for Godot 4.0
|
2023-01-25 13:17:30 +01:00 |
|
Mario Zechner
|
d3d5a41bf6
|
[godot] Fix iOS templates build for Godot 4.0
|
2023-01-25 13:01:28 +01:00 |
|
Mario Zechner
|
7f39dfc41d
|
[godot] Fix macOS editor and templates build for Godot 4.0
|
2023-01-25 12:34:16 +01:00 |
|
Mario Zechner
|
7bc4cbfaee
|
[godot] Make v4 build scripts executable.
|
2023-01-25 11:16:31 +01:00 |
|
badlogic
|
6e1eda3229
|
[godot] Updated paths.md
|
2023-01-25 11:14:34 +01:00 |
|
badlogic
|
859aefe2ce
|
[godot] Fix Windows template build.
|
2023-01-25 10:54:35 +01:00 |
|
badlogic
|
63d0cb5ed2
|
[godot] Fixe Live++ patch for v4, fix VSC build task.
|
2023-01-24 17:41:11 +01:00 |
|
badlogic
|
0b5621ccd4
|
[godot] Fix v3 Live++ patch, launch configs and tasks.
|
2023-01-24 16:52:33 +01:00 |
|
badlogic
|
35c4294a9c
|
[godot] Fixes for latest Godot 4.0, VS Code settings, tasks, and launch configs.
|
2023-01-24 16:05:10 +01:00 |
|